Posted October 15, 2018
high rated
Moonlighter has been updated to version 1.8.10.1
Changelog :
Hello there, Merchants and Heroes!
Welcome to Adventure Update, our newest significant content patch for Moonlighter! We have worked very hard to bring this new free content to the game, and we can’t wait to hear your thoughts! In short, we have added New Game+ mode, new weapons and new type of items: Amulets. On top of that, we've introduced a lot of improvements and bug fixes in this patch. Find all the juicy details below!
NEW FEATURES
* NEW GAME +: Play the full Moonlighter adventure again, now with more challenging enemies and bosses! However, we don't want you to feel exposed. Use the brand new Pirate Weapons and the Amulets to your advantage!
* PIRATE WEAPONS: A new full set of weapons that are crafted with dimensional pirates knowledge. Those weapons could be enchanted with elemental effects (Confusion, Poison, Fire or Electricity) to alter their power.
* AMULETS: Mysterious Rings found in the dungeons will offer new abilities for the players. Be careful how you use them, though, because most of them will have some drawbacks as well!
Note: Both the Pirate Weapons and Amulets are exclusive to the NG+ Mode!
* GAME SLOTS: A lot of you have requested this feature - and here it is! Now you'll be able to have more than one game slot in the game.
QUALITY OF LIFE CHANGES
* QUICK-SELLING MIRROR: One of the most community-requested features is here! Tired of selecting each item to be sold while you're adventuring? Now you'll be able to select the Mirror and just click over the elements you want to sell. Handy!
FIXES
General fixes:
* Updated and improved translations
* Credits screen no longer gets corrupted upon skipping
* Controls are now displayed correctly on the tutorial scrolls and HUD buttons
* In-game UI no longer can be displayed in Main Menu
* Names of the DLC weapons are now displaying correctly
Dungeon Fixes:
* Big red slime should no longer push character through walls
* Fixed "fake floor" in some specific rooms
* No longer possible to access inventory during Forest Boss fight
* Fixed opening animation of Forest dungeon doors
* Helmets no longer pierce through slimes
* Fixed issue where Hot springs did not stop glowing when they were inactive
* No longer possible to interact with empty slots at the Blacksmith
* Fixed infinite loading screen upon returning to Forest Dungeon via portal
* Bard puppet can no longer make other enemies invulnerable to damage
Changelog :
Hello there, Merchants and Heroes!
Welcome to Adventure Update, our newest significant content patch for Moonlighter! We have worked very hard to bring this new free content to the game, and we can’t wait to hear your thoughts! In short, we have added New Game+ mode, new weapons and new type of items: Amulets. On top of that, we've introduced a lot of improvements and bug fixes in this patch. Find all the juicy details below!
NEW FEATURES
* NEW GAME +: Play the full Moonlighter adventure again, now with more challenging enemies and bosses! However, we don't want you to feel exposed. Use the brand new Pirate Weapons and the Amulets to your advantage!
* PIRATE WEAPONS: A new full set of weapons that are crafted with dimensional pirates knowledge. Those weapons could be enchanted with elemental effects (Confusion, Poison, Fire or Electricity) to alter their power.
* AMULETS: Mysterious Rings found in the dungeons will offer new abilities for the players. Be careful how you use them, though, because most of them will have some drawbacks as well!
Note: Both the Pirate Weapons and Amulets are exclusive to the NG+ Mode!
* GAME SLOTS: A lot of you have requested this feature - and here it is! Now you'll be able to have more than one game slot in the game.
QUALITY OF LIFE CHANGES
* QUICK-SELLING MIRROR: One of the most community-requested features is here! Tired of selecting each item to be sold while you're adventuring? Now you'll be able to select the Mirror and just click over the elements you want to sell. Handy!
FIXES
General fixes:
* Updated and improved translations
* Credits screen no longer gets corrupted upon skipping
* Controls are now displayed correctly on the tutorial scrolls and HUD buttons
* In-game UI no longer can be displayed in Main Menu
* Names of the DLC weapons are now displaying correctly
Dungeon Fixes:
* Big red slime should no longer push character through walls
* Fixed "fake floor" in some specific rooms
* No longer possible to access inventory during Forest Boss fight
* Fixed opening animation of Forest dungeon doors
* Helmets no longer pierce through slimes
* Fixed issue where Hot springs did not stop glowing when they were inactive
* No longer possible to interact with empty slots at the Blacksmith
* Fixed infinite loading screen upon returning to Forest Dungeon via portal
* Bard puppet can no longer make other enemies invulnerable to damage