Posted November 02, 2012

Lou
Eschalon - Book One
Registered: Oct 2009
From United States

Goatbrush
citation needed
Registered: Sep 2008
From United Kingdom
Posted November 02, 2012
Suddenly: dragons.
Post edited November 02, 2012 by Goatbrush

Goatbrush
citation needed
Registered: Sep 2008
From United Kingdom
Posted November 03, 2012
No guess yet ->
edit: WHY WON'T YOU ATTACH AHHHH
edit edit: working now.
edit: WHY WON'T YOU ATTACH AHHHH
edit edit: working now.
Post edited November 03, 2012 by Goatbrush

Goatbrush
citation needed
Registered: Sep 2008
From United Kingdom
Posted November 04, 2012
I'm surprised noone has guessed at this, such a great game. I'll give it another day or so then just post the title screen or something so the game can continue.
Post edited November 04, 2012 by Goatbrush

F4LL0UT
Get Showgunners!
Registered: Jun 2011
From Poland
Posted November 04, 2012
This game is weird. It's almost too beautiful to be an 8-bit game but quite ugly for a 16-bit game. Some details seem familiar but I just can't put my finger on it. o_o
Post edited November 04, 2012 by F4LL0UT

Firgof
New User
Registered: Dec 2010
From United States
Posted November 04, 2012
Wonder Boy 3: The Dragon's Trap.
Assuming I'm right (and I'm dead sure I am), I've got some real headscratchers for you guys. Games that were both obscure and landmark titles.
Assuming I'm right (and I'm dead sure I am), I've got some real headscratchers for you guys. Games that were both obscure and landmark titles.
Post edited November 04, 2012 by Firgof

Goatbrush
citation needed
Registered: Sep 2008
From United Kingdom

Firgof
New User
Registered: Dec 2010
From United States
Posted November 04, 2012
Alright, let's go waaay back. :Let's visit a company that'll later become an industry titan; this title was released only one year after the company was founded. This incredibly ambitious title was critically applauded but a commercial flop due to two massive franchises stealing its spotlight -- though it still generated enough for this company to produce further games. Today, that company wholly owns two of the largest companies in the industry and myriad core franchises -- it is in with the leagues of Ubisoft and EA as far as how many key franchises it owns.
This game was most widely known for its lengthy (100+ mission), non-linear, campaign as well as being one of the first in its genre to have 'soft failures' (where a mission could be aborted and the game would continue -- altering the storyline to accomodate the player's failure).
It was also one of the first games to have an in-campaign expansion split, where the player was forced to actually skip over a whole section of gameplay if they did not own the game's expansion -- it is, I believe, the first game to apply a DLC-like scheme in its genre. This title employed various technological bells and whistles for the time: Gourad and phong shading, CGI cut-scenes, full 3D gameplay with complex 3D Models, and was one of the very first games in its genre whose nebula missions came with a 'fog' effect. Though this game was originally released on floppy-disk, the CD-version of the game came with over 100MB of voice acting for the game's briefings, squad-chatter, and cutscenes as well as improved special effects.
Perhaps the most noteworthy fact about this title: This is one of the few games that this company both developed and published. Nearly all titles this company owns were produced entirely through subsidiary, acquired, developers. It is, however, so obscure that even the wikipedia article for space combat simulation games doesn't list it.
Your final hint for now: This game was launched on the Amiga, AmigaCD32 (the first 32-bit CD-ROM console) as well as DOS -- however the AmigaCD32 was discontinued at retail only months after the game was launched for the platform.
This game was most widely known for its lengthy (100+ mission), non-linear, campaign as well as being one of the first in its genre to have 'soft failures' (where a mission could be aborted and the game would continue -- altering the storyline to accomodate the player's failure).
It was also one of the first games to have an in-campaign expansion split, where the player was forced to actually skip over a whole section of gameplay if they did not own the game's expansion -- it is, I believe, the first game to apply a DLC-like scheme in its genre. This title employed various technological bells and whistles for the time: Gourad and phong shading, CGI cut-scenes, full 3D gameplay with complex 3D Models, and was one of the very first games in its genre whose nebula missions came with a 'fog' effect. Though this game was originally released on floppy-disk, the CD-version of the game came with over 100MB of voice acting for the game's briefings, squad-chatter, and cutscenes as well as improved special effects.
Perhaps the most noteworthy fact about this title: This is one of the few games that this company both developed and published. Nearly all titles this company owns were produced entirely through subsidiary, acquired, developers. It is, however, so obscure that even the wikipedia article for space combat simulation games doesn't list it.
Your final hint for now: This game was launched on the Amiga, AmigaCD32 (the first 32-bit CD-ROM console) as well as DOS -- however the AmigaCD32 was discontinued at retail only months after the game was launched for the platform.
Post edited November 04, 2012 by Firgof

Lou
Eschalon - Book One
Registered: Oct 2009
From United States
Posted November 04, 2012
I am guessing Star Control - Take Two Interactive

Firgof
New User
Registered: Dec 2010
From United States
Posted November 04, 2012
Post edited November 04, 2012 by Firgof

Lou
Eschalon - Book One
Registered: Oct 2009
From United States

Firgof
New User
Registered: Dec 2010
From United States
Posted November 04, 2012
You are correct! The game in question is Star Crusader. On my next turn, I'll be doing one just as hard and without hardly any hints just for the challenge of it.
Your go.
Your go.

Lou
Eschalon - Book One
Registered: Oct 2009
From United States
Posted November 04, 2012
Post edited November 04, 2012 by Lou

Ghorpm
Zielony Brzydal
Registered: Jan 2012
From Poland

Lou
Eschalon - Book One
Registered: Oct 2009
From United States