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high rated
Ring of Pain minor update

Download changed: Installer, Ring of Pain, Windows, en
Version 1.4.01 ⇒ 1.4.03, Size 623.9 MB ⇒ 623.9 MB

Bug Fixes

Fixed using certain items in boss fights causing soft locks
Fixed some creatures not appearing in the bestiary
Fixed issues with different system languages breaking various game features



Other

Soul Scream can now appear in game

We "skipped" anothor minor update, 1.4.2 on GOG
Bug Fixes

Decanter works with grave stones
Monster card appears on the left side of the screen again when using observe mode with a controller
Fixed bug with certain candles re-equipping older items when loading from a save
Fixed issues with Steam achievements not unlocking on game launch



Improvements

Pressing left or right on the "Continue" button on the title screen now navigates as expected
high rated
Project Zomboid
All offline installers updated to 41.65

GOG Changelog:
"Patch 41.65 (20 December 2021)
Massive animation and character overhaul, more immersive animations and smoother gameplay and combat, highly customizable character that shows clothing and equipment in the world. Visibly ripped and damaged clothing. Visible Backpacks and Bags.
In-game map system to allow the player to chart their exploration and find their way around the huge map.
New animations and new movement systems. Sneaking, sprinting, jogging, racking, reloading, climbing, fence-jumping, collapsing and much much more.
New multiplayer built from the ground up for smooth, immersive and low latency player and zombie movement.
New combat, new weapons, new difficulty balance.
New tutorial teaching you the very basics of the new movement and combat.
New character creation – many, many different new clothing options both on spawn and discoverable in the world as loot or on zombies.
New city to explore, the gargantuan Louisville, as well as many improvements across the entire map, including new buildings, decoration, and curved roads for easier driving.
New zombie behaviour: feasting on recent corpses, lolling against walls, falling over fences etc.
Blood and dirt system that progressively bloodies bodies and clothing of survivors and zombies
New injury system – movement and combat visibly hampered when injured. Lacerations now possible, an injury state that lies between bites and scratches.
Improved gunplay: green/red target outline while aiming, increased gun loot spawn.
Randomized environmental storytelling elements. Death Scenes, zombies discovered in the situations in which people died. Prayer meetings, sports-viewing parties, survivor zeds wearing backpacks etc, vehicle crashes and blockades.
Situational zombie type/clothing and inventories – cop zeds in police station, firemen zeds in burnt buildings, Chef zeds in restaurant kitchens, bride and groom zeds at a wedding ceremony in church etc.
Clothing protection: different clothing provides different levels of protection from zombie attacks.
New Sims-style cutaway vision system.
Vehicle handling improvements, resizing and appearance tweaks.
Updated, remastered and expanded Kentucky-themed soundtrack.
Complete soundscape overhaul – All new sounds, building a more immersive and compelling sonic landscape.
Items now have placeable 3D models in the world, for all your decorative needs.
New Gameplay Styles
Apocalypse: Stealth focus. Short lifespan. Combat best avoided and picked selectively.
Survivor: Powerful combat. Longer Lifespan. A challenging playstyle based on PZ’s previous Survival mode of Build 40.
Builder: Construction, Exploration, and Farming focus. A more relaxed experience.
New Challenges
Kingsmouth – A separate challenge map, Kingsmouth puts you on a paradise island vacation resort.
Studio – Try to survive as the Knox Infection hits the dream factory. Some of these zombies are not like the others.
Entirely new foraging system.
New inventory slots – belts and holsters now give quick equip slots. Weapons can be attached to the character’s back.
New thermal / body temperature system.
New Tailoring system for clothing repairs.
New Fitness / Exercise system.
New emote system – Hold Q to bring up the Radial Menu for Emotes.
New water visuals – including visible flow direction.
New puddle system during heavy rain.
New fog visuals.
New levelling system.
New VHS, and CDs system.
Broken glass and related injuries.
3D Store Mannequins – can be dressed however you like
Working washing machines and driers
Server-side saving: MP save system now in a server-side database. Offline SP-side, also means no more lost cars via irl power outages.
New radial menu for reloading firearms.
New game cursor
New loot balance and loot balance system: houses and stores now have loot in the containers you would expect from real life – and not in a jumble.
Isometric aiming cursor that shows where you’re aiming in iso space to aid in combat.
A gigantic list of fixes and QoL improvements. "
Post edited December 27, 2021 by karnak1
high rated
Seems Stardew Valley got updated again. (Version still 1.5.6.[something], but Mac version has COMPAT in the version number.)
high rated
Astrox Imperium

Update to Build 0.0126c.

No changelog.
high rated
The Tenants (In Development)

Updated to 0.75c (Galaxy & Offline Installer)

Changelog from Steam:
The Tenants - Patch 0.75c

General

- Fixed a game breaking issue where the game would sometimes stop responding to all inputs.
- Fixed an issue with the Christmas tenant event where the give gift action wouldn't always work.
- Fixed an issue with a TV sfx in one of the Musician archetype actions.
- Tweaked the Train job to give a little more lee-way in terms of item placement.
- Added a temporary popup about the ongoing community contest.
high rated
avatar
Trooper1270: Craft The World has just received an update from 1.9.004 to 1.9.005
Mac version has now been updated to 1.9.005 too. :)
Post edited December 28, 2021 by Trooper1270
high rated
Inferno - Beyond the 7th Circle is now updated to version 1.0.15.

Changelog from steam:
- Small stability fixes
high rated
The Chronicles of Myrtana

Hotfix 1.1.2 jest już dostępny na Steamie, GOGu oraz ModDB!

Podczas gdy pracujemy nad kolejną większą aktualizacją, postanowiliśmy dostarczyć poprawkę dla jednego krytycznego problemu wykrytego dzisiaj. Nowa aktualizacja pojawi się w najbliższych dniach.

Oto lista zmian wprowadzonych wraz z aktualizacją:
- Naprawiono problemy ze stabilnością gry, które występowały po wczytaniu zapisu gry. Były one powiązane z zaklęciem "Spowolnienie".

Przypominamy, że aktualizacje nie wymagają rozpoczynania gry od nowa! Możecie kontynuować grę z wcześniejszego zapisu.
Jeśli pojawi się aktualizacja, która będzie wymagać rozpoczęcia nowej gry, będziecie mogli i tak kontynuować grę na poprzedniej wersji.
Na ten moment jednak nie potrzebujemy wydawać takiej aktualizacji.

Hotfix 1.1.2 is available now on Steam, GOG and ModDB!

While we are working on a new major patch, we have decided to deliver a fix for one critical issue found today. A new patch will be shipped in upcoming days.

Here is the list of changes:
- Fixed crash which would occur after loading a savefile. It was connected to "Slowdown" spell.

Please remember that updates do not force you to start new playthrough! You can load your savegames and continue.
If there is an update that requires you to start a new game, you will be able to continue playthrough on the previous version anyway.
There are no plans for such an update for now.
high rated
Stardew Valley

Updated to 1.5.6.1926321868 (Galaxy [Windows & Mac] & Offline Installer [Windows & Linux])

No changelog.
high rated
Uboat has just received an update from B131 to B131 Hotfix 1

Update: B131 Hotfix 1
Dear skippers,

We prepared the first hotfix for Christmas update B131. It fixes a few compatibility issues with old game states as well as brings some general improvements. There is also a bunch of localisation updates from the community members.

This update doesn't affect saved game states in any way.

Changelog
Localisation:
- German localisation update by Ruby.
- Spanish localisation update by Tordo.
- Korean localisation update by Zaswedx.
- Japanese localisation update by Surumeika1987, Largo, [JP]AWPsan, 泥遊戯.
- French localisation update by FvJ and Placebo.
- Portuguese localisation update by AlexShuma.
- Polish localisation update.

Graphics:
- Fix: Splash effect on the conning tower during a dive wasn't appearing after loading an old game state (pre B131).
- Regression fix: Particle effects, like funnel smoke, were disappearing at closer than usual distance.

World simulation:
- Fix: More intense warship and aircraft patrols on English Channel weren't applied to old game states (pre B131).

Crew:
- Fix: If officer with Navigator skill increased navigation quality to 150% and left the station, the quality would instantly drop to 100%, making the extra gain not useful.

User interface:
- Fix: Recognition manual was displayed out of the screen bounds on combinations of certain UI scales and screen resolutions.

Modding:
- Defined spawners from mods are now loaded into ongoing playthroughs. A fresh start is no longer needed for that.

General:
- Added possibility to remove a Christmas tree.
- Fix: CTD on Windows 8 when game attempted to play the campaign intro video.
- Fix: Escort duty assignment wasn't working correctly, if started from an old game state (pre B131).
- Fix: Christmas tree wasn't always automatically added to the control room after loading an old game state.

We hope that you are enjoying the current holiday time. Have a nice day

Yours,
DWS
high rated
dV: Rings of Saturn

Updated from 0.432.10 to 0.436.4 for Windows, Mac and Linux
Same for the demo.

Changelog posted by the developer in the forum:
0.436.4 - Effect of Mass

- Game engine update to 3.4.2, with extra physics performance, new collision detection code, improved stability and graphics performance improvements.
- All thrusters and torches now have mass, making the equipment swaps more meaningful.
- Habitats will now talk to you when you dock to them, making it possible to continue quest conversations if you discussed trade on initial contact.
- Support for Portugal (Brazil) language.
- Fixed a bug that caused a temporary point of interest to persist on your astrogation map after you visited it.
- Hitting a ship with microwaves will not trigger an emergency reactor shutdown unless you hit the reactor directly. This makes retrieving some items easier, prevents microwave-equipped opponents from stun-locking you easily, with a drawback that it makes microwaves less efficient for self-defence.
- Performance improvements.
Post edited December 30, 2021 by gogtrial34987
high rated
Alfred Hitchcock - Vertigo

Updated to Vertigo_2021122301_GOGX64 (Galaxy & Offline Installer)

No changelog.
high rated
Baldur's Gate: Dark Alliance

Updated to 1.0.4

Fixed crash if pressing right mouse button when new level is loading.

Additional fixes for Mac.
high rated
Niffelheim
Offline installer was apparently updated to 1.0.12

GOG Changelog:
" Healthbars of mobs are displayed over their heads - increased visibility.
Mobs and characters are highlighted when getting hit.
Increased (x2) Satiety from all types of food.
Decreased Satiety spent when digging and cutting trees.
Improved “Inventory full” message.
Fixed the issue with an invisible enemy when playing against AI.
Games scenes are slightly increased to improve interaction with items.
Achievements “Access denied!” and “Conqueror” has been deleted due to being too challenging. "
high rated
Suzerain
Patch 1.1.8 (12/30/2021)
Patch 1.1.8 (30/12/2021)

The patch applies to new games.

Bug Fixes and Polishing

Fixed a case in Leaked Scandals where impeachment content wasn't delivered as intended
Fixed some news and codex updates that wouldn't happen in Leaked Scandals scene
Reduced debt tolerance beyond -7 to avoid narrative mismatch where player fully recovered too late
Fıxed wrong response referring to ATO instead of CSP at the Kyrute intervıew
Fixed missing response of Nia Resignation in the single resignations path
Adjusted Nia resignation conditions slightly for better tolerance
Adjusted some summary screen values and made some fixes
Petr no longer introduces you at the Anrica rally after being resigned or dead
Fixed two wrong conditions leading to double responses in the Franc University choice scene
Changed conditions regarding Curtan Leste appeareance in Anrica Rally scene to avoid a rare case
Fixed a wrong news article misquoting Rayne from the first interview
Fixed wrong conditions assuming Petr was gone in the Final Supper scene
Improved Lileas reaction to relevations during her dinner scene
Improved some lore inconsistencies related to Camp Strongarm and Holsord
Acasia is now Arcasia in two scenes
Condition fix for Kibener so he is not mentioned in recruitment article if dead
Slight edit to create distinction for Walker's comment on the secretary spy scandal
Added missing condition for Iosefs comment on bad military equipment during Parade scene
Narbel codex entry typo littleto no no resources was fixed and the entry was improved
Fixed wrong situation description mentioning ATO for Contanan Military Support
Fixed a other few typos in codex, reports and news
Fixed some more typos in scenes

Known issues

Lack of Assembly impeachment content
Country Reports have small typo in Ministry of of Foreign Affairs at the second smaller line below
Queen Beatrice can lose dialogue text colour randomly displaying <=color=>
Hyperlinks randomly break and highlight articles or change codex article text

Thank you for all your support. You made our 2021 and we are very hyped to share more about our work in the upcoming year!