OutOfTimer: One thing I learned over the years is that it's much more efficient not to read too much about the upcoming releases of any entertainment media. They're still there long after release and if anything, they cost a lot less. I hate it when a company teases a product for months and then delivers a half-baked piece of trash (or like in our case, makes an announcement of an announcement). No company, however, takes this overhyped rhetoric to the appalling level used by GOG. The broken English they deliver it in is the icing on the cake.
I thought about all this for the past two days and decided that the only way to avoid GOG's tactics is to stop reading the front page news for a couple of months. I wonder if anyone else came to a similar conclusion.
I don't get too caught up in the hype. I'm always interested to see what the announcement will be, but I don't get too invested in it. That way, you don't get disappointed. I have no issues with the way GOG does their PR. It's just PR.
OutOfTimer: I'm also concerned about their planned release of The Witcher 2. Judging by the way they handle PR, the whole situation might backfire. It's obvious people will pirate it like hell just like they did with World of Goo. This might significantly hinder GOG's efforts to sign any publishers already opposed to DRM-free games. I, for one, believe GOG will make a joke of itself - especially if they think it's possible to seek compensation through extorting money from old ladies and children using the court system. They're not the first company to attempt that.
Any thoughts on avoiding frustration?
Is there any game that, if pirated,
isn't pirated to hell and back? This one will be no different. An interesting note about World of Goo: 2dBoy stated they were disappointed at the numbers of pirated copies, but they also said it was no worse than if they'd included DRM. DRM makes no difference to the piracy numbers. None.
SimonG: I didn't know that it needed to be acticated. Is it already normal to have a game activated? Maybe I'm getting old, but as long as a game wasn't a Gfwl (or the like) game an online activation was not to be normally expected.
It's becoming more and more common. While it doesn't affect me, as I have an always-on high speed connection, I still find this unacceptable.