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[Part 2 of 3] ---------------------------
Galactic Civilizations III has changed
[CHANGELOG UPDATED] Patch 3.02 (22 May 2018)
- Added a new adviser popup when its past turn 20, the player has more than 1000 credits and hasn't rushed anything yet.
- Fixed an issue where colony list would flicker after multiple invasions
- Fix to keep players from queuing up trades through the first contact dialog and confusing the game about trade partners.
- Increased the max player count for ludicrous map size to 100.
- Fixed an AI issue that allowed freighters to go way beyond their normal range
- Fixed an issue where you couldn't upgrade Hydroponic Farms
- Removed references to the non-existent "monument" achievement
- Added the ability to trade from the first contact dialog
- Removed a merciless text dialog form the benevolent trade message
- Crash fixes
- Fixed a rare bug where if an AI surrenders to another AI, and then that AI also surrenders to you. (confused? yes so were we!)
- Fixed an issue where Uncommon nebulas in map setup produced to many nebulas
- Fixed an issue keeping the Quantum Power Plant from being build-able
- Fixed an issue blocking the Embassy if you built another Diplomatic Building
- Fixed an issue blocking the bank if you built another financial building
- Fixed an issue blocking the Labor Mission if you built another labor building
- Fixed an issue causing the Tourist Haven to block other tourism improvements
- Fixed an issue that caused the Advanced Colony Capital to provide less Morale than the building it upgraded from.
Patch 3.01 (22 May 2018)
Base Game
- Paxton's Emporium (what is sold here btw? Hair products?) is no longer a colony wonder (it is already a galactic wonder)
- The tutorial starts now with additional ships.
- Typo fixes
- Various crash and stability fixes
- Fixed crash caused by having a unit in transit to a planet, and then the planet is destroyed via event
- Fixed crash in civ builder if you try to create a civ before starting a skirmish
- Fixed issue where the "cannot build close to starbase" error message was showing %d instead of the actual distance when loading a save game
- Fixed issue where exporting a ship design from the title screen would export a cube instead of the actual model
- Fixed text coloring issue on the "Traits & Abilities" tab button on the civ builder
- Fix to a broken first contact message
- Added a new advisor popup when its past turn 20, the player has more than 1000 credits and hasn't rushed anything yet.
- Prevented a case where after AI#1 would surrender to AI#2, the AI #2 would surrender as well. Confused? Me too.
- Synthetic life factions will no longer get the high morale events. Robots are neither happy or sad.
- Fixed crash caused by AI trying to change the fleet composition of an invasion fleet while an invasion is finishing up
- Fixed error where galaxy sizes were being disabled whenever the user's machine had the exact required amount of RAM
- The Shopping Center is again buildable
- Shopping Center now gives +30% gross income, +1 adjacency bonus to Approval and +1 adjacency bonus to population
- Fixed an issue where High Yield Farming was showing up as Intensive Farming
- Fixed an issue that made the Galactic Intelligence Agency unbuildable if you built an embassy or other diplomatic improvements in your empire
- Switched some "Planetary Defense" references in the tech tree to "Resistance"
- The AI will no longer eject colony ships with no population.
- Fixed several UI clipping issues when the UI scale is set to "Large"
- Social/military tooltip breakdowns now shows the base value for manufacturing even if Crusade is not owned.
- Reloading a save game with trade routes multiple times will no longer crash
- Fixed several other crashes
- "Missing DLC" dialog now shows the correct strings
- The galaxy preview movie now shows even if particles are turned off
- Fixed a problem where some factions couldn't be selected for MP
- Timing out when restoring a multiplayer game no longer crashes
- Planet generation system will no longer place an Arable land and a trade resource on the same tile.
Crusade
- Ships with citizens on them can no longer be scavenged (prevents a stuck turn)
- Custom maps made prior to 3.0 now start arable land
- Fixed an issue where Espionage Specialization said it grants a free spy when it actually increases spy levels
Intrigue
- Added the ability to disable Crises to game options
- Fixed issue where switching from a government with fewer cabinet member slots, to a government with more cabinet slots, would cause there to be an entry filled with a cabinet member to be grayed out
- Commonwealths are now enabled for multiplayer
- Newly created Commonwealth factions will properly use inherited trade ships.
- Fixed crashes related to creating commonwealths with factions that award bonus mercenaries
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Full changelog)
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Imperialism 2: The Age of Exploration has changed
[FILE UPDATES] *
File changed:
Windows installer, English ---
Name *FROM* setup_imperialism2_2.1.0.5.exe *TO* setup_imperialism_ii_age_of_exploration_1.03_(20936).exe ---
Size *FROM* 101.4 MB *TO* 115.2 MB ---
Date *FROM* Thu 20 Aug 2015 06:41:09 GMT *TO* Tue 22 May 2018 08:51:00 GMT ---
Version *FROM* gog-5 *TO* 1.03 [CHANGELOG UPDATED] Internal Update (05.22.2018)
- fixed music playback in Windows 10
(
Full changelog)
---------------------------
Renowned Explorers: International Society has changed
[FILE UPDATES] *
File changed:
DLC: More To Explore: Mac OS X installer, English ---
Size has not changed (64.0 MB) ---
Version *FROM* 483 *TO* 489 *
File changed:
DLC: The Emperor's Challenge: Mac OS X installer, English ---
Size has not changed (19.0 MB) ---
Version *FROM* 483 *TO* 489 *
File changed:
Mac OS X installer, English ---
Size has not changed (920.0 MB) ---
Version *FROM* 483 *TO* 489 [NO CHANGELOG] ---------------------------
Tales of Maj'Eyal has changed
[FILE UPDATES] *
File changed:
DLC: Ashes of Urh'Rok: Mac OS X installer, English ---
Name *FROM* dlc_tales_of_maj_eyal__ashes_of_urh_rok_dlc__enUS_1_5_9_20796.pkg *TO* dlc_tales_of_maj_eyal__ashes_of_urh_rok_dlc__enUS_1_5_9_A__20940.pkg ---
Size has not changed (27.8 MB) ---
Date *FROM* Wed 16 May 2018 12:51:36 GMT *TO* Tue 22 May 2018 12:31:58 GMT ---
Version *FROM* 1.5.9 *TO* 1.5.9 (A) *
File changed:
DLC: Embers of Rage: Mac OS X installer, English ---
Name *FROM* dlc_tales_of_maj_eyal__embers_of_rage_dlc__enUS_1_5_9_20796.pkg *TO* dlc_tales_of_maj_eyal__embers_of_rage_dlc__enUS_1_5_9_A__20940.pkg ---
Size *FROM* 109.7 MB *TO* 109.7 MB (+1.0 B) ---
Date *FROM* Wed 16 May 2018 12:51:56 GMT *TO* Tue 22 May 2018 12:32:16 GMT ---
Version *FROM* 1.5.9 *TO* 1.5.9 (A) *
File changed:
DLC: Forbidden Cults: Mac OS X installer, English ---
Size has not changed (100.0 MB) ---
Version *FROM* 1.5.9 *TO* 1.5.9 (A) *
File changed:
Mac OS X installer, English ---
Name *FROM* tales_of_maj_eyal_enUS_1_5_9_20796.pkg *TO* tales_of_maj_eyal_enUS_1_5_9_a__20940.pkg ---
Size has not changed (452.6 MB) ---
Date *FROM* Wed 16 May 2018 12:51:31 GMT *TO* Tue 22 May 2018 12:31:52 GMT ---
Version *FROM* 1.5.9 *TO* 1.5.9 (A) [NO CHANGELOG]