Abandon Ship Update 1.2.14089 (30 April 2020)
- We've added more improvements to the Simplified Chinese and Polish translations.
- We've also fixed a bug in a quest where a new Friend or Enemy could be displayed incorrectly.
- Windows & Mac standalone installers updated (
1.2.13829 ⇒ 1.2.14089): 06 May 2020.
- Linux not updated yet.
***
Cook, Serve, Delicious! 3?! [InDev] UPDATE v0.80 NOTES (5 May 2020)
NEW ADDITIONS
- Metro Central Territory added! Over 35 levels under the gloomy skies of Jackson, MS.
- The Max Wieners food truck is on the loose! Watch for their super attack that severely damages all holding stations, decreasing freshness times by 80%!
- Two new trinkets added. These are just for the territory- we have another big trinket update coming soon!
- Five new achievements added!
IMPROVEMENTS & BUG FIXES
- Added a "Clear All" function to the Customize Truck feature.
- Fixed a possible issue where holding station counts would be incorrect when toggling them on/off.
- Fixed the button prompt for filtering in the Customize Truck editor not appearing for gamepads.
- Fixed an extremely rare bug that could lead to an impossible Halo Halo order.
- Fixed a bug where Creme Brulee would not respond to the torch, causing it to be raw or frozen forever no matter how long you held the torch button down.
- Fixed issue with the Rejuvinator upgrade that would count "bad" or "unfresh" holding station foods as servings, giving incorrect serving counts in the Today's Menu display.
- Cook times for Medium Well and Well Done meats have decreased, especially for Well Done, which takes 50% less time to cook.
- If the Dialogue SFX in the Audio Menu is set to 0, the game audio is no longer lowered every time the dialogue box pops up in-game.
- Fixed some inconsistent recipe names.
- Fixed some spelling thingys.
Standalone installer updated (
0.75f ⇒ 0.80a): 06 May 2020.
***
Crypt of the NecroDancer Update (07 May 2020)
- added support for macOS 10.15 Catalina
Mac standalone installer, and that of its
DLC, updated:
1.29(DLC 2.59) ⇒ 1.29(DLC 2.59) B.
***
Dry Drowning Update 1.2.0 (30 April 2020) Changelog posted in the game forum by
the devs here:
- We're happy to announce that Dry Drowning has been localized in JAPANESE!
Standalone installer, and that of its
DEMO, updated (
1.1.0 ⇒ 1.2.0): 06 May 2020.
***
Empires of the Undergrowth [InDev] (mismatch between update and installers version)
Update 0.23 (02 May 2020)
Freeplay Fixes and Changes
- Solved a bug preventing the 4 new ubers showing up in freeplay (they would be announced but not show)
- Landmark spawn rate with leafcutters reduced down to 200% (from 250%) as it was filling all available landmark spots causing landmark droughts on some maps
- Leaves now regenerate every 4m down from 5m
- Increased the number of landmark locations on Towhead by about 8 (and shuffled some around)
- Added a couple of central crossing paths into Towhead to allow better access to the new landmark locations from all spawn points
- Funnel web landmarks no longer spawn pebbles (eliminates a bug making ramps inaccessible if the web spawns near one)
- Fixed an issue where creatures could end up stuck on top of your nest in freeplay
- Uber spawn chance increased when playing Hunter victory condition
- Creative mode now automatically spends resources allowing you to harvest resources if you wish
- Wave number will no longer increase if defeated before the timer for the next wave starts in freeplay
- Added option in freeplay to disable difficulty increase when approaching victory
- Renamed a couple of difficulty options in freeplay
- Uber spawns now cause a minimap ping
- Funnel web landmark despawn timer will tick down 4x as fast if all its inhabitants are dead
- Funnel web spiders will not be given targets until they reach their nest
- Besieged victory now occurs on final wave defeat rather than just before spawn
- You can no longer save the game during an attack wave
Other Fixes and Changes
- Achievement fail and success messages are now off by default and can be turned on from an option in the menu or from the scoreboard (achievement tracking)
- Fixed a bug that could break formicarium challenge 2 if you kill the tube spawning ants too quickly after they spawn
- Fixed a bug that could cause a green riser to appear if you cancel a dig job the moment a cavern is tunnelled out
- Fixed more issues with creatures or food getting stuck under ramps
- Funnel web now has immunities to several crowd control effects
- Hungry Spider projectile is now visible again
- Hungry Spider mouse movement should feel a lot smoother however it no longer paths around walls so you need to manually manoeuvrer it
- Fixed an issue where Hungry Spider bite and venom strike were doing less damage than intended further from the centre of the attack
- Creatures with low visual range can now see enemies that attack them from further away
- Fixed some text issues
- Fixed an issue that could cause aphids to float (sometimes very high in the sky) when ladybirds attempt to pick them up
- Ladybirds will no longer try and escape once they have started picking up an aphid (they will escape after anyway)
- Fixed an issue with brood tile hotkeys not functioning correctly
- Massively reduced issues with chamber rep panel thinking the mouse is hovering over a chamber when it is not (worse at lower FPS)
Standalone installers updated (
0.2121 ⇒ 0.213): 06 & 07 May 2020.