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Star Dynasties

Today's update brings a new mechanic to the game that will allow you to expand your house without going through the usual channels of marriage or childbirth. Opting to go the scouting route has a drawback; you won't be able to see the stats of your new house member until you accept them, and a kin member will never be as loyal as your own flesh and blood. Still, desperate times call for desperate measures.

General

You can now scout for potential new members to add to your house
It is now easier to find marriage candidates for members of your house
It is no longer possible to try to seduce a dead character
Fixed scenario where a join request in combat was still dishonorable for both accept and refuse
Fixed bug where selecting the Pacifists starting trait gave you the Tactical Tradition starting trait instead
A house member's death will now always be shown to the player, even if their notification settings are "Lowest"
The player will always be notified that a secret was revealed if they were aware of the secret beforehand
The notification that you have successfully assassinated a character will now be shown even if you have set notifications to Lowest
Fixes to German localization
Tweaks to story events, UI, tooltips

Modding Tool

You can now add names for characters, star systems, and factions to the game, using a "Name List Element" inside a "Config Bundle"
Added "Is Parent Of" filter
Fixed bug in "Can Be Married To" filter
The "Do Assign Council Member" effect now correctly predicts the dishonor from firing the previous councillor
The "New Character Spawner" now lets you choose the best skill of that character
"Add Status Event" now works on dead characters
Added "Fired From Council" internal event that can be hooked into by "Story Event After Internal Event for Character"
Added "Die from Illness" flag effect
You can now disable createables in Core using the "Ignore Createable" element in "Config Bundle"
Added "Is Discovery Difficulty" secret filter
Fixed bug with inverted choice prequisites that had no override text


Star Wolves 1/2

Polish version has been added.
high rated
Star Wolves
Offline installer updated to 1.1_withPolishLanguage
+
Star Wolves 2
Offline installer updated to 1.01PL

Both games now seem to have polish language.

EDIT:
I didn't notice that user Edward_Carnby before me had already made the Starwolves notice.
My apologies.
Post edited November 21, 2021 by karnak1
high rated
The Mac version of Jazz Jackrabbit Collection has also been updated to version 2.0.
Post edited November 19, 2021 by Grargar
high rated
Stoneshard

Windows offline installer updated to 0.7.0.4

Changelog posted by user Lone_Scout in the game's forum.


###


Graveyard Keeper

Offline installers (Win/Mac/Lin) updated from 1.402 to 1.404

Changelogs from Steam:

Version 1.404
1. We talked to parishioners, they will behave well now. No more creepy-standing in the church after a sermon.
2. Don’t be afraid to deconstruct bookshelves - all the stored items will be safe and sound (and fall on the floor, but still).
3. Fixed “Axeman” perk - now it affects the number of wood wedges you can get.
4. NPC’s will now do everything as planned and talk to Keeper as planned, and won’t just stay in their houses or on the streets. We arranged a quick briefing and they told us it was just quick little lunacy, and it won’t happen again.
5. Added some changes in localization.
6. Minor fixes here and there.
Version 1.403
1. We fixed the prioritization of resources for crafting. Now they will be taken directly from Keeper’s inventory instead of bags or trunks or shelves, etc.
2. Snake and Garry are back on track and ready to talk to you. Sleep safely, the game shouldn’t freeze anymore.
3. Fixed some issues that occurred after extracting souls.
4. Updated interface for Remote Craft Control. Everything should look and run smoothly now.
5. Your inventory won’t scroll down if you open it while walking upwards.
6. Polished the display of some icons and text in the Technology Tree and crafts.
7. Updated interface for skullbars of graves, bodies, and zombies. No more skulls out of borders, everything is in place.
8. Added some changes in localization.
9. Even more minor fixes.

For DLC Better Save Soul:

1. We added new Grave Markers and Grave Fences! Bury bodies with even more style. And don't blink! Just joking, you're a Keeper, you're safe.
high rated
X: Beyond the Frontier
X: Tension

Update 18.11.2021

Ensured the functionality of X: Beyond the Frontier and X-Tension on Windows 10 and 11.
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Edward_Carnby: X: Beyond the Frontier
X: Tension

Update 18.11.2021

Ensured the functionality of X: Beyond the Frontier and X-Tension on Windows 10 and 11.
Xcept that X-Tension is still at 2.2 and is not at 2.3
I have filed a ticket with support.
high rated
Death Trash (In Development)
Death Trash Demo

Updated to 0.7.28 (Galaxy & Offline Installer)

Changelog from Steam:
Update 0.7.28

- expanded world map in preparation for future content
- fixed inconsistencies on combinations of focus highlighting individual objects and highlighting all
- fixed inconsistencies of focus highlighting in shared co-op screen
- fixed large performance impact when using highlight all
- fixed pathfinding issues on low framerates
- fixed pathfinding issue on alt-tabbing out and in to paused application
- fixed item descriptions potentially breaking when split into two columns
- fixed issues with using the space key on the world map
- co-op: fixed pointer towards other player potentially obscured by level elements
- fixed a few small level design issues
- adding game state data to sending script error reports
- additional small bug fixes and framework improvements

More technical challenges solved this week. But we also spent a bit time on updating the world map and improving its tools.
Be aware this update is just about updating the map and not adding new locations to it, but it's of course part of the ongoing work on new content.

Hope you'll have a great weekend, and see you again next week with another update.
high rated
The Tenants (In Development)

Updated to 0.7e (Galaxy & Offline Installer)

Changelog from Steam:
The Tenants Patch 0.7e

General

- Fixed an issue that bricked the game on save load for some players.
- Fixed an issue with one of the jobs requiring special furniture.
- Fixed a few misplaced descriptions in the skill tree app.
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Edward_Carnby: X: Beyond the Frontier
X: Tension

Update 18.11.2021

Ensured the functionality of X: Beyond the Frontier and X-Tension on Windows 10 and 11.
avatar
Lord_Kane: Xcept that X-Tension is still at 2.2 and is not at 2.3
I have filed a ticket with support.
Updated offline installers for X-Tension 2.3 are available now.

A strange thing is that the German version was updated from version 2.2 -> 1.0. Maybe somebody just set the version string incorrectly. I haven't tried the actual installer to see if the game itself is 2.3 now.
German version for X: Beyond the Frontier is still version 2.2 though...
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Lord_Kane: Xcept that X-Tension is still at 2.2 and is not at 2.3
I have filed a ticket with support.
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DoctorGOGgles: Updated offline installers for X-Tension 2.3 are available now.

A strange thing is that the German version was updated from version 2.2 -> 1.0. Maybe somebody just set the version string incorrectly. I haven't tried the actual installer to see if the game itself is 2.3 now.
German version for X: Beyond the Frontier is still version 2.2 though...
Excellent for the english version at least
want me to send a new ticket to support or do you want to do that for the german versions?
high rated
The new installers for the X games are multilingual (language selection under Optionen in the gog installer).
high rated
edit: Haven't seen the post by surfer1260.

Looks like the German installers aren't really needed. I wonder why X-Tension still received a new German installer with different file size than before and version number 1.0 at the same time the English installer (with option to switch to German) was updated to 2.3

See the changelog at gogdb.

https://www.gogdb.org/product/1441039809#changelog

- Download changed: Installer, X: Tension, Windows, de
- Version 2.2 (gog-3) ⇒ 1.0, Size 334.5 MB ⇒ 351.3 MB 2021-11-22

- Download changed: Installer, X: Tension, Windows, en
- Version 2.2 (gog-3) ⇒ 2.3, Size 340.8 MB ⇒ 376.4 MB 2021-11-22
Post edited November 22, 2021 by DoctorGOGgles
high rated
Warhammer 40,000: Gladius has just received an update to v1.9.0

Warhammer 40,000: Gladius - v1.9.0 Update
A new update for Gladius is here.
We're releasing a new update for Gladius, bringing the game to 1.9.0. This update accompanies the release of the Adeptus Mechanicus. The DLC itself will be released later today, at 4 pm GMT.

Changelog:
## New Faction (Adeptus Mechanicus DLC)
*Disciples of the Machine God**
*Initial Challenge:** Hard
*Canticles of the Omnissiah:** Chant Mechanicus hymns to enhance units, increasing in power with every praying warrior.
*Doctrina Imperatives:** Override Skitarii subroutines to amplify some combat aspects while reducing others.
*Hive Cities:** Place more buildings per tile by utilizing Adeptus Mechanicus’ capability to create layered constructions of rockcrete and adamantium.
*Monolithic Buildings:** Increased output of buildings of the same type on a tile. Decreased output of buildings of differing types on a tile.
*Power Surge:** Increase the output of buildings on a tile through forceful intensity.
*Enslaved to the Past:** Increased research cost. The ability to truly innovate has long been lost, replaced with a reverence for the times when Humanity was the architect of its own destiny.
*Reprogram Kastelan Robot:** Capture enemy Kastelan Robots with Cybernetica Datasmiths’ programming rituals.
*Bionics:** Adeptus Mechanicus units have high damage resistances. Generally, artificial limbs are more durable than their biological counterparts.
*Adjacency Integration:** Adeptus Mechanicus upgrades increase building output with each adjacent building.

## New
* Kastelan Robots now spawn with Cybernetica Datasmiths from the new Adeptus Mechanicus roster instead of Tech-Priest Enginseers.
* New movement sounds for Meganobs, Obliterators and Terminators.
* Added advanced world creation setting to avoid duplicate random factions. When turned on, this setting will adjust random faction chances so that the each faction appears an equal amount of times in the game.
* Added 14 new Steam achievements.

## General
* Added "and/or monstrous creature" to actions and traits that affect monstrous creature units in addition to infantry.
* Added missing Hammer of Wrath to War Walkers.
* Only server mods that are not currently active on the local system are now colored yellow.
* Compendium entry of Kastelan Robot now appears under Adeptus Mechanicus and Kroot Hound under T'au.
* Updated localizations.

## Bug Fixes
* Fixed being able to use invalid file names for save games.
* Fixed being able to Webway Travel while in a transport, crashing the game.
* Fixed Astra Militarums grenade upgrade descriptions to mention which units receive the grenades.
* Fixed Tidewall Shieldline trait sometimes not showing.
* Fixed marker color not getting updated properly when multiple players mark and unmark the same tile.
* Increased read buffer size limit for relay server from 10 MB to 40 MB since some valid network messages have been getting rejected. This may fix some connection issues.
* Removed multiple successive spaces in text.
* Fixed wrong double quotation marks in text.

## Modding
* New XML tags for modding; see Adeptus Mechanicus XMLs.
Post edited November 22, 2021 by Trooper1270
high rated
Stellaris has an update flag
It seems all offline installers (Win + Mac + Linux) are updated to 3.2.1.1 now?

There is a GOG changelog, but it seems to be too big to post in one go. If a kind soul can post the full changelog here, then thanks in advance.
Still, here's today's changelog from steam:
https://store.steampowered.com/news/app/281990/view/3104664450023060015

And here're the "Herbert patch" details:
https://store.steampowered.com/news/app/281990/view/3104664450007653810
high rated
Terraria v1.4.3.1


Bug Fixes

Fixed an issue where Abigail's Flower would not visually sync on servers when it grew (rendering it invisible until you rejoined)
Deerclops now properly drops money
Fixed a rare crash caused by Jungle Mimics
Fixed an issue with Crystal Serpent being held unusually by the player
Fixed an issue where Plantero's Sombrero was poofing when turning Blood and Gore off
Removing an accidental second Garland recipe
Fixed a duplication exploit
Fixed an issue that caused some OGG files in Resource Packs not to loop properly
Fixed an issue where the player using a Stormbow did not visually "fire upwards"
Attempted a fix for issues where slow-joining players could die to Darkness while joining servers
Fixed an issue where interacting Pylons from beneath had a different range than the actual teleportation-allowed range
Fixed cases of plates & logic sensors not properly being removed from the world when mined
Fixed Seasonal Bunnies not having the surface tag in bestiary
Fixed Frozen Zombie and Wolf not showing Snow Biome in bestiary
Deerclops & Ice Golem now correctly use the rain tag in bestiary
Fixed inconsistent order of surface and time Bestiary tags
Fixed a certain exploit
Fixed potential issue with Deerclops insanity in multiplaye [sic]
Trying to play corrupted cloud worlds should no longer crash the game

Balance Changes

Abigail's Flower

Increased Abigail's Flower spawnrate by 33%
Abigail can now only hit up to 3 enemies at once per "attack". This cap increases by 1 for every 2 extra minion slots expended on her (3 minions = 4, 5 minions = 5, etc).

Deerclops

Deerclops is now immune to Confusion [sic]
Deerclops contact damage and his cold projectiles are now affected by Warmth Potion

Truffle Worms

Truffle Worms no longer take damage from hostile NPCs or projectiles