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blotunga: Lula The Sexy Empire got a new installer, 694MB instead of 362, I wonder what changed. did it get galaxy?
They transcoded the videofiles from "Indeo 4.1" to "Motion JPEG" and added some DirectX wrapper as well as DirectX 9 to the installer.
Look at the screenshots for further details. I picked the Intro video as example.
They've also added support for Galaxy Overlay.
Attachments:
Post edited March 04, 2020 by Hustlefan
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Edward_Carnby: You mean german manual ?
AFAIK there is never been german version of JA2 on GOG.
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blotunga: jagged_alliance_2/jagged_alliance_2_ger.zip
Not sure what it is, could be manual, I haven't unzipped it.
That's the German manual. It wasn't removed today. It was removed on January 31 (https://www.gog.com/forum/general/the_what_did_just_update_thread/post23345).
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mrkgnao: That's the German manual. It wasn't removed today. It was removed on January 31 (https://www.gog.com/forum/general/the_what_did_just_update_thread/post23345).
I've just did a lib update, probably that's why I noticed today.
The number of games in my library just decreased by one, but I have no idea what's missing or has been merged with another title.
Post edited March 04, 2020 by finkleroy
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Cultist Simulator:

Apparently the offline installer went from Patch 2019.9.a.1 to Patch 2019.9.b.1

Chengelog info is still from October 2019
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Heroes of Hammerwatch

Update to V104.

No changelog.
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The Suicide of Rachel Foster

Updated to 1.0.3D (Galaxy & Offline Installer)

Not so real changelog from Steam. ;)
Today we released the first patch for our game. In this update, we corrected a lot of known issues especially with the Chinese localization. We thank you all for your support!

Enjoy!
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Geralt_of_Rivia: Heroes of Hammerwatch

Update to V104.

No changelog.
Patch notes from steam V104

Mercenaries now start with the squire pet selected
Fixed issue with deleting mercenaries from ledger
Arena now always gives 5 swords when beating it with a mercenary
Beating a dungeon in a multiplayer game while dead now revives mercenaries instead of incorrectly marking them as dead
Walking pet now moves a bit better and can now teleport to the player in some cases
Waning and Waxing Crescent can now be found in all dungeons, still requires completion of Moon Temple
Papers of Nobility are now attunable
Fixed some mistakenly placed destroyable secret wall parts
Fixed a spelling error
Fixed a glass walk not spawning correctly



We're aware that there have been issues with multiplayer lately that are affecting a lot of people, sorry for the frustrations, we don't have answers just yet, but it's being looked into with our multiplayer service provider.
Apologies for the troubles everyone has been having, hopefully we can update everyone soon with a solution.
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Kenshi

Update 1.0.45c (28 February 2020)
BUGFIXES:

Fixed a file mix-up with the Korean translation, it should be much more accurate now.

Update 1.0.45b (28 February 2020)
BUGFIXES:

Fixed dialogue interrupts not working on announcements when another NPC interjected. Could affect certain player base raids.
Fixed crash dismantling cages with an unconscious occupant.
Kidnapped pack beasts from wandering traders will no longer have their inventory automatically re-stocked.
Fixed possible crash when dismantling a turret that is being used (which should be impossible)
FCS/MODDING
Fixed crash if modded character mesh has UVs outside 0-1 range (other than head)
Fixed an issue with CHARACTER "stealth stats" property
Fixed crash if character model failed to load due to missing skeleton file
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Low Magic Age

Low Magic Age has been updated to Version: 0.91.23.3 (Offline installers not yet updated)

No changelog
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finkleroy: The number of games in my library just decreased by one, but I have no idea what's missing or has been merged with another title.
Apparently the game that was removed was STASIS. It just showed up in my library and was marked as new, and the total number of games in my library is now the correct number again.
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finkleroy: Apparently the game that was removed was STASIS. It just showed up in my library and was marked as new, and the total number of games in my library is now the correct number again.
Strange glitch.
I had no problems with my copy of 'Stasis'. =)
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Edward_Carnby: Strange glitch.
I had no problems with my copy of 'Stasis'. =)
Perhaps it has something to do with the fact that a Kickstarter backer of BEAUTIFUL DESOLATION gave me a gift code for the game, and I redeemed it on February 26. I've never seen a gift code like it. In my orders history, it doesn't show who gifted it, so it looks like it does when I click a banner on the main store page to claim a freebie. If you bought that game during its launch promotion, you got STASIS for free. I didn't have STASIS in my account when I redeemed the key for BEAUTIFUL DESOLATION. STASIS was added as soon as I redeemed the key, but apparently GOG staff removed it yesterday and re-added it about 8 hours ago. I'm not sure why they'd do that, but everything seems to be fine now. Perhaps they wanted to give STASIS its own order number. I don't remember it being listed in my orders history when it was first added to my account, but now it is.
Post edited March 05, 2020 by finkleroy
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AI War 2
Version 2.007 Speed Boost (March 4th, 2020)

Full changelog at: https://wiki.arcengames.com/index.php
then click on "Version 2.007 Speed Boost" in the Contents table (requires way too much reformatting to post here, sorry)
Standalone installers updated 04 & 05 March 2020:
- Game:
--> Windows: 2.006 ⇒ 2.007;
--> Linux & Mac: 2.002a ⇒ 2.006 ⇒ 2.007.
- DLC:
--> Windows: 2.006 ⇒ 2.007;
--> Linux: 1.9 ⇒ 2.006 ⇒ 2.007;
--> Mac: 2.002a ⇒ 2.006 ⇒ 2.007.

***

Godhood [InDev]
Update 0.16.9: Newfound Shores Hotfixes (3 March 2020)

NEW:
- Added some nice clouds to the New Island animation.

CHANGES
- Changed HP bar to put up a divider each 50 hp instead of 10.

FIXES
- Fixed save game issue with previous hotfix.
- Fixed tooltip of "Cannibalism" buff.
- Fixed the Marauder's Blade and its event
- Fixed HP showing wrongly when at 1 hp.
- Fixed a crash when you wanted to do a Madness Miracle but didn't have the required offerings.
- Fixed the Thorny Rose relic.
- Fixed the Food Kitchen "Community Elder" passive.
- Fixed the "Forbid Sorcery" special enemy passive (was working as intended, but the text was wrong.)
- Removed the option to switch to the city while selecting a new island, preventing crashes.
- Fixed that autosaves were created in between sacraments of the same mission, resulting in unusable/crashing autosaves.
- Fixed a crash when triggering Honor Duel or Fierce Duel from the War commandment developments.
- Fixed a crash when using the Sacrificial Temple.
Standalone installers updated (0.16.2 ⇒ 0.16.9): 05 March 2020.

***

Noita [InDev]
HOTFIXES (Mar 3 2020)

- BUGFIX: Big worm's health bars were ragdolled
- BUGFIX: Some main character's attributes were different between daily run and other modes
- BUGFIX: Background layer had pieces that would not load correctly
- BUGFIX: Wand Radar perk now ignores the wands that the player holds

- MODDING: Game warns if a workshop mod might require a never version of the game
- MODDING: Lua - added ModGetAPIVersion()
- MODDING: XML entity serialization - Base now has include_children attribute
Standalone installer updated (20200224-1627 ⇒ 20200303-1535): 04 March 2020.

(For anyone interested, previous changelogs (which weren't available until now), going as back as the game's initial InDev release, can be found here).

***

OUTBUDDIES
Patch 1.54 (05 March 2020)

Changelog posted in the game forum by the publisher here.
Standalone installer updated: 1.53b ⇒ 1.54.

***

Through the Darkest of Times
Update 1.03.6 (3 March 2020)

- Support Widescreen resolutions (21:9)
- Prevent the game to start in unsupported resolutions.
- Graphical and layout improvements of many scenes
- Drag & Drop: the mouse cursor sometimes didn’t reappear after dropping elements
- Epilogue: the last part of the epilogue is now also shown after the outro
- Member Events: fixed bugs with several conditions and follow ups
- Newspapers: replaced the German chapter newspapers from 1936 on with -underground or smuggled foreign newspapers or flyers dropped by the allied forces - it is now more understandable that the weekly news are not Nazi propaganda or displayed in Nazi-Germany
- Disruptions: enforcing now increases the chance of all outcomes except fail, instead of only increasing the chance to be seen
- Disruptions: fixed bug which generally doubled the chance to be seen instead of other outcomes
- Epilogue: Fixed an issue where the epilogue for characters could include historical inaccuracies
- Added new Character parts
- Testimony missions aren't limited to three weeks anymore
- Heat reducing missions grant less morale
- Resistance Mode: normal contacts, buying regular items, collecting money and regular gain supporter missions grant less morale
- All Modes: free partner and free member missions grant less morale
- Districts: fixed issue with persisting thread levels between chapters
- Epilogues: fixed several issues in German and English texts
- Books: ‘Smuggle Books’ grants more books, ‘Distribute Books’ needs less
- Build Fire Device: now only needs two gasoline tanks
- Replaced & added new location pictures
Standalone installers updated (1.01.3 ⇒ 1.03.6): 04 & 05 March 2020.

***

Vambrace: Cold Soul
Version 1.10 (03 March 2020)

Changelog posted in the game forum by the publisher here.
Standalone installers updated (1.09 ⇒ 1.10): 04 March 2020.

***

Standalone installers updated 04-05 March 2020 with no changelog:
- The Blind Prophet: 1.16 ⇒ 1.17.
- The Colonists: 1.4.1.1 ⇒ 1.4.1.2.
- Crossroads Inn, and its DLC:
--> Game - Mac: 1.10 ⇒ 1.13; Windows not updated yet.
--> DLC - Windows: 2.22 ⇒ 2.23; Mac: 1.10 ⇒ 1.13.
- LOST EMBER: 1.0.21 ⇒ 1.0.22.
- Overland: 747 ⇒ 751.
- Steel Division 2, and all its DLC: 32246 ⇒ 32246-fix-ranked.
- Soul Saga: 20.02.21.01 ⇒ 20.03.04.01.
- Warhammer 40,000: Mechanicus, and its DLC: 1.3.7.0 ⇒ 1.3.8.0; Linux was added to the game in Dec 2019, but not to the DLC.

Also, from updates/changelogs posted earlier:
- Commandos 2 - HD Remaster: 1.10.08 ⇒ 1.11.006.
- Cultist Simulator, and all its DLC - Windows: 2019.12.a.2.bis ⇒ 2019.11.a.1 (reversion, hence on par with Linux & Mac which were never updated).
- Heroes of Hammerwatch, and all its DLC: 103 ⇒ 104.
- Kenshi: 1.0.44 ⇒ 1.0.45c.
- Praetorians - HD Remaster: 1.02 ⇒ 1.03.
- RimWorld, and its DLC: 1.1.2561 rev846 ⇒ 1.1.2563 rev463.
- The Suicide of Rachel Foster: 1.0.3B ⇒ 1.0.3D.


@GOG, The Suicide of Rachel Foster has no game forum, and the forum link points to the General Discussion board; please add & fix.
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RimWorld updated to 1.1.2564 (Steams latest 1.1.2565)

RimWorld has just received an update on GoG, which matches the one on Steam. There was no changelog posted for the GoG update, but there was one for Steam, which I'll post here.

Update 1.1.2564 released
This update contains balance changes and bugfixes.

If you're willing to help test, please join the testing Discord server: https://discord.gg/ryKTFr
Thanks!

Changes:

- Mech turret balance: Charge blaster turret cooldown 3.5->4.5 seconds. Inferno cannon turret cooldown 8.5->11.5 seconds Inferno cannon miss radius 3.5->3.9.
- Update player-created content: 172 names added.
- Languages updated.
- Ground-penetrating scanner rebalance. Random find time 4 work days->3 work days. Guaranteed find time 8 work days -> 6 work days.
- Ground-penetrating scanner now displays feedback about the current user's scanning speed, the random scan interval for this user, and the progress to a guaranteed find.
- Fixed a bug that could cause deep ores to generate outside the buildable area.
- Hunting decrees are now cancelled if there are not enough animals of the asked type left on the map.
- Monument markers, when canceled, can now be reinstalled again instead of disappearing.
- Mech clusters are now a lot less likely to fail finding position on difficult maps.
- Only inherited titles are now being removed from pawns after resurrection. So a resurrected pawn will keep his title if it wasn't inherited by someone else upon his death.
- Pawns with psychic harmonizers are now unaffected by others' harmonizers, to prevent runaway feedback loops.
- You can no longer lend colonists who are unfit for work.
- Removed errors from non-unique quest names
- Production decrees now only use more common stuff like wood, steel, and cloth, to reduce cases of near-impossible decrees.
- Add related quest gizmo to quest hives.
- Add "select hives" button to infestation kill quest so you can see which hives you need to kill.
- Fixed a bug that would cause insect kill quests to end only on killing every hive on the map (instead of every quest-spawned hive).
- Fixed a bug that would cause downed quest guards to never leave if they were injured during the quest and later healed.
- Fixed a bug that caused toxic spewers to affect caravans no matter where they are.
- Fixed a bug that made throne comfort not apply while reigning.
- Fixed a bug that could cause banished pawns to get stuck if they're on their way to a bed.
- Fixed pawn lend quest returning pawns to a random colony map instead of the map they were picked up from.
- If a nickname is empty in the character creation screen, the pawn's first name is used in the tooltips instead of an empty string.
- Fixed a bug that cause debug log spam after adding entropy link via dev tools and opening health tab.
- Optimized monument marker ticking to prevent performance loss with large monuments (checking for completion).