By the way, InnoExtract, which my program uses for checking the integrity of downloaded files from GOG, is not as fast as I thought it was, at least on my machine, which admittedly is under-powered compared to most PCs these days.
Here is the results for the
Killer is Dead - Nightmare Edition, which is one EXE and three BIN files (11.7 Gb).
2020-03-29 08:09:19 : Checking =
G:\GOG\Killer is Dead - Nightmare Edition\setup_killer_is_dead_nightmare_edition_1.0_(33373).exe
2020-03-29 08:29:11 : (PASSED)
G:\GOG\Killer is Dead - Nightmare Edition\setup_killer_is_dead_nightmare_edition_1.0_(33373).exe
As you can see, it took around 20 minutes, but seemed much longer to me at the time. 20 minutes is bad enough though.
I did note that there was a lot of files inside those 3 BIN files, and it resulted in a 166 kb 'Results.txt' file.
Not all BIN files or EXEs contain so much.
But imagine much bigger files, and some I have are double or triple etc that size.
Most modern PCs will do it much faster than my slow Win 7 beast.
I game on a much faster beast, not connected to the web very often.
This is why we need the GOG Downloader back. My program at best, is just a slow stop-gap measure, but needed right now, because file integrity for archiving is vitally important.
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