AlphaMonkey: Hell's Highway starts you off with a "previously on Brothers in Arms" type of thing when you actually begin playing the game. So you get a quick flashback of all the plot stuff that was supposed to have happened in Road to Hill 30 and... the other one... (I forget the name.)
Aliasalpha: Earned In Blood
With the first one its almost like they tempted you to play it all call of duty by doing everything yourself and then punished you for it
Pretty much. You were pretty much combat ineffective, or at least it felt like it. Shots never seemed to hit because you had no crosshairs, which forced you to use your iron sights to line up pretty much every shot. But even when you did, there was so much sight drift, and even if you did have your shot properly aimed, the bullet didn't go where you aimed it.
It really seemed like the game developers were pushing you to make full use of the idea that you had a squad at your beck and call that they actually made you useless as an actual fighter. The ridiculously unforgiving health system, the terrible inaccuracy with all the weapons... I mean, yes, being able to tell my men to charge that hill is pretty fun, but at the same time, I want to be able to charge -with- them and drop a few bad guys myself. Having to hang back behind a brick wall while my boys do all the shooting because firing off an entire clip from my Garand just wastes eight rounds of ammunition isn't all that much fun.