Time4Tea: We're probably not going to see eye to eye on this, but what is a 'fair price' is somewhat subjective.
Yep quite right about that, and perfectly okay to agree to disagree. :)
Time4Tea: I agree that, in a perfect world, DRM-free would be the norm and games would be released DRM-free by default. But, unfortunately, it's not a perfect world. The reality is that we live in a world where DRM has become normalized and it is the standard these days for new games to be released DRMed on Steam.
So, my point is, there is effort involved in removing DRM from many games to make them available DRM-free. Which is why there does have to be a financial incentive. Because we are effectively asking game makers to go against the 'standard'. They are under no obligation to release DRM-free and can quite easily just do nothing, in which case there will be no DRM-free release.
I hang about quite a bit on the Zoom discord chat and Adam (their CTO) often shares details about the work he is doing to release games. He puts a lot of work into stripping DRM from games (CD checks, securom, all that crap) as well as fixing them to run on modern systems. What he does is not easy and he does it all without access to the game source code.
So, based on that, charging $10-15 USD for a classic game that is stripped of DRM and updated to run on modern systems to me seems to be entirely reasonable. This is why it frankly pisses me off when I see people simultaneously demanding for games to be released DRM-free but also for them to be $3. Zoom Platform (presumably) only gets a 25-30% cut of a sale, so for that price it's just not going to be worth it for them.
Also, imo the question you should ask yourself is: "For a classic game that you like, would you rather see it released DRM-free with a high price-tag, or would you rather not see it released?"
Example: let's say EA release Mass Effect on Zoom Platform next week, but at a price of $60 USD. Would you prefer them to just not release it DRM-free? It's a game many people have been calling for for years and there is always a chance the price can come down later on ...
Once again, we are going to have to agree to disagree, as my expectations and tolerance are clearly not yours.
I don't expect a great game to be $3 though. It varies what I think is fair, per game, and I do appreciate the effort put in by others, but is it always others or is it in many cases the game provider.
So I have a sliding scale really, and I have a price which I will never pay beyond. I'd never pay that $60 USD for instance, too far out beyond my limit, and I am prepared to wait ... got plenty of others to play.
There are many factors for me that go into deciding what is fair, including the age and size of game and even popularity. If a game is very popular, then they are guaranteed many sales, so stands to reason it should be cheaper, as is the case for those Star Trek games.
I am not a fan of being milked.
Effort and cost can be offset by guaranteed return ... and really that is what makes it worth doing in the first place.
Though go figure about the many games that could be released here DRM-Free and make an absolute killing ... at a fair price too. Where are they, why aren't they here?
So I do wonder about a DRM-Free Tax that some think we should pay, above and beyond any costs to make a game DRM-Free.