It seems that you're using an outdated browser. Some things may not work as they should (or don't work at all).
We suggest you upgrade newer and better browser like: Chrome, Firefox, Internet Explorer or Opera

×
Still Mass Effect 3...
I like that the DLC are well integrated into the main game, but I wish they'd tell you about it before starting them.
And it's pretty good stuff, even better than those for ME2.
avatar
teceem: Still Mass Effect 3...
I like that the DLC are well integrated into the main game, but I wish they'd tell you about it before starting them.
And it's pretty good stuff, even better than those for ME2.
They DO, though.....if you read the journal/mission entries they state in a somewhat clear way what/which they are & what actions(visiting a certain area or talking to a particular character) will trigger them. :)

(Like if you have the DLC and haven't done it yet, then going to your citadel apartment will trigger the citadel DLC, for example)
Post edited February 17, 2020 by GameRager
avatar
teceem: Still Mass Effect 3...
I like that the DLC are well integrated into the main game, but I wish they'd tell you about it before starting them.
And it's pretty good stuff, even better than those for ME2.
avatar
GameRager: They DO, though.....if you read the journal/mission entries they state in a somewhat clear way what/which they are & what actions(visiting a certain area or talking to a particular character) will trigger them. :)

(Like if you have the DLC and haven't done it yet, then going to your citadel apartment will trigger the citadel DLC, for example)
I read all the journal/mission entries and non of them mentioned DLC or even the title of that DLC. (and Citadel alone is unclear because there are a lot of other missions with Citadel in the name).
avatar
teceem: I read all the journal/mission entries and non of them mentioned DLC or even the title of that DLC. (and Citadel alone is unclear because there are a lot of other missions with Citadel in the name).
Well most involve taking a trip to a nonstandard area of the citadel(i.e. not one of the basic floors usually reached via the main lift.), and iirc there was a way to tell which was which(dlc vs standard missions).

That said I hope you're having fun, and if you didn't do it yet i'd do citadel(the dlc) as follows:

*Maybe minor pseudo spoilers*

Once you get the chance to do it, do the main starting bits of it(first few missions at apartment) & anything you can do in the connected areas(barring doing more of the main storyline of that dlc), then leave the apartment area(i.e. go back to the main game) until you do a major/minor main game mission out in the main game, then come back to the apartment area to check for new stuff to do and do a bit more.

Save the party(in the DLC) for just AFTER helping miranda on one of your other missions.

Hope the above helps :)
dota 2 and cs go
Started Tomb Raider 3. Downloaded the patch to remove the save crystals, fired it up in DgVoodoo and into the jungle I went. Too bad I looked up that if you find all the secrets in all the levels, you get a bonus level to play...

So yesterday, I spent like 3 hours in the second level looking for secrets. Also had to replay the level from the start because the first time, I ended it with 2 out of 4 secrets. The 2 remaining secrets were in an area I could not backtrack to. Not using any walkthroughs or anything so the feeling when I finally found them was awesome.

Also about to finish King's Bounty: Warriors of the North. The game drags on a bit towards the end so thinking about just rushing the last few areas.

Also still occasionally play Victor Vran, but already finished the story and the game does not have much staying power. Once you finish the story and hit the cap, all you can do is attempt arbitrary challenges on the maps, akin to achievement hunting. That is not a motivation for me so probably won't fire the game up again.
I'm halfway through Halo: Reach on gamepass PC. I wasn't expecting much from a console FPS, but I actually find the gameplay to be quite challenging and fun. Halo has many design elements in common with oldschool shooters like no ADS or regenerating health, although the movement is extremely flat (I can't believe sprinting was controversial). However that's not much of a problem since combat feels more tactical than reflex based anyways. Reach is apparently considered one of the worst games in the series, which means 1-3 must be really awesome.
Post edited February 20, 2020 by zazak09
Started playing Wasteland 2. So far I'm liking it. This is my first foray into these types of games.
Started Mass Effect Andromeda with MEA_Fixpack_1.05c mod, wish me luck.
Fortnite and Clash of Clans
Heretic 1, just after finishing Doom 1.
The enemies in Heretic 1 really are just reskinned slightly retuned versions of Doom 1. The flying skulls, the pink demons, the floater fireball sacs, etc.


Thinking about re-reading the Darklands RPG manual for attempt #7 at Darklands RPG. Or possibly Serpent in the Staglands for an updated Darklands RPG experience.
Finally playing Pathfinder: Kingmaker.

I like it. There seems to be a lot of "downtime" (at times it feels like a "you need to rest" sim ;) ) but there's always a reason to venture out further away from your base, even if you have to turn around and deal with kingdom stuff often. I like all the little activities on the side, like growing your villages and trekking back home to solve events and such. Growing your base and advisors is the sort of fun add on content I really enjoy.

And Pathfinder isn't as daunting as I thought it would be. I knew D&D enough that I never felt overwhelmed with concepts like AC, THAC0, character creation etc in Baldur's Gate, but thought I'd be confused with Pathfinder. It's not too bad. I still think that maybe I should be multiclassing, as the game seems to just beg you to pick a new class whenever you level up.

And after a few levels like all games like this, combat gets interesting - TON of little powers (small bonus to hit or an odd ability that you may or may not want always active). Setting up your toolbars is half the battle - I played D&D 4.0 with flashcards, so getting in that mentality helped with remembering to use those random small powers that aren't full actions.


In between Pathfinder, when I get bogged down with the hugeness of the game, I fire up Guild of Dungeoneering (thanks Doc!). It's actually a really cutesy, fun game. It SHOULD suffer from repetition, but the game throws new enemies, classes and cards at you often enough that it's always entertaining. And the combat / dungeons play out very quickly while also giving you a lot of agency in how things turn out.

Really pleasant surprise and a fun game overall. Plus a great concept and aesthetic.
Ravenloft Strahd's Possession
Attachments:
1.jpg (500 Kb)
Would have posted some screenies in the other thread, but the newly released Bethesda games don't seem to work with any capturing method - I don't do window mode. No wonder Galaxy's overlay doesn't work.

Anyway, yesterday I completed another run through Dishonored 1 as well as a to me completely new playthrough of Daud's 2-part DLC story. Been a few years since I last played it so I forgotten enough that some of the twists pleasantly surprised me again. Good stealth assassin times. ;)

Today I started with Wolfenstein: The New Order. I only meant to play an hour or two which somehow turned into a 7+ hour session. That's what I get for playing (for the third time?) one of my favorite modern shooters again. Funny how I start out stealthily but as a level goes on I tend to throw caution to the wind and blast the shit out of everything. Good thing both play-styles work very well in combination. :)
The Witcher - Played it years ago for a bit but never finished it so I'm doing that now. I've never really thought of the setting/lore for the series to be all that interesting/compelling but I find myself enjoying the smaller character moments, like the philosophical discussion Geralt can have with Zoltan, and the party at Shani's etc.

Divinity: Original Sin - Definitely enjoying my time with it. I feel like I did something a bit out of sequence sometime after the tutorial but for the most part I'm quite liking the game and I find most of the writing to be quite charming.

Final Fantasy X - Never finished this one either and I finally got one of the copies I bought to work and I'm really loving it. The story/writing is just so good and the combat/overall gameplay has aged quite well. (Except for Blitzball. The controls for it are really not very good and it throws a lot at you with the tutorials that it expects you to remember without giving y9ou much time to adjust, but that's just me.)

Endless Space - Great strategy game, though I've only played about three games and have to to try all of the factions (and I've yet to actually win a game). The tutorial wasn't quite as in-depth or as intuitive as I would have liked, and I felt it didn't describe certain aspects very well, or at all, so once I was able to figure them out and better understand them, I found myself starting to get into the flow of the game and have a better understanding of what to do on each turn and when to do them, slowly but surely.
Post edited February 24, 2020 by Krimzon14