Sorry guys and gals! I wasn't neglecting my (otherwise auto-imposed) duties, it's just that these days I'm unusually more active socially and my increased engagement with the Real World™ leaves me less time for GOG.
Without further ado, here are the first updates since Xmas!
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Games included in this batch:
·
Craft The World ·
Dex ·
Divinity: Original Sin - Enhanced Edition ·
Owlboy ·
Production Line [In Dev] ·
Shadow Warrior 2 ·
Shadow Warrior 2 Deluxe Upgrade [DLC] ·
Shadow Warrior 2 Deluxe [Premium] ·
Signal From Tölva, The ·
Titan Quest Anniversary Edition ---------------------------
[Part 1 of 2] ---------------------------
Craft The World has changed
[FILE UPDATES] *
File changed:
DLC: Dig with Friends: Mac OS X installer, English ---
Size has not changed (1.0 MB) ---
Version *FROM* 1.4.012 *TO* 1.4.013 *
File changed:
DLC: Dig with Friends: Windows installer, English ---
Size has not changed (5.0 MB) ---
Version *FROM* 1.4.012 *TO* 1.4.013 *
File changed:
DLC: Sisters in Arms: Mac OS X installer, English ---
Size has not changed (1.0 MB) ---
Version *FROM* 1.4.012 *TO* 1.4.013 *
File changed:
DLC: Sisters in Arms: Windows installer, English ---
Size has not changed (5.0 MB) ---
Version *FROM* 1.4.012 *TO* 1.4.013 *
File changed:
Mac OS X installer, English ---
Size *FROM* 213.0 MB *TO* 217.0 MB ---
Version *FROM* 1.4.012 *TO* 1.4.013 *
File changed:
Windows installer, English ---
Size *FROM* 237.0 MB *TO* 240.0 MB ---
Version *FROM* 1.4.012 *TO* 1.4.013 [CHANGELOG UPDATED] Patch 1.4.013 (28 December 2017)
- Added constructions for training combat skills of dwarves: dummies for warriors, targets for archers and magical spheres for mages. A dwarf can be sent to practice by clicking on it and selecting the appropriate command in the context menu, also by using the button in the equipment dialog or by pressing CTRL+T for several dwarves at once.
- Inside the abandoned underground rooms are added doors with treasures (level restart is needed), which can only be opened by collecting a certain combination of runes. Doors are additionally guarded by stone gargoyles and giant mechanical golems.
- Added New Year content: themed clothes for zombies and green goblins, Christmas tree, decorations for home and cookies.
- Added improved archers towers, sheathed with iron, they have more protection and damage.
- Added magic transmitters that reduce mana cost when moving away from the main stockpile. For campaign levels has been added a small drain of mana.
- Added 5 new pennants to decorate the house, corresponding to 5 hard-to-receive achievements in single game mode.
- Added new items of equipment: rings and amulets, giving different bonuses. They can only be found inside abandoned underground rooms.
- Many changes in recipes (in most cases - in the direction of simplification): planks, arrows, oil, dishes, threads, cloth, fences, wooden bridge, rails, wheel, catapult, additional stockpile.
- Improved direct control of the chosen dwarf.
- Improved dwarves pathfinding. Corrected the behavior of dwarves when fishing.
- Fixed some cases of generating a world without a room with the portal.
- Opened doors inside secret rooms can now be destroyed.
- The conditions for obtaining the achievement Naturalist have been changed from studying all creatures to study more than 50 creatures.
- The server now has the ability to change the speed of the multiplayer game.
- Fixed a duplication of objects at a time when the dwarf and imp simultaneously took one object.
- Fixed group selection of blocks with the SHIFT button.
- Fixed: dwarf digged the ladder instead of the back block when you select it in the context menu.
- Fixed: biomes did not show resource icons when camera moves away from blocks.
- Fixed: fishes did not allow to fill up pond with blocks.
- Fixed: dwarves could not jump into the portal hanging in the air next to the block.
- Fixed: extension of the farm fence sometimes caused releasing some animals.
- Workout speed was increased in 2 times.
- Increased the delay of the arrival of a new pet instead of the deceased one.
- Many other minor fixes and improvements.
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Full changelog)
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Dex has changed
[FILE UPDATES] *
File changed:
Linux installer, English ---
Name *FROM* gog_dex_2.3.0.4.sh *TO* dex_en_6_0_0_0_build_5553_17130.sh ---
Size *FROM* 2.0 GB *TO* 2.0 GB (+67.0 MB) ---
Version *FROM* 5.4.0.0 *TO* 6.0.0.0 Build 5553 [NO CHANGELOG] ---------------------------
Divinity: Original Sin - Enhanced Edition has changed
[FILE UPDATES] *
File changed:
Linux installer, English ---
Name *FROM* gog_divinity_original_sin_enhanced_edition_2.2.0.4.sh *TO* divinity_original_sin_enhanced_edition_en_2_0_119_430_ch_17075.sh ---
Size *FROM* 9.2 GB *TO* 9.3 GB ---
Version *FROM* 2.0.119.430 (gog-4) *TO* 2.0.119.430 CH [NO CHANGELOG] ---------------------------
Owlboy has changed
[FILE UPDATES] *
File changed:
Mac OS X installer, English ---
Size has not changed (365.0 MB) ---
Version *FROM* 1.3.6515.19883 *TO* 1.3.6564.30139 [NO CHANGELOG] ---------------------------
Production Line [In Dev] has changed
[FILE UPDATES] *
File changed:
Windows installer, English ---
Size *FROM* 237.0 MB *TO* 273.0 MB ---
Version *FROM* alpha 1.4 *TO* alpha 1.41 [CHANGELOG UPDATED] Patch 1.41 (21 December 2017)
- [GUI] Design scheduler window now has plus and minus buttons as well as allowing text edit.
- [GUI] The 'new' that flashes on and off for slots is now disabled if those slots were already unlocked at the game start.
- [Bug] Fixed bug where you would get an error notice if a conveyor belt went right past a resource importer.
- [Bug] Fixed a bug relating to stockpiles not always accurately reporting when they were disconnected from the resource network.
- [Bug] Fixed bug where save games from prior to build 1.4 would show missing slots for cars that were post-qa but not yet exported.
- [Feature] Electric cars can now drive straight through the emissions check, because hahaha electric cars are awesome!
- [Bug] Fixed bug where in certain circumstances custom lot rents for user-created or edited maps did not save correctly.
- [GUI] Layout for the efficiency and marketplace dialogs changed to give much higher prominence to the important stats.
- [Music] Added 2 new pieces of original music to the game!
- [Balance] There is now a cap on the creation of new loans if you already have 3 taken out.
- [Performance] Optimized processing for when there are a very large number of cars in the showroom.
- [Feature] Smart Junctions can now be unlocked and used.
- [Balance] The price pressure on features, wages and rent is now higher in the long run.
- [Bug] Fixed bug where marketing campaigns were not correctly loaded from saved games.
(
Full changelog)