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I hate to ask but once I get a new screen you don't suppose I could stretch the graphics to fit across it AND the external monitor... Do you? OMG, the pixels... They are HUGE.
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Fenixp: It's an incredibly detailed game, but ultimately just felt overwhelming to me. I kept replaying and optimizing and after a while it felt like a busy work I'm never going to master. Still, great management game, a lot of charm.
Yeah, I would just start each level over and over until I felt I had milked it for efficiency, and then move on to the next. It became too tedious after a few of the "infection" levels where disease spreads through the hospital rampantly. I never beat the game, and deleted it with disdain. But it was fun for a while!
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bad_fur_day1: Stuck on a boss in Devilmaycry 4. A floating priest guy called Sanctus, I think. I was just enjoying myself.

Really f**ked up my day.
punch your screen so he breaks into many pieces and yell "what ya gonna do now F***er!!?" you will have won!
Post edited March 13, 2016 by drealmer7
Heroes of Might and Magic 2. Is 3 really better than 2 ? 2 is pretty perfect already.
I started playing Tales of Maj'Eyal (with Ashes but not Embers) again recently after their lots of patching and updates and a hiatus for some time. DAMNIT, I want to be better at this game! I am in love with my Dwarf Arcane Blade Warrior and have really started to refine what I think is a great build, but, but, but I still can't make it very far! I think part of my issue is that I am not utilizing the extra-lives they give in adventure mode and keep restarting even though I don't have to because I want to save all my lives for even later in the game, but, but, I want to get further! AHHHHH it's so fun and addicting I don't mind replaying the same parts over and over either, which is very weird how rewarding it is to replay the same things (it's the different lore items and slight variability that keep it consumable, I guess.)

Don't ask me how far I've actually gotten, it's pathetic for how much time I've put in.

I started a halfing thief character and am finding the game LOTS easier with her, and still lots of fun, but, I'm determined to do well and beat it with the Arcane Blade character first!
More Ninja Gaiden Sigma. Got the Dabilahro and upgraded it to level three, yep...still my favorite weapon in the game. Alma is still a bitch.
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timppu: Phew! So I am not alone not really understanding what I am doing, or what I am supposed to do, in the game.

So I create some examination room that is needed... for something. Should I add windows on it or not? Does it matter? Does it matter where I place the desk, where the inspection bed, whether I put some plants in there, etc. etc.? Does it matter where I put seats in the waiting room? (later I read in some FAQ that yes it does, by e.g. how easily infectious deceases will spread...)
Yeah, and they are always whining that it's either to cold or to hot. And the information regarding the radiators is rather useless...
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Theoclymenus: Heroes of Might and Magic 2. Is 3 really better than 2 ? 2 is pretty perfect already.
Depends on who you ask, really. 3 is not that much of an advancement from 2, and if you like 2's graphics style and music more, chances are you'll prefer 2.
Diablo 3 Reaper of Souls

Great expansion but you gotta play it on Hard mode because the game is very easy but still very fun. My Barbarian is destroying everything in sight. The only downside is some lag issues that didn't exist in the main game.

The Crew

Decent driving game with pretty graphics, terrible story, and competent driving. The AI can get a bit rubberbandy from time to time but driving around in the US is just so much fun with so much to see. In some ways I would say that it's the driving version of Elder Scrolls - just go out and explore.
Lion King

I think I just aged a couple of years during the last hour. I don't think I've ever had the misfortune of playing such a sadistically and/or incompetently designed platforming level! It's got it all:

- Lava dripping from the ceiling at the worst possible places,
- Intermittently erupting hot geysers on rocks that need to be jumped over, often with dripping lava on either side.
- Bats with incredibly wonky hitboxes that are very difficult to hit and that knocks you around, and are absolutely everywhere.
- Annoyingly many enemies between the lava, geysers and bats.
- A stalactite that needs to be hit midair to loosen but which has the tendency to kill you midair the instant you loosen it.
- A lava river ride on a small platform with loads of bats along the wall.
- A single blithering boulder which chases you at full speed from along a narrow tunnel, drops one level, and then proceed to turn around and chase you the other way along another horizontal tunnel.
- A ridiculously tricky jump-and-turn-to-grab-ledge-above-starting-position move over the river of lava from a position with an insultingly low ceiling.
- I can only guess what other assaults against my sanity lies in wait beyond that point.

Everything before that level is a comparative cake walk.
Attachments:
Conquest of the Longbow, for like the 1000th time. I just love that game for some reason.

When I get home tonight and download the new update for Darkest Dungeon, I'm sure that will be what I'm playing for the next little while.
I just realized that I finished Prince of Persia after exactly 22 years.
It's a game from 1990, but I first encountered it in 1994 on a MS-DOS course I was taking at the time as a seven-year old boyo.

I'm also playing Warcraft 3: The Frozen Throne campaign on Hard difficulty these days, the game is definitely more fun on Normal. I'm not an octopus but I'm managing somehow.

EDIT: Everyone who want to play Prince of Persia can get it here:
http://www.abandonia.com/en/games/10/Prince+of+Persia.html
Post edited March 15, 2016 by BranjoHello
Ninja Gaiden Sigma 2 (PS3) right now (Chapter 6).

So far it's doing a better job at keeping a consistent 60 FPS most of the time, so that's a plus.
The (fan-made?) extra simulator missions in Freespace: Silent Threat seem pretty good overall. I have now finished like five of them.

I am unsure if they will get increasingly difficult or longer. The ones so far haven't been that complicated missions, mainly about destroying a bunch of enemies with your wingmen... but I actually like that. They seem quite short too, so if you fail, you won't have to wait 20 minutes for it to happen, over and over again.

A couple of them felt maddeningly hard (at Insane level) at first, like I think it was the Crippler mission where there came like four or five enemy waves at a rather fast rate, and they'd be shooting at you from everywhere and your wingmen would drop like flies and and and...

My solution was to change everyone to Ursa bombers (and one to a Medusa I think, a lighter bomber which also has an autoturret), and fly a bit farther away from the enemies, telling wingmen to form on my wing. Then when the enemies start to appear, wait until they get closer and tell your wingmen to engage.

While the Ursa bombers are slow, they are quite effective against enemy fighters if you have several wingmen around you, as all your autoturrets will fire constant concentrated fire on enemies, and they will drop one by one even if they are zipping around you.

The first enemy wave had remained near the bigger enemy ships you were also supposed to destroy, so when all the other enemy waves are dead, just head towards them and tell wingmen to engage. You can destroy rest of them together now that there aren't several enemy waves on your tail at the same time anymore.

Then if not done already, destroy the two enemy turrets too (= the bonus objective), and you are done.
Post edited March 15, 2016 by timppu
Just finished TM Under a Killing Moon and are now moving on to Pardora.

Really enjoying it. A few pixel hunts aside, the puzzles themselves are pretty well done. Tex is just lovable as all hell.
I've been playing Mike Tyson's Punch-Out again lately. Farthest I've gotten so far is round 2 against Super Macho Man but I haven't been able to put it all together against him yet, and sometimes I'm not quite up to beating Mr. Sandman, either. I used to be able to beat this game when I was a kid (yes, even Tyson) and I refuse to admit that my reaction speed has dulled over the years, so I'm going to keep on swinging until I get through it. I have found that it sometimes takes a game or two for my adrenaline to kick in and for my reflexes to be fast enough to dodge Sandman's "flash" uppercuts or other quick moves. This game certainly demands twitchiness on a level most games wouldn't dare today, at least not without some more generous difficulty settings.