Ghorpm: Maybe you are right... but in most of my recent playthroughs I aimed to kill Yama and going to hell and beating him can be very punishing...
Eh, maybe it's just me, but again, I wouldn't say it's any more
punishing, just straight-up more difficult. Killing Yama might
technically be tougher than carrying the key from the Mines all the way through the Ice Caves, but I'll be damned if the latter task doesn't seem crueler and more punishing to me than the convoluted process of entering Hell -- or, for that matter, anything Hell itself can dish out.
And even with Hell runs, I find that most of my deaths are hubris- or stupidity-related. For example, a couple days ago, I had gotten as far as 4-2, and had just unlocked the golden door, but declined to go through right away because (I thought) the path from the level entrance to that exit had been
too quick,
too easy, and I wanted to explore that floor a bit more. I wound up getting myself killed going after a crate. DX
(I have the same sort of problem in "real" roguelikes, too. =) )