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I’m playing Doom Eternal. When I bought this I thought this game is a great way to pass the time - shoot monsters and relax. How wrong I was. I don't know what people think about when they release a hybrid of doom and super mario brothers. The process looks like this - an intense fight with monsters has just ended, and after that, according to the level designers, you really want to tediously jump like a squirrel back and forth along the steep walls, constantly tearing into the abyss and starting from the loading point again. The game is not bad, but these jumps ... For example, I decided to write this opinion after I fell in the same place 20 times in a row. There is enough for a couple of meters. I do not advise anyone
MLB The Show 21 using Game Pass. WTF do I know about Baseball? Up until 3 days ago, nothing. Now I'm playing this every minute for three days straight. Baseball is actually a very tactical sport and suits video game adaptation really well, I've been hooked for the last three days on this.
My pitcher was drafted by the Red Sox and has just advanced out of Minor AA affiliate Portland Sea Dogs to Worcester and working towards the big call up to Boston. Initially tried to be a two way player, but I simply suck at hitting...so decided to concentrate on pitching.
Saviors of Sapphire Wings.

Just killed a boss my using magic to boost my avoid until the boss had trouble hitting me, then had my samurai use Carnage Front (attack repeatedly, but the enemy counter-attacks each time; this continues until the user takes damage or the enemy dies).

This strategy works in Stranger of Sword City as well, but note that in the Revisited vesion, the (Multi-)Hit/Avoid spells are limited to a +10 bonus, so you may need to have high base Avoid or have other ways to increase Avoid or lower enemy Hit (and, unlike in SoSW, there's no Hit lowering spell).

Also, I note that SoSW has save anywhere, but SoSCR does not. On the other hand, I prefer SoSCR's hide mechanic to SoSW's bait mechanic as far as getting treasure is concerned..
Phoenotopia: Awakening. Played the Flash Player version a few months ago, and so far this new version feels like it takes what was already there and makes it better. (Which is fantastic to me, since I loved the original version)
I spent a good chunk of yesterday trying to get Wing Commander 3 working with my Xbox controller. I finally had to throw in the towel because absolutely nothing worked, at least not in a way that would allow me to play the game smoothly. The most common problem is that switching directions causes the movement to either stop or go so slowly that you have to "reset" by releasing the joystick, switching back, and then trying again, by which time the enemy ship is well gone and probably shooting you in the ass. I couldn't even make it through the training simulations. I'll probably have to try going with strict keyboard control after a fresh install. Someday in the future.
Still playing Saviors of Sapphire Wings. (Not playing Stranger of Sword City Revisited right now because I've had the game basically crash/freeze on me randomly, and the game only lets you save in town; SoSW has this issue, but it allows you to save mid-dungeon.)

Some thoughts for this late stage of the game:
* Sometimes, the encounter rate is too low, especially when you need to get into an encounter so that enemies can walk into traps so that you can fight them for treasure. (I prefer SoSCR's hiding spots to this.)
* There's one particular enemy that is a real pain (calling for help and refusing to die) unless you use instant death attacks. Unfortunately, Requiem doesn't seem to work unless the target is undead in this game, and for one encounter I didn't have any instant death capable weapons equipped. Of course, I forgot about a certain lower level druid spell that can instant kill, that would have significantly shortened the battle.
* Reached the final dungeon, and it feels the game is holding my hand too much for this point in the game. (Also, apparently most of the final dungeon becomes inaccessible once you beat the game.)
* I do like the way you can easily respec race/stats, and that you can change the main character's gender at any point with no issue. (One complaint: When the main character's gender is "unknown", the dialog emphasizes the main character's male-ness; I really think the game should have used gender neutral language in this case instead of doing so. The dialog for the female main character would have worked, since that dialog doesn't emphasize the main character's female-ness in that case.)
1. Warcraft 3 Reforged
2. Deus Ex 2-Invisible War
3. Star Wars KOTOR 1
4. Final Fantasy X (PS2)
5. Castlevania: Curse of Darkness (PS2)
6. VA-11 Hall-A
7. The Incredible Adventures of Van Helsing: Final Cut

As you can see, I am still an owner and player of PS2 games, but I've made a resolution to beat the games I have for it, and then sell my PS2, because of the fact that so many games(.hack// series, Xenosaga Series) are selling upwards of $100 US for used copies on Ebay, which is beyond my means right now.
Post edited April 27, 2021 by oldgamebuff42
Currently to play in order:

- Virtuaverse (playing now).
- The Darkside Detective (playing now to refresh).
- The Darkside Detective: A Fumble in the Dark
- Tales of the Neon Sea
- Gabriel Knight: Sins of the Fathers (to refresh)
- The Beast Within: A Gabriel Knight Mystery
Mortal Kombat X. Story is not as good as MK9. And they introduced grinding mechanics. You have to earn coins so you can open boxes in a crypt. This makes the game feel like work.
Dusk. A must-play if you're a fan of old-school FPS games. No fall damage, bunny hopping to hard-to-reach places, no regenerating health, and enemies exploding in a shower of blood and giblets. A solid FPS IMO.
Saviors of Sapphire Wings gets a little queer if you make your main character female, and I like that. Much better than the "unknown" option, which just uses male dialog (instead of gender neutral dialog, which is what it *should* use).

Worth noting that you can change your main character's gender at any point, provided you've defeated the first boss.

Considering maybe replaying Crystalis for the first time in many years, as it's a game from my childhood that I thouroughly enjoyed. Just remember that, according to Crystalis, the world will end on October 1, 1997, as that day is termed the "End Day". (The game takes place after that date, in the resulting world, though it's worth noting that somehow there's magic.)
Still playing the Fairy Fencer F for Playstation 3. On my way to platinum trophy, I have hit a very big roadblock, achievement to get 100 million gold :( I have already 22.5 million, but the speed of getting the money is approximately 2.5 million in an hour, and I am still missing 77.5 million, you can imagine, how much fun it is :D I will go back to Druidstone: Secret fo the Menhir Forest from GOG today, and while playing some other games, I will be going back to it, once in a while. Hopefully I'll get that trophy before the end of the year :P
I needed something light and happy to play. I ended up starting on Slaps and Beans Starring Terrence Hill and Bud Spencer. It's a pretty basic beat-em-up but it makes me laugh and I love that someone out there decided that the world needed a Hill and Spencer video game with really nice pixel art.
These days I am keen on playing Mount And Blade - Warband, and occasionally The Incredible Adventures Of Van Helsing - Final Cut.
In Saviors of Sapphire Wings, I encountered a bug that I posted about in the corresponding game-specific forum. (It resulted in me having to repeat a boss fight because the game wouldn't continue after the boss was defeated.)