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HypersomniacLive: Well, that's not a problem for GOG since the site revamp; game pages now state [emphasis added]:

No activation or online connection required to play.
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HypersomniacLive: While I believe this wording was chosen due to how Galaxy downloads & installs games, it comes with the added plus that it covers everything else too.
That make sense. I did try Outlast again, using the newer installer. It does still require an internet access to download the .net framework. I wonder if GOG is not allowed to bundle the redistributable version? After installing the game, it displays a screen telling you about the download, and if you continue with no internet connection it just stays on the progress screen. It just seems strange that there is a stand alone version available, yet GOG's installer requires and internet access (maybe due to licensing or something similar, or to ensure the user downloads the latest version of the framework?). It's not really a big deal, but I know some people on here play their games on computers with no internet access.
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ddickinson: That make sense. I did try Outlast again, using the newer installer. It does still require an internet access to download the .net framework. I wonder if GOG is not allowed to bundle the redistributable version? After installing the game, it displays a screen telling you about the download, and if you continue with no internet connection it just stays on the progress screen. It just seems strange that there is a stand alone version available, yet GOG's installer requires and internet access (maybe due to licensing or something similar, or to ensure the user downloads the latest version of the framework?). It's not really a big deal, but I know some people on here play their games on computers with no internet access.
And GOG is covered, that's all they promise. ;-)

Not sure, but I doubt there are any licensing issues with MS .net Framework - what comes with the game installer is the official MS web installer of it. My guess is that they chose to keep the size of the game installer smaller, and only include the MS web installer that downloads and installs the whole thing.

It's a shift in GOG's approach - downloading and installing is now one single process, even though with the standalone installers that's not necessarily true. Installing should not require Internet connection.
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HypersomniacLive: And GOG is covered, that's all they promise. ;-)

Not sure, but I doubt there are any licensing issues with MS .net Framework - what comes with the game installer is the official MS web installer of it. My guess is that they chose to keep the size of the game installer smaller, and only include the MS web installer that downloads and installs the whole thing.

It's a shift in GOG's approach - downloading and installing is now one single process, even though with the standalone installers that's not necessarily true. Installing should not require Internet connection.
Would including a 54MB file really be a problem for the file size? Outlast is over 3GB as it is, so an extra 54MB would not make much difference. The installer does include DirectX bundles with it, so I do wonder why they did not do the same for the .NET framework? The best and only logical reason I can think of is so that the user downloads the latest version of the the framework directly from Microsoft, rather than install an outdated version bundled with the installer. Traditional DRM-Free games, the ones that come on disc during the good old days of gaming, used to include everything on disc for offline installation, even things like frameworks.

You asked previously about a game requiring Java, and that game bundles Java with the installer, meaning you are given that one version and not necessarily the latest version. It's just strange that they don't do that with the .NET framework as well, it seems they do it for almost everything else.

Anyway, I apologise for bringing this all up so much, it's not really a big issue, it was just something that I found curious for a site that is DRM-Free and mentions on the front page that "On GOG.com, no matter if you are online or offline, you will never be locked away from your purchases.". I guess they get around this as it is an external framework and not actually part of the game, even though it is required to play the game.
Post edited June 13, 2015 by ddickinson
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Grargar: With the changelogs in place, I don't think that GOG is announcing new patches on the subforums anymore.
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HereForTheBeer: Hmm, I kinda wish they would. Duly noted, tho. Thanks.
Vote for it on the wishlist:

http://www.gog.com/wishlist/site/post_duplicates_of_the_changelogs_in_the_respective_game_forums
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HereForTheBeer: Hmm, I kinda wish they would. Duly noted, tho. Thanks.
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PaterAlf: Vote for it on the wishlist:

http://www.gog.com/wishlist/site/post_duplicates_of_the_changelogs_in_the_respective_game_forums
Done.

In the meantime, I guess I'll make a post about it in the subforum. Copy-paste.
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HereForTheBeer: Done.

In the meantime, I guess I'll make a post about it in the subforum. Copy-paste.
Isn't it because Judas usually notes it?
Thought he went on vacation.
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HereForTheBeer: Done.

In the meantime, I guess I'll make a post about it in the subforum. Copy-paste.
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omega64: Isn't it because Judas usually notes it?
Thought he went on vacation.
He IS on vacation but he already said (IIRC) that he won't make such subforum entrys anymore because of the changelogs.

https://www.gog.com/forum/general/the_what_did_just_update_thread/post8378
Post edited June 14, 2015 by MarkoH01
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omega64: Isn't it because Judas usually notes it?
Thought he went on vacation.
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MarkoH01: He IS on vacation but he already said (IIRC) that he won't make such subforum entrys anymore because of the changelogs.

https://www.gog.com/forum/general/the_what_did_just_update_thread/post8378
That's really awful. :l
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ddickinson: Would including a 54MB file really be a problem for the file size? Outlast is over 3GB as it is, so an extra 54MB would not make much difference. The installer does include DirectX bundles with it, so I do wonder why they did not do the same for the .NET framework? The best and only logical reason I can think of is so that the user downloads the latest version of the the framework directly from Microsoft, rather than install an outdated version bundled with the installer. Traditional DRM-Free games, the ones that come on disc during the good old days of gaming, used to include everything on disc for offline installation, even things like frameworks.

You asked previously about a game requiring Java, and that game bundles Java with the installer, meaning you are given that one version and not necessarily the latest version. It's just strange that they don't do that with the .NET framework as well, it seems they do it for almost everything else.

Anyway, I apologise for bringing this all up so much, it's not really a big issue, it was just something that I found curious for a site that is DRM-Free and mentions on the front page that "On GOG.com, no matter if you are online or offline, you will never be locked away from your purchases.". I guess they get around this as it is an external framework and not actually part of the game, even though it is required to play the game.
did you try talking to the support about fixing this problem? Sometimes people simply make mistakes ... ;)
the terraria installer for example comes with the full ~50mb dotNetFx40_Full_x86_x64.exe
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MarkoH01: He IS on vacation but he already said (IIRC) that he won't make such subforum entrys anymore because of the changelogs.

https://www.gog.com/forum/general/the_what_did_just_update_thread/post8378
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omega64: That's really awful. :l
No problem - the forum members can handle it. An annoyance, sure, but it's a minor one that is easily dealt with.
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HereForTheBeer: No problem - the forum members can handle it. An annoyance, sure, but it's a minor one that is easily dealt with.
Yes, the forum members can handle it, but should they really have to? It seems forum volunteers are picking up most of the slack for all kinds of things and they are not the people making money selling these games.
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omega64: That's really awful. :l
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HereForTheBeer: No problem - the forum members can handle it. An annoyance, sure, but it's a minor one that is easily dealt with.
Yes, everytime somebody has access to a changelog which has not been added to the subforum of the game he/she will make this entry. This is a workaround until GOG finally realizes that there is abolutely NO reason to not include changelogs in the subforum - until they realize that they abandon potential customers with this politic because some potential customers might not be sure if a specific bug has already been fixed here on GOG. It's so simple to understand why this would help to sell more but because of reasons I cannot understand GOG simply does not seem to see this.

It is the same thing with this annoying sort problem in the library. Yesterday I nearly bought "Tex Murphy: Pandora Directive" because I was only missing this part of the franchise in my GOG library (even though I already have the game in German on CD). I just did NOT buy it because it would not be sorted correctly into the series in my library. Yes, I AM that kind of crazy. I am not just a gamer I am also a colector. If I would not be a collector I would probably only buy 10-20 games because I don't have the time to play more ... but GOG simply does not see this and still is not fixing this annoying sort problem (two SQL statements max - for sure!). Obviously breaking GOG down with this whole Galaxy crap and the new account system is more important to them at the moment :(
Post edited June 14, 2015 by MarkoH01
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HereForTheBeer: No problem - the forum members can handle it. An annoyance, sure, but it's a minor one that is easily dealt with.
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MarkoH01: Yes, everytime somebody has access to a changelog which has not been added to the subforum of the game he/she will make this entry. This is a workaround until GOG finally realizes that there is abolutely NO reason to not include changelogs in the subforum - until they realize that they abandon potential customers with this politic because some potential customers might not be sure if a specific bug has already been fixed here on GOG. It's so simple to understand why this would help to sell more but because of reasons I cannot understand GOG simply does not seem to see this.

It is the same thing with this annoying sort problem in the library. Yesterday I nearly bought "Tex Murphy: Pandora Directive" because I was only missing this part of the franchise in my GOG library (even though I already have the game in German on CD). I just did NOT buy it because it would not be sorted correctly into the series in my library. Yes, I AM that kind of crazy. I am not just a gamer I am also a colector. If I would not be a collector I would probably only buy 10-20 games because I don't have the time to play more ... but GOG simply does not see this and still is not fixing this annoying sort problem (two SQL statements max - for sure!). Obviously breaking GOG down with this whole Galaxy crap and the new account system is more important to them at the moment :(
I love reading changelogs. :l
I even go through the updated section on Steam even though I don't own most of the games there. :P
Witcher 3 Patch 1.06 (no update flag of course)

Patch 1.06

Fixes the endless loading screen when fighting the Ice Giant during the quest 'Lord of Undvik'.
Geralt's clothes will no longer be wet after leaving the menu.
The gate in the crypt now works correctly during the quest 'Scavenger Hunt: Viper School Gear'.
Fixes the lack of interaction with Roche on Oxenfurt Bridge in the quest 'Get Junior'.
Fixes an issue that prevented players from creating more than one item via Crafting/Alchemy.
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Grargar: I guess we got the 1.4.3. update for Battle Worlds: Kronos?
where in the hell is this fU°K3D patch ? THX
( ma ti sembra possibile CHE UNO DEBBA IMPAZZIRE PER TROVARLA ? DEVE AVERE UNA CAZZO DI SCRITTA VERDE E LAMPEGGIANTE ALTA 15CM !!!! )