Alright, here comes what I hope are the last updates of the week. There's even more internal installer updates than in the previous batch. But among them, there's a couple of 'real' updates, which I'm posting first (in two goes):
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Games included in this batch:
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Death Road to Canada ·
Kerbal Space Program ·
Realpolitiks ---------------------------
[Part 1 of 2] ---------------------------
Death Road to Canada has changed
[FILE UPDATES] *
File changed:
Linux installer, English ---
Size has not changed (86.0 MB) ---
Version *FROM* 05.12.2017 *TO* FEMUR Update *
File changed:
Mac OS X installer, English ---
Size *FROM* 88.0 MB *TO* 99.0 MB ---
Version *FROM* 05.12.2017 *TO* FEMUR Update [CHANGELOG UPDATED] FEMUR Update (30 March 2018)
The FEMUR Update adds the strongest zombie destroying weapon, a weapon that the government does NOT want you to know about.
TOILETS.
Very strong characters that are over the usual strength maximums can now rip up previously immobile objects, with bolts flying out everywhere. TSTC and TLB fans now have more reasons to be swole.
In addition to the devastating power of newly throw-able sinks, bathtubs, and toilets, this update also adds bonesaws and a new bow and arrows weapon type. You can unlock a new perk that grants a starting bow with regenerating arrows. A fully drawn bow can sometimes send an arrow through an entire line of zombie heads!
The FEMUR Update adds a new special character that gets a bow in one weapon slot, and then a random melee weapon. This melee weapon changes every location, and can include some of the strongest weapons in the game. Or it can be a nice shovel. We've also added fixes, a new holiday event, and the ability to access the options menu through the pause screen.
EDIT 3/27: We've also done a small bonus update to add 5 new common trading camps, for 15 total! They all have new things to set them apart from the original 10 camps. The bonus update notes have been added to the update changes below.
Future Update Plans
We're planning an update some time in May, with some new content. New special character, a new location type, some new rare trading camps. This will include some new weapons and possibly common traders. By the time the May update hits, Death Road to Canada should also be out on consoles!
Then we're gearing up for the 2nd Anniversary Update in July! We're hoping to have one or two big new additions to the game ready for the Anniversary. We took a poll recently, and it looks like the two biggest requests were 4 Players in co-op and new Gameplay Modes. My top idea for a new mode is the Endless Mode idea we wanted to do before.
If we add 4 Player co-op, it would also include some features we were holding off on in hopes of doing 2 players with splitscreen first. This includes player 2 not losing control immediately if player 1 dies. We would also like to look into more co-op requests, such as making room transitions more smooth for player 2 and onward.
Update Changes
3/27 Bonus Update
- Fence of Values, with 4 traders and also a fence of some sort
- Ruined Camp, but not so ruined that it's not having a FIRE SALE!!!
- Farmhouse Camp, with a barn and dogs and hay
- Big Trading House, with a chance for bathroom reading
- Bazaar, it's the largest one now with 5 traders, gas and weapon buyer, and a campsite for getting a recruit. Its got it all
- Farm dogs that are well behaved but very aggressive against zombies
- Tsundere chicken
- Random egg chance
- Big Trading House has a 20% chance to spawn a magazine
- Ruined Trader/FIRE SALE guy is a special trader with a random inventory, some of which isn't for sale anywhere else
- Tier 1 item costs 3 food, Tier 2 is 6 food, Tier 3 is 10
- 5 tier 1 items, all supplies for about half the usual price
- 6 tier 2 items: 3 Grenades, Sturdy Machete, 5 Pipebombs, Aluminum Bat, Double Barrel Shotgun, Bow + 50 Arrows
- 7 tier 3 items: Uzi, Chainsaw, 9 Molotovs, Mega Maul, Scythe, Ultimate Log, Blowtorch XL
- Blowtorch XL is a blowtorch with extra charge
- Burning Car Wrecks now have enough hitpoints to survive burning for 3 minutes instead of destroying itself instantly
- Double Barrel Shotgun can now be sold to weapon buyer for 3 food
- The Whammer now sells for 3 food instead of 2 (still a rip off)
- Plasma Rifle name change
- Various developer notes added and a TEMPROOM scratchpad
- Moved strength trainer's dumbrack down by 1 movey, as it was getting in the way sometimes
3/12 Update
- Bow and Arrows Perk added! This will give a character a no-drop bow, which will regenerate 4/7/10 arrows when going back to the road screen, depending on level
- Special bonuses for Bow and Arrows + Specialist Trait, you get more max arrows and regenerate them twice as fast
- Special Character: Barbarian added, rare chance in trading camps
- Barbarian has a bow and arrow with 60 arrows maximum, and gets 20 arrows back per mission
- Every mission, she gets out a new weapon, with a pool of 17 different weapons for 18 total when you include her bow
- She either has +1 max strength or +1 max fitness, when recruited
- Bonesaw added, it can rarely be found in hospitals and clinics. Similar to a fireaxe, but with almost no knockdown capabilities and always cleaves an extra zombie
- Bow values tweaked. Strength and fitness make more of a difference for fatigue, fatigue is less harsh, and bows take 33% longer to draw to full power
- You can now rarely find bow and arrow sets in places with sporting and/or camping goods
- Special trading camp failure rate without City Seeker reduced from 60% to 50%
- Zombotown Rambeux has a new Haiku
- Free ZP Robot AKA the ZP Dingus now will automatically show up in Zombotown, in both Testing Branch and Debug Mode builds
- Mad Doctor Rare Trader now lets you "pick someone else" if you have 4 choices
- Some perks/traits will no longer give you a free "total heal" stat increment
Earlier February Update
- Spraying pipes added! Toilets, sinks, and bathtubs now spray water if picked up or destroyed
- Bolted furniture added! This mostly benefits TSTC characters and TL*B, giving them more stuff to pick up
- HP reduction to toilets, sinks, bathtubs
- Options Menu is now available from road and mission pause screens, replacing the old quit menu
- Quit menu is now in the in-game options menu
- Cupid event that shows up on Valentine's Day
- Cupid's arrows recharge at a rate of 10 every time you go to the road, max of 60
- Cupid Bow added! Silent and has a big piercing value at maximum draw
- Fix for the chainsaw hand event bug that would happen if you were a solo character
- Thanksgiving change to be 4th Thursday of November
- America and Canada Day both now let you skip the special character
- Grammar tweak for trade-firearms
- Phoenix trait no longer sets loyalty to max
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Full changelog)