Apsulov: End of Gods Update 1.0.11 (12 August 2019)
Hi there everyone!
- Collision fixes
- Changed places on 2 logs in Apsulov Research to be more accessible
- Loki can no longer be "downed" in the Ether, which sometimes happened when you pulsed him
- Added the release trailer to the unlockables menu
- Fixed crash when replaying from save point sometimes at the final Boss.
- Fixed bug that made locks appear too early in Helheim temple
- Lean keybinds are now the same as the “Change Page” buttons in the In Game Menu (Bifrost PDA)
- Faster recharge time for the Energy Stations internal energy supply
- Vsync can now be ON if you select a framerate limit higher than 60. Remember that V-Sync will limit the frame rate to your screens update frequence (To have higher framerate V-Sync needs to be OFF).
- Updated french subtitling - Odin is no longer Santa Claus and Loki is no longer going to school. Localizer was either really funny or really bad... Not sure which...
- Fixed other minor issues
We're taking care of the bug reports as fast as possible and we're happy to announce that we've squashed the bugs with the following:
// Angry Demon Studio
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Astrox Imperium BUILD 0.0069 (12 August 2019) Changelog posted in the game forum by the dev
here.
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Eagle Island ***
GNOG Patch 1.0.6 (08 August 2019) - Accessibility: Support for eye-gaze controllers. Working with charity SpecialEffect (
https://www.specialeffect.org.uk/), we’ve provided a new launch option where certain widgets can be controlled more easily with assistive mouse devices. Instead of clicking and holding the mouse to move an object, you only need to click the mouse once to grab something, then click again to release it. To play in this mode, choose “Play with mouse accessibility support,” or launch the game with the command-line argument “--eyegaze”. If you play GNOG with mouse accessibility support, we’d love to hear your feedback! Thanks again to SpecialEffect for their patience and continued help in making this feature possible.
- Fixed: removed some conflicting animations in CANDY
- Fixed: ignore mouse input while in VR.
Standalone installers updated: 12 Auguts 2019.
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Godhood Patch 2.1 (Build 0.13.19) (12th of August 2019)
FIXED:
- Crash when upgrading XP ritual
- Crash when upgrading a building with an extra slot when disciple was already assigned
BALANCE:
- [Community Suggestion!] Temple Miracles can no longer be done multiple times by the same disciple
- You lose less resources from your Tribute when you lose a sacrament
- Ability element effectiveness nerfed a bit
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Metal Wolf Chaos XD Patch 1.02.1 (12 August 2019) Changelog posted in the game forum by user
T_a_J here.
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Night Call Patch 1.0.7 (12 August 2019) Changelog posted in the game forum by the publisher
here.
Mac OS standalone installer not updated yet.
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Thea 2: The Shattering Patch 2.0809.0562 (09 August 2019)
Additions:
- Added confirmation popup after selecting Forfeit on the fight info screen
Fixes:
- Fixed essence, non-weapon skills using ReciveTrueDamage which were bypassing shield all together instead of dealing 150% to shielded character shield(reminder to health) or 100% to not shielded characters - bees should be less OP now ;)
- Fixed Cmok event from Volh DLC
- Fixed a bug in Summer Harvest event
- Fixed text bug in reply in Rat Curse event
- Activated Dark Volh Start event in Volh DLC module
- Fixed a number of roaming groups not spawning on the map
- Fixed rounding on summary screen sometimes not granting god points for exactly 100 game points
- Fixed Pikulik event, so it should not continue triggering endlessly
- Fixed swamps event from Volh DLC
- Fixed a bug in autumn preserves event
- Fixed sanity regeneration going over maximum attribute
Modding:
- Added the possibility to mix various textures between categories when making mods (i.e. item icon instead of skill icon etc)
- Fixed misleading name used within scripts to deal damage ReciveDamagePiercing to ReciveTrueDamageEssence
- Fixed misleading name used within scripts to deal damage ReciveShieldAndTrueDamage to ReciveTrueDamageAncient
- Removed misleading name used within scripts to deal damage (ReciveTrueDamage)
Standalone installer updated: 12 August 2019.
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Standalone installers updated
12 August 2019 with no changelog:
-
Besiege - Windows and Mac OS to
V0.85-10468A.
-
Caves of Qud - to
2.0.188.0.
-
The Colonists - Windows and Mac OS to
V1.3.3.2.
-
Low Magic Age - to
0.91.18.1 (Forced Trigger operation).
-
Parkitect - Windows and Mac OS to
1.4bp3.
Also:
- All
Galactic Civilizations III DLC updated to
3.80.
- the Windows standalone installers for all
Warhammer 40,000: Gladius - Relics of War DLC updated to
v1.03.04.