Posted August 04, 2020
high rated
Drox Operative 2 [InDev]
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Fantasy General II - Invasion
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Fates of Ort
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Galactic Civilizations III
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Hero-U: Rogue to Redemption Standalone installers updated (20200417 ⇒ 20200720): 30 July 2020.
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Indivisible
- Linux & Mac not updated yet.
Patch 0.809 (25 July 2020)
Changelog posted in the game forum by the devs here.
~~~~ ~~~~ ~~~~
Patch 0.810 (31 July 2020)
Changelog posted in the game forum the devs here.
Standalone installers updated (0.808 ⇒ 0.809 ⇒ 0.810): 27 July & 04 August 2020. Changelog posted in the game forum by the devs here.
~~~~ ~~~~ ~~~~
Patch 0.810 (31 July 2020)
Changelog posted in the game forum the devs here.
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Fantasy General II - Invasion
Update 1.02.11096 (30 July 2020)
- Mechanics: Routed units lose their ability to Break Charge, unless the terrain or artefact they're on has the ability to do so
- Vendors: Onslaught: All Onslaught heroes now have the Artefact Transmuter available in their inventory to dismantle unneeded artefacts.
- Bugfix: Fixed an issue causing crashes on some computers
- Bugfix: Fixed an issue that prevented the Invasion campaign outro video from playing correctly after finishing the last map
- Bugfix: Fixed an issue where the Unit Display would show the incorrect amount of health and xp after upgrading a unit
- Bugfix: Fixed an issue where you could train units that already had the selected promotion
- Bugfix: Fixed an issue where autosaves could overwrite Iron Maiden savegames
- Bugfix: Fixed an issue where the AI wouldn't respawn if there were no enemies left that could capture locations
- Bugfix: Fixed an issue that caused Taurus Catapults and Hellhounds to activate their "on death" explode after upgrading them
- Bugfix: Fixed an issue where the lizard faction in the invasion campaign would be named Hrazzkar's Tribe
- Bugfix: Fixed an issue where the game would render random patterns when restarting a mission
- Bugfix: Fixed Tooltip for Summon Hunting Pack promotion
- Bugfix: Fixed Tooltip for Water Walk promotion
- Bugfix: Fixed several issues with Life Bond, like unlimited Range and the possibility to accumulate 100% damage reduction (it now actually reduces transmitted damage by 50% instead of granting the target 50% DR)
- Bugfix: Fixed an issue where an enemy Winged Maiden caused problems when using Winged Leap from a location not visible to the player
- Bugfix: Fixed that several stats could fall below 0
- Bugfix: Restore Unit Skill only works with locations you actually own
- Bugfix: Charging Boots now allow charging into Wall hexes as well
- Bugfix: Fixed an issue causing the wrong actor to appear in a dialogue in there and back again
- Bugfix: Fixed tooltips for Clan Donagh not spoiling the ending of invasion in Tale of Falir
- Bugfix: Fixed an issue with breakthrough like skills that caused incorrect unit positions.
Standalone installer, and that of its DLC, updated (01.02.10803 ⇒ 01.02.11096): 31 July 2020. - Mechanics: Routed units lose their ability to Break Charge, unless the terrain or artefact they're on has the ability to do so
- Vendors: Onslaught: All Onslaught heroes now have the Artefact Transmuter available in their inventory to dismantle unneeded artefacts.
- Bugfix: Fixed an issue causing crashes on some computers
- Bugfix: Fixed an issue that prevented the Invasion campaign outro video from playing correctly after finishing the last map
- Bugfix: Fixed an issue where the Unit Display would show the incorrect amount of health and xp after upgrading a unit
- Bugfix: Fixed an issue where you could train units that already had the selected promotion
- Bugfix: Fixed an issue where autosaves could overwrite Iron Maiden savegames
- Bugfix: Fixed an issue where the AI wouldn't respawn if there were no enemies left that could capture locations
- Bugfix: Fixed an issue that caused Taurus Catapults and Hellhounds to activate their "on death" explode after upgrading them
- Bugfix: Fixed an issue where the lizard faction in the invasion campaign would be named Hrazzkar's Tribe
- Bugfix: Fixed an issue where the game would render random patterns when restarting a mission
- Bugfix: Fixed Tooltip for Summon Hunting Pack promotion
- Bugfix: Fixed Tooltip for Water Walk promotion
- Bugfix: Fixed several issues with Life Bond, like unlimited Range and the possibility to accumulate 100% damage reduction (it now actually reduces transmitted damage by 50% instead of granting the target 50% DR)
- Bugfix: Fixed an issue where an enemy Winged Maiden caused problems when using Winged Leap from a location not visible to the player
- Bugfix: Fixed that several stats could fall below 0
- Bugfix: Restore Unit Skill only works with locations you actually own
- Bugfix: Charging Boots now allow charging into Wall hexes as well
- Bugfix: Fixed an issue causing the wrong actor to appear in a dialogue in there and back again
- Bugfix: Fixed tooltips for Clan Donagh not spoiling the ending of invasion in Tale of Falir
- Bugfix: Fixed an issue with breakthrough like skills that caused incorrect unit positions.
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Fates of Ort
Patch 1.0.16 (29 July 2020)
Tooltip improvements + various fixes
- Added additional wandering merchant locations
- Fixed navigator targeting of moon fragments
- Fixed incorrect biome tag in two snow houses
- Fix applied to ending dialogue
- Fixed bug with Wormlett enemy causing player to seize up
- Fixed typo in Dhekord dialogue
- Improved tooltips system and explained more settings options
Standalone installers updated (1.0.15 ⇒ 1.0.16): 30 July 2020. Tooltip improvements + various fixes
- Added additional wandering merchant locations
- Fixed navigator targeting of moon fragments
- Fixed incorrect biome tag in two snow houses
- Fix applied to ending dialogue
- Fixed bug with Wormlett enemy causing player to seize up
- Fixed typo in Dhekord dialogue
- Improved tooltips system and explained more settings options
***
Galactic Civilizations III
Patch 4.01.1 (03 August 2020)
- Adjusted reward text for several 'Worlds in Crisis' DLC missions
- Updated French localization to v4.01 for base game and all DLC
Standalone installer, and those of its DLC, updated (4.01 ⇒ 4.01.1): 04 August 2020. - Adjusted reward text for several 'Worlds in Crisis' DLC missions
- Updated French localization to v4.01 for base game and all DLC
***
Hero-U: Rogue to Redemption Standalone installers updated (20200417 ⇒ 20200720): 30 July 2020.
***
Indivisible
Version 42940 (03 August 2020)
After quite a while since the last update, we have a new patch with a bunch of bug fixes!
General
- Hunoch is now playable in co-op!
- Hunoch’s additional attacks now cost ½ of a pip.
- Baozhai and Kampan now have ammo displays.
- Fixes for Phoebe battle AI.
- Fixed Regional Delicacies icons showing up on the map before Kogi was recruited.
- A bunch of Japanese localization updates.
- New “ninja vanish” pose for Ren to use when leaving cutscenes.
- Soldier Enemy - Lengthened their post-shot reload time so players have a longer window to interrupt them.
- Soldier Enemy - Modified the Port Maerifa variant’s damage value to be more reasonable. Adjusted Port Maerifa / Act2 first-visit Iron Kingdom variants’ damage to be slightly lower.
- Soldier Enemy - Updated the very first Soldier fight (after recruiting Baozhai) to have a proper battle speed.
New Game+
- Fixed an issue that made it possible to miss the bow pickup in Vimana.
- Fixed a bug causing Kabandha in Ashwat to stay underground.
- Fixed an issue where Ratna and Mani would reappear in Ashwat when they weren’t supposed to.
- Up through your first visit to Port Maerifa, Incarnations are now forced to appear in the world when you reach the cutscene where you first meet them, even if they were granted to you at the beginning of NewGame+.
Razmi Challenges
- Fixed Platinum threshold for Challenge #5, which was too short and basically impossible to achieve.
- Fixed a bug that caused Challenge #40 to be unavailable after you’d played it once.
- Slightly widened an air dash gap in Challenge #34.
- Fixed several instances of spike collision not being marked as “on all sides”. Should fix being able to stand on spikes without getting hit.
- Updated the “platinum” rank star color.
Link to patch notes posted in the game forum by the devs here.
- Windows standalone installer, and that of its DLC, updated (42416r ⇒ 42940): 04 August 2020. After quite a while since the last update, we have a new patch with a bunch of bug fixes!
General
- Hunoch is now playable in co-op!
- Hunoch’s additional attacks now cost ½ of a pip.
- Baozhai and Kampan now have ammo displays.
- Fixes for Phoebe battle AI.
- Fixed Regional Delicacies icons showing up on the map before Kogi was recruited.
- A bunch of Japanese localization updates.
- New “ninja vanish” pose for Ren to use when leaving cutscenes.
- Soldier Enemy - Lengthened their post-shot reload time so players have a longer window to interrupt them.
- Soldier Enemy - Modified the Port Maerifa variant’s damage value to be more reasonable. Adjusted Port Maerifa / Act2 first-visit Iron Kingdom variants’ damage to be slightly lower.
- Soldier Enemy - Updated the very first Soldier fight (after recruiting Baozhai) to have a proper battle speed.
New Game+
- Fixed an issue that made it possible to miss the bow pickup in Vimana.
- Fixed a bug causing Kabandha in Ashwat to stay underground.
- Fixed an issue where Ratna and Mani would reappear in Ashwat when they weren’t supposed to.
- Up through your first visit to Port Maerifa, Incarnations are now forced to appear in the world when you reach the cutscene where you first meet them, even if they were granted to you at the beginning of NewGame+.
Razmi Challenges
- Fixed Platinum threshold for Challenge #5, which was too short and basically impossible to achieve.
- Fixed a bug that caused Challenge #40 to be unavailable after you’d played it once.
- Slightly widened an air dash gap in Challenge #34.
- Fixed several instances of spike collision not being marked as “on all sides”. Should fix being able to stand on spikes without getting hit.
- Updated the “platinum” rank star color.
Link to patch notes posted in the game forum by the devs here.
- Linux & Mac not updated yet.