IAmSinistar: Seriously, I do appreciate devs pushing out fixes. I just think that these particular devs could take a page from the book that ToME and other roguelike game devs use - a massive occasional patch is preferable to trickling out individual changes. Exceptions of course for game-breaking bugs.
Grargar: Maybe
they're doing what Paradox is doing.
While I give them an A for effort for being better than classic DRM in principle, a ridiculous update cadence, Steam-only distribution, and a modding community primarily centred around Steam Workshop all still fall under "reasons that, lately, I've been more into eBaying old, missing-from-GOG games I missed as a kid".
(It also helps that the Windows ones tend to be more likely to run effortlessly in Wine and that, if you can get past their less polished UIs, the non-Steam indie scene still hasn't quite reached the balance between polish and creativity that the AAA scene hit in its golden age.)