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high rated
Dungeons of Edera has been updated to 1.01 and then 1.02 in quick succession.

Hail adventurers!

Pushing out a patch to rollout the reworked Null Harbor and some other QOL updates and bug fixes.


1.01

Null Harbor Overhaul
Option to disable elemental weapon trail added in Game Settings
Offhand filter added to inventory and stash
First Person Key added (Default \)
Misc Bug Fixes


1.02

Hitstun/Hitstop reworked
Option to disable Hitstun/Hitstop added to options
Title Screen UI Fixes
Reduced stunlock buffer time for enemies - after 5 hits enemies will be immune to further stunlock for 2 seconds (Bosses 3 hits)
Fix to Necromancer Boss Spawn
Retire Achievement Fix
Numerous Spelling Fixes in Lore
Blizzard Spell - increase number of icicles from 8 to 12
Additional loading tips
Updated Spell Descriptions to clarify requirements
Added Spell Cost to Spell Toolip
high rated
Grim Dawn was updated to version 1.1.9.6.

Changelog: https://forums.crateentertainment.com/t/grim-dawn-version-v1-1-9-6/114943
high rated
Low Magic Age

Low Magic Age has been updated to Version: 0.91.54.1 (Offline installers updated)

Changelog

v0.91.54 Patch Notes - BAB, Extra Attacks
====================
Attack Bonus Increases:
A character's attack bonus increases in different ways before and after 20th character level.

Base Attack Bonus (BAB):
Before 20th level (including 20th), based on class or creature type, a character’s BAB is equal to his level (good as fighter), or 3/4 (average as cleric), or 1/2 (poor as wizard).

At 20th level, good BAB is equal to +20, average BAB is equal to +15, and poor BAB is equal to +10.
For a multiclass character, the BAB for each class are cumulative.

At BAB +6, +11 and +16, the character gains an extra attack each, but each extra attack has a BAB 5 lower than the previous one, and extra attacks are only for full attack actions.

At 20th level:
Good BAB: 4 attacks with BAB +20/+15/+10/+5;
Average BAB: 3 attacks with BAB +15/+10/+5;
Poor BAB: 2 attacks with BAB +10/+5;

Epic Attack Bonus:
After 20th level, a character’s BAB and attacks do not increase. However, he does receive a cumulative +1 epic bonus on all attack rolls every odd-numbered level after 20th (+1 at 21th, +2 at 23th, ...).


Save Bonus Increases:
A character's save bonus increases in different ways before and after 20th character level.

Base Save Bonus:
Before 20th level (including 20th), different classes or creature types have different good saves: one or more saves are higher than others. A few classes or creature types are good at all saves.

Good save bonus = class level / 2 + 2;
Poor save bonus = class level / 3;
At 20th level, good save bonus is equal to +12 and poor save bonus is equal to +6.
For a multiclass character, the base save bonuses for each class are cumulative.

Epic Save Bonus:
After 20th level, a character’s base save bonus does not increase. However, he does receive a cumulative +1 epic bonus on all saving throws every even-numbered level after 20th (+1 at 22th, +2 at 24th, ...).


Adjusted Class Weapon Proficiencies:
Fighter, barbarian, paladin, ranger, ogre characters: proficient with all simple and martial weapons
Fighter, barbarian, paladin, ranger, cleric: removed initial military weapon group selection
Fixed: when a character is already proficient with all weapons related to a weapon proficiency feat, the feat is still learnable
Fixed: wrong weapon proficiency in wizard's non-rule description


House Rules Related:
New feature: Set house rules based on default rules of Low Magic Age.
New feature: Set house rules based on OGL/SRD 3.5 rules (i.e. uncheck all).
New feature: Discard current modifications.
Optimizedd House Rules UI
+1 bonus to all abilities per 10 character levels: off by default
(+2 modifications of House Rules for old saves)

New Optional House Rules:
Armor Class: + character level / 2
Spell DC: + character level / 2
Initiative: + character level / 2
Save Bonus Increases: change to + character level / 2
Attack Bonus Increases: change to + character level / 2
Attack Bonus Increases: poor -> average
Attack Bonus Increases: extra attacks


Spell Resistance Related:
Spell resistances from all sources do not stack and only the highest value is retained.

Adjusted Spell Resistance of Monsters:
Solo : 5 -> 11 + level
Elite : 2 -> 0

Adjusted Spell Resistance Enchantments:
Spell Resistance : 2 -> 5 + 5 x Magic Bonus
Greater Spell Resistance : 4 -> 7 + 5 x Magic Bonus
Extraordinary Spell Resistance : 6 -> 9 + 5 x Magic Bonus

Related Items:
Magic armor
Magic shields
Cloak of Spell Resistance
Higher Cloak of Spell Resistance
Extraordinary Cloak of Spell Resistance
Mage Robe
Robe of the Spellcaster
Robe of the Arcanist
Robe of the Archmage


Adjusted Turn Resistance of Following Monsters:
Skeletal Champion : 5 -> 4
Zombie Lord : 5 -> 4
Ghoul : 0 -> 2
Vampire : 5 -> 4
Vampire Lord : 5 -> 8
Lich : 5 -> 8
Demilich : 5 -> 12


Others:
Adjusted natural weapons: A creature applies its full Strength bonus on damage rolls with its primary natural weapons, or 1-1/2 times its Strength bonus if the creature has only one primary natural weapon (for example, a wolf’s bite). A creature applies 1/2 its Strength bonus on damage rolls with its secondary natural weapons.
Reduced enchantment rates of monsters' weapons
Bonus HP by size for construct creatures
Initiative check: add lower abilities compensation, remove level bonus by default
Optimized initial equipment of some classes and builds
Fixed: class skills bug when Lizardfolk, Ogre, Troll characters level-up Racial Hit Dice
Fixed: success rate bug of Disruption enchantment and Disrupting Weapon spell
Fixed: magic bonus bug when craft shields or Cloak of Resistance
Fixed: Dire bear -> Dire boar in Summon Nature's Ally level-4 list
Fixed: monk's weapon bug when specify ammunition

New feature: Character List (right-click on character portrait to open)
Optimized character creation/level-up UI
Optimized character panel tips
Optimized display order of some feats
Optimized display order of some skills
Optimized BAB related descriptions of classes, creature types, multiclass characters and combat maneuvers, etc.
Optimized description of multiclass characters
Optimized and fixed description of Sneak Attack
Fixed: ranged attack cursor bug with Improved Precise Shot
Encyclopedia: Attack Bonus Increases
Encyclopedia: Save Bonus Increases
Encyclopedia: Table: Attack Bonus and Save Bonus Increases


Note: This update adjusted some core rules and changed combat rhythm and experience significantly. If you are not comfortable with these changes or prefer the original game experience, you may adjust the house rules or play the previous version v0.91.53 - no bab.


Next, we'll work on (rough list):
Some prestige classes (details TBD), new player races (Bugbear, Lizard Scion, Gnoll), more feats and spells, etc.


Note: If you have any suggestions or feedback, please feel free to leave them in this announcement or send to support@lowmagicage.com (attach your saves if necessary: game folder/saves).
high rated
Eiyuden Chronicle: Rising

Updated to 1.03 (Galaxy & Offline Installer)

GOG changelog:
Update 1.3 (June 21st, 2022)

- Fixed a functional issue that was occurring specifically when the system language was set to Turkish.
high rated
Minoria

Updated to 1.085d (Galaxy & Offline Installer)

Changelog from Steam:
Version 1.085d

- Minor audio changes.
high rated
Chernobylite

Updated to 48420 (Galaxy & Offline Installer)

Red Trees Pack DLC available now. (Should be free for backers and EA buyers - wink, wink @GOG)

Changelog from SteamDB:
Season 2: Red Trees is now live with new free content!

This time also with new, amazing free content: new story missions, game inception arena as well as DLC for the base

The second huge update in 2022 is now live! This time we also have new, amazing free content: new story missions, game inception arena as well as awesome DLC which will change the look of your base.

Additions:

- VR Games - a unique and challenging game inception inspired by roguelike games which you may enter through a VR helmet in the Base. You will be transferred to the fractal world where you will face enemies (humans and monsters) in several arenas, each more and more difficult! Are you ready for a challenge?

Something new is coming...

- Ghost of the Past: 6 new story missions
in which Tatyana manifests in Igor’s dreams and encourages him to visit various places in the Chernobyl Zone and learn the true history of Chernobyl.

- Play it! - Who said you can’t have a little fun in the Zone? While learning to craft various and very complex structures, electronics and tools, Igor found a way to build… a gamer’s hardware! Now you and your companions can have a little break from all the stresses and terror lurking in the Zone.

Paid content:

Red Trees Pack
Bring the menacing Red Forest spirit into your base and give it an ominous look with the addition of new skins—the Red Trees Pack. Rusty leaves and the red glow emanating from devices will fill your companion’s hearts with warmth and strength for another tough day in the Chernobyl Exclusion Zone..

Fixes and optimization:

New content is not the only thing we worked on. There are also a few fixes and changes:

- Stuttering optimization - we implemented a couple of fixes so the issue should be improved. Let us know if this helped on the Steam forum.
- Major changes in Turkish localization. We hope you like it better!
- And other minor improvements.

That’s all for today! Enjoy the new content and remember that this is not all we have planned for the game this year. In a few months we’re going to add a whole new location and an extremely challenging game mode!

Also, join us today on a livestream at 1:00 PM CEST via Twitch or Facebook!
high rated
ATOM RPG: Post-apocalyptic indie game
Windows installers updated to 1.182

Changelog:
https://store.steampowered.com/news/app/552620/view/3120437200056245683
- Added Ukrainian localization;
- Fixed errors in Italian localization;
- Fixed issue with items disappearing from inventory after using the guide's map;
- Fixed critical issue when entering Death Tunnel;
- Item duplication bug fixed;
- Fixed battle grid disappearing rare bug;
- Radiation debuff now goes away correctly after healing rad. poisoning;
- Music in sex scenes now works properly;
- Visual glitches removed on random encounter maps;
- Visuals of Shadow attacks fixed;
- General visual glitches resolved;
- Gamepad issues reported by players fixed;
- Various minor bugs fixed.
high rated
BEAUTIFUL DESOLATION

Updated to 1.0.7.3 WIN (Galaxy & Offline Installer, Windows)

Changelog posted by the developer in the game forum:
1.0.7.3 WIN | STEAM (Language update)
8.08

LANGUAGE:

* Added Brazilian Portuguese Localization (Care Of Mundo Nasher (www.mundonasher.com.br)
* Added Italian Localization

LANGUAGES NOT INCLUDED BUT RELEASING SOON

* Korean Localization - 한글 (Korean)
* Japanese Localization - 日本語 (Japanese)

LANGUAGES CURRENTLY INCLUDED

English (US/UK)
Français (French)
Русский (Russian)
Türkçe (Turkish)
Español (Spanish)
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
Bulgarian
Polski (Polish)
Portuguese (Brazilian)
Italian

ENGINE

* Added support for a unique Japanese Character Set in the font system (Applies to ‘jp’ only).
* Fixed .mp4 to be used in both AVPRO * Unity native video (removed .webm support on WIN) (reduced size of entire build by 3 gigs.)

GAMEPLAY

* Fixed rare bug that causes a sopecific hint to missfire on leaving BAAS
high rated
Stellaris

Update to V3.4.4.2.

No changelog. (Seems like GOG tried to post it but it somehow was broken.)
high rated
Update time (Offline & GOG Galaxy) for Project Warlock II.

Version 0.2.5.41 (June 22, 2022)
• Rebaked Occlusion Culling for all levels - issues with textures not appearing properly should now be resolved
• Applied a potential fix for imps jumping outside of the geometry and shooting from behind walls
• Tweaked Akimbo cooldown mechanics. Now when using akimbo and switching to other weapons the cooldown timer will be shorter as long as you don't disable it manually or use the whole akimbo time
• The Run key binding is updated to enable Walking when Autorun is toggled on
• Reduced the amount of quicksave slots to one. If you rename the quicksave, a new quicksave will be made instead
high rated
dV: Rings of Saturn

Updated from 0.520.2 to 0.520.5 for Windows, Mac and Linux.
Same for the demo.

Changelog present and also posted by the developer in the forum:
0.520.5 - Pre-emption Rights
- Sick and injured mechanics will not fix your ships.
- Miners passing you on the very rim of the rings will now be less likely to mine around you and will try to find their own mining spot.
- Miners will now recognize deployed claim beacons and should not challenge you when there is a claim in plain sight.
- Incoming communication displayed on the Eagle Prospector HUD installed on AT-K225 will now be displayed correctly.
- Flying with fly-by-wire capable autopilot, but with the onboard computer turned off or the FBW capability disabled, will now count towards the “Driving Stick” achievement.
- Attached steering wheels and similar devices will not scroll the game menus when you pick keyboard+mouse as a control scheme.
- You could enter the OMS menu while the astrogation cutscene was in progress, which resulted in a slowly-fading black screen covering your menus.
- When you started a habitat trade while a notification was displayed on the screen, you would get multiple trade notifications in a row.
- Grinder of the Eagle Prospector will now sound right when you have it open in the OMS menu and during adrenaline surges.
- Adjusted physical shape of the AT-K225 collider, making its docking bays larger and less likely to be damaged by containers moving inside them during rapid manoeuvres.

Bonus Content
Tales From The Rings free DLC expanded with:
- AT-K225 3d model.
- AT-K225 skin template.
high rated
Firegirl: Hack 'n Splash Rescue

Updated to 1.026 (Galaxy & Offline Installer)

Changelog from SteamDB:
DX update

Hey everyone

Today, we are launching the DX version of Firegirl! The good news is that you already own it if you purchased Firegirl before!

Here's how we are updating the current build to the DX build:

Firegirl 1.026 "DX" Patch notes

Bug fixes

- Fixed enemy placement issues in the forest
- Fixed a certain big enemy's collisions in its second encounter
- Fixed spelling mistakes

Improvements

- Improved performance. We worked on and updated parts of our rendering pipeline. There should be performance improvements but this is highly dependent on hardware.
- Improved stability

Please let us know what you think of the "DeluXe" edition of the game!

As always, thanks for playing!
Julien
high rated
FAR: Lone Sails

Standalone installer updated: [Windows] 1.21 ⇒ 1.3.
Patch 1.3

• Fixed an issue where level sections were not loaded in rare cases.
• Fixed a bug where the sail would not open after a specific event in the game.
• Fixed a bug which causes the “Fire in the Hole” achievement not to trigger. Unfortunately this bugfix is not compatible with existing save games and needs a fresh progress / start.
• Added support for next-gen game controllers
• Added support for Steam Deck
high rated
Pathfinder: Wrath of the Righteous has been updated to 1.3.6d

(Again, no update flag.)
high rated
X4: Foundations
v 5.10 HF 3 (479084) - 2022-06-21

Re-enabled access to paint mods in online inventory. NOTHING else, so ventures are not back. You are only able to access rewards you have earned earlier.

Offline installers available for both Linux and Windows.