Caves of Qud
#### Patch 2.0.160.0 (17 December 2018)
* Added two new music tracks for Bey Lah and Barathrum's study.
* Village music now plays in the outskirts of villages.
* Quest items preservables are now considered exotic foods.
* Creatures no longer sell their natural equipment.
* Reduced Slog's base move speed to balance against their buffed move speed while moving through liquid.
* Various modded items that didn't stack now stack.
* Walls render properly again when stacked in a single tile.
* Added a visual effect for when force fields are stacked in the same tile with other objects.
* NPCs no longer attempt melee attacks against adjacent opponents who cannot be attacked due to flight.
* Fixed a bug that caused creatures to become angry at and try to fight themselves.
* Fixed a bug that made NPCs get stuck behaviorally when a target died while they were using Adrenal Control.
* Fixed some things making dawngliders and other flyers not behave reasonably.
* Flying creatures can now perform a swoop attack.
* Crashing while flying now causes you to go prone.
Lovecraft's Untold Stories
#### Update 0.90g (14 December 2018)
Dear investigators, today we reach a very important milestone for us, the
version 0.90, which is the first Content complete version. The release date
is very close and we just need to work on the last bugs and balance to reach
the 1.0!
Read the patch notes and prepare yourself for the new content!
##### NEW CONTENT:
* Shub Niggurath's encounter: This encounter completes the storyline of the Witch. Face this terrible creature or die trying!
* Thief's quest line: We have completed all the minievents, encounters and locations of the Thief storyline.
* Nyarlathotep's encounter: This encounter completes the storyline of the Thief. The Black Pharaoh brings death and madness on his way! Will you survive?
* Unlock the Ghoul: Now you can unlock our new playable character (Ghoul) in one of the locations of the Thief.
* Introducing to the Ghoul: Our last playable character, and the most twisted of all. He is a strong melee character and tank with increible skills:
* * Melee attack: The Ghoul attacks with his inhuman claws at close range.
* * Savage attack: Using both claws, the Ghoul performs leap followed by several quick attacks that, not only will do a lot of damage, but also will provoque a bleeding effect to the enemies.
* * Regeneration: The ghoul can quickly close the wounds and regenerate his health.
* * Dodge: Use the somersault to avoid traps and obstacles.
* * Canibalism: The ghoul cannot use medkits, as he is much closer to the beast and his body has suffered already plenty of alterations, but he may find something tasty on his way.
* Ghoul's quest line: We have included all the minievents, encounters and locations of the Ghoul storyline. This is the first time that we include this, so it may need some updates or tweaks in a new patch before the full release. Your comments will be more than welcome!
* Azathoth's encounter: This encounter completes the storyline of the Ghoul.
* Ending scenes: We have included the final ending scenes for each story line.
This patch is one step away of the 1.0 version. It is our first Content
complete version, and you will see the end of Lovecraft's Untold Stories.
Now only remains to fix some old bugs, as well as the new ones that may appear
in this version, and improve the balance to its perfection. We are commited to
leave this game flawless before its official release!
Please share your comments with us, tell us your thoughts!!
More than ever, we thank you all for your support! We couldn´t have reached
this stage without your help!
Thank you all!
The devs
* * *
#### Update 0.85g (14 December 2018)
Dear investigators, the version 0.85 comes with a lot of new content, and
starts showing the light at the end of the tunnel. We are very close to
finishing the development of this game and fully release it.
For now, please enjoy what we bring you in this update, and as always, your
comments are more than welcomed. Here we go!
##### NEW CONTENT:
* Witch's quest line: We have completed all the minievents, encounters and locations of the Witch storyline. Remains only the final encounter agains the Great Old One, and the items that give you the Info necessary to face it. They will be included in the 0.90.
* Witch's exclusive items: We have included in the shops and in the chests items exclusive for the Witch. Find them and feel the power!
* Unlock the thief: Now you can unlock our new playable character (Thief) in one of the locations of the Witch. Find her before it is too late!
* Introducing to the thief: First hands-on of the Thief. Start getting the feel of our first melee character, while we prepare the locations and the storyline:
* * Melee attack: The thief has a really sharp dagger for close range attack.
* * Range attack: The thief is a master of the blades. Find or buy throwing knives and you will be able to kill enemies at distance. There are several types of throwing knives: Regular, poisoned & explosive.
* * Dodge: Use the somersault to avoid traps and obstacles.
* * Stealth: The Thief's main skill. Activate it to become virtually invisible. The enemies won´t see you and you will have a boost on the damage. Careful though, because it has a limited time, and you may be seen in the worst situation. Calculate your time, hit & run, and you will survive.
##### GENERAL UPGRADES:
* Map of the level: The map of the level now shows in different colors, the rooms that you have visited, and those that you haven´t. If you use now the Eye of Azathoth to reveal the whole map of the location, you won´t find yourself lost between so many new rooms, not knowing, which one you visited, and which one didn´t.
* Also, we have included many quest icons ! for minievents that didnt have it.
* Level of difficulty: When you start a New game, now you can choose a difficulty level between Easy, Normal & Difficult. To those asking, the level of difficulty that you were playing in the previous versions was Difficult.
* New level selection screen: Now you will be able to revisit locations that you completed previously thanks to our new level selection screen. Start a New Story, select the character that you played with before, and the new screen will popup, with a list of the locations for this character. Those in white, can be visited again.
* New visual effects: Now, the debuffs and conditions have a visual effect over the characters and enemies.
* New traumas and conditions: The character can now suffer special traumas. You will need Essential salts to cure them.
* Great Old Ones info system: We have finally implemented the Info system for the Great Old Ones. Now it won´t be possible to face a Great Old One without having 100% of info about it. If you access its location, you will lose all your sanity automatically. These powerful beings shouldn´t be faced if you are not trully prepared!
* Final soundtrack: We have added new more tracks to the locations, as well as variations of the previous ones, to increase the variety of the in-game music.
This patch brings a lot of new stuff, so please share with us your thoughts
and comments.
Thanks a lot for your support!
Dungeons 3
#### Update v1.5.5 (17 December 2018)
* Fixed a bug when upgrading the ‘Arrow’ and ‘Pounder’ trap wasn’t possible
* Fixed a bug where the altar in mission “I Am Your Father!” blocked certain selections
* Fixed the displayed movement speed numbers on unit selection-Fixed the attack effect of Arachnids
* +Several other bug and localisation fixes