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high rated
And last updates from Legacy MaGog's logs for 25 October:

---------------------------

Games included in this batch:

· EVERSPACE™
· Last Door: Season 2 Collector's Edition, The
· Obduction®
· Zombie Night Terror

---------------------------

EVERSPACE™ has changed

>>> Release date changed *FROM* September 14, 2016 *TO* May 25, 2017

---------------------------

Last Door: Season 2 Collector's Edition, The has changed

>>> Supported languages changed *FROM* Audio and text: German, English, French, Italian, Polish *TO* Audio and text: German, English, Spanish, French, Italian

---------------------------

Obduction® has changed


[FILE UPDATES]

* File changed: Mac OS X installer, English --- Size *FROM* 9.3 GB *TO* 8.3 GB --- Version *FROM* 1.4.2 *TO* 1.6.1


[NO CHANGELOG]

---------------------------

Zombie Night Terror has changed


[FILE UPDATES]

* File changed: Patch 1.3 (update 3) --- Version *FROM* 12223 -> 15871 *TO* [empty]


[CHANGELOG UPDATED]
Patch 1.3 (24 October 2017)

The new Level Editor Update allows you to do the following:
- You can create one level, or a whole chapter with several levels
- Create the setting, place traps and enemies, add props
- Choose enemies, tell them where to go and what to do
- Write your own dialogue for the enemies
- Select bonuses and mutations, and place them strategically
- Control the camera placement and movement
- Set the win/lose conditions for the levels, and design challenges for each level
- Select sound tracks to accompany your creation
(Full changelog)
avatar
MarkoH01: Update Flag Customization? ;)
Keep dreaming :P
avatar
muntdefems: Bounty Train has changed

[FILE UPDATES]

* File changed: DLC: Trainium Edition Upgrade: Mac OS X installer, English --- Size has not changed (1.0 MB) --- Version *FROM* v1.0.13761 *TO* v1.0.13832

* File changed: DLC: Trainium Edition Upgrade: Windows installer, English --- Size has not changed (5.0 MB) --- Version *FROM* 1.0.13761 *TO* 1.0.13832
this is weird .... seems like they forgot update the main game to new version , only the bonus content :-/
Post edited October 25, 2017 by xpruk00
avatar
xpruk00: this is weird .... seems like they forgot update the main game to new version , only the bonus content :-/
Strange indeed. Doesn't seem a MaGog glitch though, as GogDB also only picked up these DLC updates, and nothing for the base game.
avatar
muntdefems: [FILE UPDATES]

* File changed: Patch 1.3 (update 3) --- Version *FROM* 12223 -> 15871 *TO* [empty]
GOG keep doing stupid things and do not fix real bug [1].

They updated the text string 2 days ago with the new installers: 12007 -> 12223 ⇒ 12223 -> 15871.
And they unnecessarily changed it to [empty].

[1] https://www.gog.com/forum/general/the_what_did_just_update_thread/post17775
Another very tiny bug for today's update:
The Age of Decadence (Part 1 of 2)
The Age of Decadence (Part 2 of 2)

In fact, they are:
setup_the_age_of_decadence_32_1.6.0.0087_(15943).exe
setup_the_age_of_decadence_64_1.6.0.0087_(15943).exe
Users only need one of them.

Since GOG introduced their new platform, they often make similar mistakes.
The work around was make one of them "en1patch0", but they often forget it.
high rated
The Age of Decadence

Patch 1.6.0.0087 (26 October 2017)

fixes a minor scripting issue affecting the Spanish and Russian versions.
high rated
Offworld Trading Company
Patch 1.17.18018 (26 October 2017)
General

Added Marathon Mode game option
In a standard game, this option increases stock prices by 50%
In a Campaign or Stock Victory game, Marathon Mode increases the time limit for each match
Buyout warning audio shortened
AI now always plays with a stock delay
Improved AI founding
Campaign and Skirmish now default to Employee instead of Manager
Achievements added for Scenario Toolkit’s Scenarios

Balance

Elites can now use silicon instead of aluminum for buildings
This functions as Transparent Aluminum, but with silicon replacing aluminum rather than aluminum replacing glass.
Elite Pleasure Domes revenue increase from previous patch has been reverted
Elites now begin a game with one additional share (down from two)
Increased appearance probability of silicon
Water Processors and Electrolysis Reactors now require carbon instead of aluminum
Nuclear Plants no longer get an adjacency bonus from Chemical Refineries

UI

When observing, buyout percents are in the color of the closest player
Added SHIFT/CTRL-click shortcut to buy perks in campaign
Adding tooltip describing why Skirmish and Lobby dropdowns are disabled

Modding

Can now name colony in rule-set.xml

Bug Fixes

Claims are properly awarded for late founders again
MULEs can no longer slant drill on hills/cliffs
Elite Pleasure Domes no longer affect entertainment market if out of chemicals
Fixed loading maps in multiplayer lobby that require a certain mod
Show local art packs now display correctly for auctions
Skirmish screen dropdown tooltips now appear correctly
Subsidiaries no longer display a white square logo if acquired prior to founding
While observing, fixed special building buttons when switching players
Blue Chip Ventures Ceres lighting fixed
UI elements scaling adjusted
high rated
Don't let the Halloween Sale distract you from your updated games!

---------------------------

Games included in this batch:

· Age of Decadence, The
· Cossacks 3
· Darkest Dungeon: The Shieldbreaker [DLC] [Upcoming]
· Hollow Knight
· Hollow Knight Soundtrack Edition [Premium]
· Offworld Trading Company
· Undertale

---------------------------

[Part 1 of 2]

---------------------------

A game has been added: Darkest Dungeon: The Shieldbreaker [DLC] [Upcoming]

---------------------------

Age of Decadence, The has changed


[FILE UPDATES]

* File removed: Patch 1.6.0.0067

* File removed: Windows installer, English

* File removed: Windows installer, English (32-bit)

* File added: Patch 1.6.0.0087 --- Name: patch_the_age_of_decadence_1.6.0.0067_(15442)_to_1.6.0.0087_(15943).exe --- Size: 7.9 MB --- Date: Thu 26 Oct 2017 07:50:22 GMT --- Version: 15442 -> 15943

* File added: Windows installer, English (part 1 of 2) --- Name: setup_the_age_of_decadence_32_1.6.0.0087_(15943).exe --- Size: 1.1 GB --- Date: Thu 26 Oct 2017 07:54:26 GMT --- Version: 1.6.0.0087

* File added: Windows installer, English (part 2 of 2) --- Name: setup_the_age_of_decadence_64_1.6.0.0087_(15943).exe --- Size: 1.1 GB --- Date: Thu 26 Oct 2017 07:57:14 GMT --- Version: 1.6.0.0087


[CHANGELOG UPDATED]
Patch 1.6.0.0087 (26 October 2017)

- fixes a minor scripting issue affecting the Spanish and Russian versions.
(Full changelog)

---------------------------

Cossacks 3 has changed


[FILE UPDATES]

* File removed: Patch 1.9.2.83.5732 [Windows]

* File added: Patch 1.9.5.83.5749 [Windows] --- Size: 2.0 MB --- Version: 15404 -> 15925

* File changed: DLC: Days of Brilliance: Windows installer, English --- Size has not changed (38.0 MB) --- Version *FROM* 1.9.4.83.5735 *TO* 1.9.5.83.5749

* File changed: DLC: Early Bird: Windows installer, English --- Size has not changed (9.0 MB) --- Version *FROM* 1.9.4.83.5735 *TO* 1.9.5.83.5749

* File changed: DLC: Guardians of the Highlands: Windows installer, English --- Size *FROM* 21.0 MB *TO* 22.0 MB --- Version *FROM* 1.9.4.83.5735 *TO* 1.9.5.83.5749

* File changed: DLC: Path to Grandeur: Windows installer, English --- Size has not changed (40.0 MB) --- Version *FROM* 1.9.4.83.5735 *TO* 1.9.5.83.5749

* File changed: DLC: Rise to Glory: Windows installer, English --- Size *FROM* 40.0 MB *TO* 41.0 MB --- Version *FROM* 1.9.4.83.5735 *TO* 1.9.5.83.5749

* File changed: DLC: Soundtrack: Windows installer, English --- Size has not changed (5.0 MB) --- Version *FROM* 1.9.4.83.5735 *TO* 1.9.5.83.5749

* File changed: DLC: The Golden Age: Windows installer, English --- Size *FROM* 66.0 MB *TO* 67.0 MB --- Version *FROM* 1.9.4.83.5735 *TO* 1.9.5.83.5749

* File changed: Windows installer, English (part 1 of 2) --- Size has not changed (1.0 MB) --- Version *FROM* 1.9.4.83.5735 *TO* 1.9.5.83.5749

* File changed: Windows installer, English (part 2 of 2) --- Size has not changed (2.2 GB) --- Version *FROM* 1.9.4.83.5735 *TO* 1.9.5.83.5749


[CHANGELOG UPDATED]
Patch 1.9.5.83.5749 (26 October 2017)

Balance:
- Fast moving cavalry have +5 extra defence against bullets while moving.
- Bullet critical hit doesn't trigger on moving fast cavalry units.
- Multibarrel cannons have twice larger logical size, so it is easier to destroy them with artillery.
- Multibarrel cannons limit was changed from 5 to 3 per artillery depot.
- 18 century shooters without bayonnete production speed increased from 15-20%.
- 18 century dragoons production speed increased from 7-17%.
Next changes to food and stone prices were applied in previous patch:
- Food selling price was decreased by ~15%.
- Stone selling price was increased by ~8%.

Mercenaries:
Light Infantry
- Attack damage increased from 15 to 16.
- Won't have +2/+2 formation bonus anymore.

Archer:
- Attack damage increased from 24 to 25.
- They won't have +2/+2 formation bonus anymore.
- Attack range changed from 350-650 to 300-750 (min-max attack range).

Bug fixes:
- Fixed bug, allowing player was able to earn gold by ordering production of mercenary units (when they have already maxed price) and canceling production.
- Tuned AI market resource exchange policy, for better base developing.
- Tuned AI player to better constuct shipyards on island maps.
- Fixed rare bug with uncontrolable formation in historical battles.

Players communication:
- Private messages were reworked. Now you are able to send private messages without /w (/whisper) command! You may just click on player in list (located on right to the chat window), or on his\her message in chat window in order to write directly to him, as writing nickname correctly for each message was hindering communications.
- Message filter. You may filter all messages with next options:
a) Show all messages;
b) Show only your messages along with messages sent to you.
Forget about missed opportunites on playing interesting battles with your friends, just because their messages were 'lost' in global chat, just use a "Private messages" checkbox in upper right corner of chat window.
- Instant inputbox's addressee clearing: after reaching ':' symbol before his nickname: just press the Backspace button twice.
- You won't be wasting time on clearing message anymore: just press button "Clear" (located under the chat window), and you'd be ready to write a "Reply of the Zaporozhian Cossacks". Reminder: you may delete your message with 'Escape' button too.
We hope, that this chat update would allow you, cossackers, to find and create lots of great multiplayer battles!

Developer comments:
- Changes in market prices should move focus from food to stone in middle and late game. Now, food economy was dominating most part of the game.
- Most of 18 century dragoons was less powerful then their 17 century brothers. We tried to change it and give 18 century better chances, but with much greater price to produce enough power.
- Most of 18 century shooters with out bayonnete was less powerful against general musketeers and don't have chance to play its unique features with higher bullet damage but more fragile against any melee enemy unit.
- We have removed formation bonus for mercenary infantry, while increase base damage, for units that don't use officers to form squad. We find this feature non-challenging while it give quite unpredictable advantage. Removing such bonus made these mercenary units power predictable.
(Full changelog)
high rated
---------------------------

[Part 2 of 2]

---------------------------

Hollow Knight has changed

>>> Supported languages changed *FROM* Text only: Chinese, German, English, Spanish, French, Italian, Korean *TO* Text only: Brazilian-Portuguese (beta), Chinese, German, English, Spanish, French, Italian, Korean, Russian (beta)

>>> Features changed *FROM* Single-player, Controller support, Cloud saves, Overlay *TO* Single-player, Achievements, Controller support, Cloud saves, Overlay


[FILE UPDATES]

* File removed: Patch 1.1.1.8 [Windows]

* File added: Patch 1.2.1.0 [Windows] --- Size: 480.0 MB --- Version: [empty]

* File changed: Windows installer, English (part 1 of 2) --- Size has not changed (1.0 MB) --- Version *FROM* 1.1.1.8 *TO* 1.2.1.0

* File changed: Windows installer, English (part 2 of 2) --- Size has not changed (1.4 GB) --- Version *FROM* 1.1.1.8 *TO* 1.2.1.0


[CHANGELOG UPDATED]
Hollow Knight 1.2.1.0 (The Grimm Troupe) Release Notes

Additions
- The Grimm Troupe quest is now available. Seek out the Nightmare Lantern.
- New charms available
- Added Brazilian Portuguese (Beta)
- Added Russian (Beta)
- Added bindable mouse buttons

Fixes
- Fixed issue where Nosk could sometimes get stuck under low roof on left side when jumping
- Fixed issue where, after dying and having a glass charm break, you could incorrectly remain overcharmed
- Fixed issue where you could incorrectly remain overcharmed after picking up or buying a new charm notch
- Fixed issue where using Dreamgate while standing in hot spring would cause some particle effects to follow player into next scene
- Language menu fix. Now only switchable via the main menu.
- Various optimisations
- Various small scene updates
- Animation fixes
(Full changelog)

---------------------------

Hollow Knight Soundtrack Edition [Premium] has changed

>>> Supported languages changed *FROM* Text only: Chinese, German, English, Spanish, French, Italian, Korean *TO* Text only: Brazilian-Portuguese ((beta)), Chinese, German, English, Spanish, French, Italian, Korean, Russian ((beta))

---------------------------

Offworld Trading Company has changed


[FILE UPDATES]

* File changed: DLC: Blue Chip Ventures: Windows installer, English --- Size *FROM* 5.0 MB *TO* 6.0 MB --- Version *FROM* 1.16.17762 *TO* 1.17.18018

* File changed: DLC: Ceres Initiative: Windows installer, English --- Size has not changed (5.0 MB) --- Version *FROM* 1.16.17762 *TO* 1.17.18018

* File changed: DLC: Conspicuous Consumption: Windows installer, English --- Size has not changed (5.0 MB) --- Version *FROM* 1.16.17762 *TO* 1.17.18018

* File changed: DLC: Jupiter's Forge: Windows installer, English --- Size has not changed (43.0 MB) --- Version *FROM* 1.16.17762 *TO* 1.17.18018

* File changed: DLC: Real Mars Map Pack: Windows installer, English --- Size has not changed (6.0 MB) --- Version *FROM* 1.16.17762 *TO* 1.17.18018

* File changed: DLC: Scenario Toolkit: Windows installer, English --- Size has not changed (12.0 MB) --- Version *FROM* 1.16.17762 *TO* 1.17.18018

* File changed: DLC: The Patron and the Patriot: Windows installer, English --- Size has not changed (5.0 MB) --- Version *FROM* 1.16.17762 *TO* 1.17.18018

* File changed: Windows installer, English --- Size *FROM* 459.0 MB *TO* 461.0 MB --- Version *FROM* 1.16.17762 *TO* 1.17.18018


[CHANGELOG UPDATED]
Patch 1.17.18018 (26 October 2017)

General
- Added Marathon Mode game option
- In a standard game, this option increases stock prices by 50%
- In a Campaign or Stock Victory game, Marathon Mode increases the time limit for each match
- Buyout warning audio shortened
- AI now always plays with a stock delay
- Improved AI founding
- Campaign and Skirmish now default to Employee instead of Manager
- Achievements added for Scenario Toolkit’s Scenarios

Balance
- Elites can now use silicon instead of aluminum for buildings
- This functions as Transparent Aluminum, but with silicon replacing aluminum rather than aluminum replacing glass.
- Elite Pleasure Domes revenue increase from previous patch has been reverted
- Elites now begin a game with one additional share (down from two)
- Increased appearance probability of silicon
- Water Processors and Electrolysis Reactors now require carbon instead of aluminum
- Nuclear Plants no longer get an adjacency bonus from Chemical Refineries

UI
- When observing, buyout percents are in the color of the closest player
- Added SHIFT/CTRL-click shortcut to buy perks in campaign
- Adding tooltip describing why Skirmish and Lobby dropdowns are disabled

Modding
- Can now name colony in rule-set.xml

Bug Fixes
- Claims are properly awarded for late founders again
- MULEs can no longer slant drill on hills/cliffs
- Elite Pleasure Domes no longer affect entertainment market if out of chemicals
- Fixed loading maps in multiplayer lobby that require a certain mod
- Show local art packs now display correctly for auctions
- Skirmish screen dropdown tooltips now appear correctly
- Subsidiaries no longer display a white square logo if acquired prior to founding
- While observing, fixed special building buttons when switching players
- Blue Chip Ventures Ceres lighting fixed
- UI elements scaling adjusted
(Full changelog)

---------------------------

Undertale has changed


[FILE UPDATES]

* File changed: Linux installer, English --- Name *FROM* gog_undertale_2.0.0.1.sh *TO* undertale_en_1_06_15928.sh --- Size *FROM* 122.5 MB *TO* 126.1 MB --- Date *FROM* Mon 18 Jul 2016 15:12:45 GMT *TO* Wed 25 Oct 2017 15:13:36 GMT --- Version *FROM* 1.1 (gog-1) *TO* 1.06

* File changed: Mac OS X installer, English --- Name *FROM* undertale_2.0.0.2.dmg *TO* undertale_en_1_05b_15946.pkg --- Size *FROM* 124.9 MB *TO* 128.0 MB --- Date *FROM* Tue 01 Mar 2016 10:44:09 GMT *TO* Thu 26 Oct 2017 10:23:41 GMT --- Version *FROM* 1.1 (gog-2) *TO* 1.05b

* File changed: Windows installer, English --- Name *FROM* setup_undertale_gog-2_(a)_(10017).exe *TO* setup_undertale_1.06_(15926).exe --- Size *FROM* 123.5 MB *TO* 127.0 MB --- Date *FROM* Wed 05 Jul 2017 17:19:24 GMT *TO* Wed 25 Oct 2017 14:33:02 GMT --- Version *FROM* gog-2 (A) *TO* 1.06


[NO CHANGELOG]
high rated
avatar
little_helper: Undertale has changed

[FILE UPDATES]

* File changed: Linux installer, English --- Name *FROM* gog_undertale_2.0.0.1.sh *TO* undertale_en_1_06_15928.sh --- Size *FROM* 122.5 MB *TO* 126.1 MB --- Date *FROM* Mon 18 Jul 2016 15:12:45 GMT *TO* Wed 25 Oct 2017 15:13:36 GMT --- Version *FROM* 1.1 (gog-1) *TO* 1.06

* File changed: Mac OS X installer, English --- Name *FROM* undertale_2.0.0.2.dmg *TO* undertale_en_1_05b_15946.pkg --- Size *FROM* 124.9 MB *TO* 128.0 MB --- Date *FROM* Tue 01 Mar 2016 10:44:09 GMT *TO* Thu 26 Oct 2017 10:23:41 GMT --- Version *FROM* 1.1 (gog-2) *TO* 1.05b

* File changed: Windows installer, English --- Name *FROM* setup_undertale_gog-2_(a)_(10017).exe *TO* setup_undertale_1.06_(15926).exe --- Size *FROM* 123.5 MB *TO* 127.0 MB --- Date *FROM* Wed 05 Jul 2017 17:19:24 GMT *TO* Wed 25 Oct 2017 14:33:02 GMT --- Version *FROM* gog-2 (A) *TO* 1.06

[NO CHANGELOG]
This change adds Japanese language as an option.

(It also changes how the game behaves if you name your character "Gaster".)
avatar
dtgreene: (It also changes how the game behaves if you name your character...
Stop posting this every time you mention the game. Thanks.
high rated
Some lengthy changelogs incoming!

---------------------------

Games included in this batch:

· Darkest Dungeon
· Divinity: Original Sin 2
· Offworld Trading Company
· StarCrawlers

---------------------------

[Part 1 of 4]

---------------------------

Darkest Dungeon has changed


[FILE UPDATES]

* File removed: Patch 20645

* File removed: Windows installer, English

* File added: DLC: The Shieldbreaker: Linux installer, English --- Size: 35.0 MB --- Version: 21071

* File added: DLC: The Shieldbreaker: Mac OS X installer, English --- Size: 34.0 MB --- Version: 21071

* File added: Patch 21071 --- Name: patch_darkest_dungeon_20645_(15276)_to_21071_(15968).exe --- Size: 24.1 MB --- Date: Fri 27 Oct 2017 08:25:50 GMT --- Version: 15276 -> 15968

* File added: Windows installer, English (part 1 of 2) --- Name: setup_darkest_dungeon_21071_(15968).exe --- Size: 1.3 MB --- Date: Fri 27 Oct 2017 08:34:37 GMT --- Version: 21071

* File added: Windows installer, English (part 2 of 2) --- Name: setup_darkest_dungeon_21071_(15968)-1.bin --- Size: 1.7 GB --- Date: Fri 27 Oct 2017 08:34:30 GMT --- Version: 21071

* File changed: DLC: Kickstarter: Linux installer, English --- Size has not changed (19.0 MB) --- Version *FROM* 20578 *TO* 21071

* File changed: DLC: Kickstarter: Mac OS X installer, English --- Size has not changed (18.0 MB) --- Version *FROM* 20645 *TO* 21071

* File changed: DLC: The Crimson Court: Linux installer, English --- Size has not changed (323.0 MB) --- Version *FROM* 20645 *TO* 21071

* File changed: DLC: The Crimson Court: Mac OS X installer, English --- Size has not changed (320.0 MB) --- Version *FROM* 20645 *TO* 21071

* File changed: DLC: The Crimson Court: Windows installer, English --- Size *FROM* 322.0 MB *TO* 323.0 MB --- Version *FROM* 20645 *TO* 21071

* File changed: Linux installer, English --- Name *FROM* darkest_dungeon_en_20645_15279.sh *TO* darkest_dungeon_en_21071_15970.sh --- Size *FROM* 1.7 GB *TO* 1.8 GB --- Date *FROM* Thu 28 Sep 2017 14:18:16 GMT *TO* Fri 27 Oct 2017 09:07:52 GMT --- Version *FROM* 20645 *TO* 21071

* File changed: Mac OS X installer, English --- Name *FROM* darkest_dungeon_en_20645_15275.pkg *TO* darkest_dungeon_en_21071_15968.pkg --- Size has not changed (1.7 GB) --- Date *FROM* Thu 28 Sep 2017 12:08:27 GMT *TO* Fri 27 Oct 2017 08:54:08 GMT --- Version *FROM* 20645 *TO* 21071


[CHANGELOG UPDATED]
Patch 21071 (27 October 2017)

- The DLC is currently only available in English but we are working on the translations! The rest of our supported languages (Simplified Chinese, German, Russian, French, Italian, Spanish, Czech, Polish, and Brazilian PR) will be available in a few days. We currently estimate Tuesday Oct 31 but will keep you updated! We apologize for the inconvenience and are working as fast as we can on this!

The Shieldbreaker DLC - Now Available!
- Hailing from the distant windswept dunes of the east, the Shieldbreaker arrives in the Hamlet! Deadly as a viper, her iron will has been forged in the heat of the blazing desert sun. Though outwardly demure, her emancipation from the barren wastes came at a price so terrible, it haunts her dreams even now...
- The Shieldbreaker is a powerful ally in the fight to reclaim the Estate and banish the evil that squats in the Darkest Dungeon. A highly-tactical hero with solid damage dealing capability, she truly excels when countering monsters with high protection and those who guard their allies. Her movement, speed, and targeted abilities make her a valuable ally for dismantling intractable monster groups. Though relatively low health, the Shieldbreaker is yet highly survivable in short bursts thanks to her Aegis shield.

Darkest Dungeon
- New Feature: Curio Tracker
- As you interact with curios in the game, you will see icons on the items in your inventory that will help you remember which ones yielded positive or negative results! This feature will allow you to build up your own knowledge base of curio hints through experience!
- You can turn this function off in the Gameplay Options. (Default is set to ON)
- New Combat Mechanic: Stealth. Stealthed monsters cannot be targeted by direct attacks unless that attack has the Bypass Stealth quality. Stealth generally lasts for the first 2 rounds of combat. Stealthed monsters can be hit with indirect attacks such as AOE.
- These Monsters have been given Stealth beginning at Veteran level:
- Brigand Fusilier
- Brigand Hunter
- Crone
- Pelagic Shaman
- Bone Soldier
- Swine Slasher
- These Skills have been given Bypass Stealth and De-Stealth. In other words, the attacks can hit stealthed monsters AND pull those monsters out of stealth.
- SHIELDBREAKER (see DLC)
- Highwayman: Tracking Shot
- Arbalest/Musketeer: Rallying Flare
- This skill now targets one enemy to remove stealth, while still granting its original party buffs.
- Antiquarian: Flash Powder
- Occultist: Vulnerability Hex
- Leper: Intimidate
- Added a Mute when Game Window is not focused option
- Fix to crashing when backing out of difficulty option when creating a new game.
- Controller Support Fixes
- Improved menu controller support to save location of option category you were last on.
- Fix to selecting dlc / mods on lower profiles with controller.
- Fix confirm dlc button use with controller on lower profiles.
- Fix to Siren controlling a hero when dying by dot bug.
- Fix to Final Boss not transforming brain bug.
- Rebalanced Brigand Pounder PROT and HP mix because of The Shieldbreaker, while retaining overall difficulty vs all other existing heroes.
- Fix to saving of hero turns at the start of non first round.
- Fix to blocking camping eating when you have no food consumption.
- Fix double heal during hunger event.
- Fix torch tooltip title string.
- Fix to slot reorder bug in quest select.
- Fix to rare corrupted save bug
- Fixed invalid dungeon crash when loading quests.
- Only living monsters can capture heroes, applies to riposte kills on hag, fanatic against capture skills. (i.e. Riposte killing the Fanatic as he attempts to capture caused the hero to be added to the pyre without the fight ending/lifelinking the pyre correctly)
- Fix to permissive never again virtue chance debuff never being applied in the darkest dungeon.
- Fixed tooltip bug where LOW DMG was being shown without %

The Crimson Court
- Deaths from traps in the Courtyard now properly show up in the graveyard.
(Full changelog)
high rated
---------------------------

[Part 2 of 4]

---------------------------

Divinity: Original Sin 2 has changed


[FILE UPDATES]

* File removed: Patch 3.0.146.559 (parts 1-3) [Windows]

* File removed: Patch 3.0.146.814 [Windows]

* File removed: Patch 3.0.146.969 [Windows]

* File added: Patch 3.0.150.188 [Windows] --- Size: 1.1 GB --- Version: [empty]

* File changed: Windows installer, English (part 1 of 7) --- Size has not changed (1.0 MB) --- Version *FROM* 3.0.146.969 *TO* 3.0.150.188

* File changed: Windows installer, English (part 2 of 7) --- Size has not changed (4.0 GB) --- Version *FROM* 3.0.146.969 *TO* 3.0.150.188

* File changed: Windows installer, English (part 3 of 7) --- Size has not changed (4.0 GB) --- Version *FROM* 3.0.146.969 *TO* 3.0.150.188

* File changed: Windows installer, English (part 4 of 7) --- Size has not changed (4.0 GB) --- Version *FROM* 3.0.146.969 *TO* 3.0.150.188

* File changed: Windows installer, English (part 5 of 7) --- Size has not changed (4.0 GB) --- Version *FROM* 3.0.146.969 *TO* 3.0.150.188

* File changed: Windows installer, English (part 6 of 7) --- Size has not changed (4.0 GB) --- Version *FROM* 3.0.146.969 *TO* 3.0.150.188

* File changed: Windows installer, English (part 7 of 7) --- Size *FROM* 2.2 GB *TO* 3.3 GB --- Version *FROM* 3.0.146.969 *TO* 3.0.150.188


[CHANGELOG UPDATED]
Patch 3.0.150.188 (27 October 2017)

Hi everybody!
Our latest update is filled to the brim with updates and fixes reported to us by the community. We want to stress how much we appreciate your feedback. We are doing our best to get as many fixes out you as we possibly can.
We've updated the story to include Tarquin's questline update for existing savegames, and we've added many journal updates for the more creative solutions some of you have found. It never ceases to amaze us what some of you can accomplish with system mechanics and a dash of creativity.
Next to a long list of bug fixes, several issues that you reported via our support channels and feedback tool have been fixed.
We've also included updates to gameplay, balancing, modding, GM mode, and the Editor (your handy dandy modding tool).
Keep reading for a full list of changes to the game, and follow this link[larian.com] to see what's new in the Editor.
Some of the highlights for this patch include:
- A "Pick up and send to wares" and "Steal and add to wares" option in the context menu of world items.
- Several journal entries have been made clearer to the player when the quest is automatically ended for whatever reason.
- Added several items and related journal updates to improve links between certain NPCs and story lines.
- A bunch of new effects to ensure certain important dialog options stand out more.
- You can now examine an enemy, even when it's not your turn!
- Multi-region levels now supported in the GM mode.

The Larian Team

Improvements and changes
- Improved several journal entries to be clearer to the player if quests get closed automatically
- Added several items and related journal updates to improve links between certain NPCs and story lines
- Journal update XP gains are now shown alongside the corresponding update
- Improved performance in very specific locations, related to items being equipped by players or NPCs
- Added "Pick up and send to wares" and "Steal and add to wares" in context menu of world items
- Increased prices of unique weapons sold in Arx
- Added missing weapon skills to unique two-handed weapons
- Flaming Crescendo should now correctly receive bonus damage from Intelligence
- Using the Equalise skill is now a hostile action
- Skills from items now correctly respect weapon requirements
- Reactive shot no longer deals damage on casting
- You can now enter Sneak mode after activating the Play Dead skill
- Added several new effects to make important dialog moments stand out more
- Adjusted Meistr's Vault so that it gives a ritual dagger and ritual bowl each time the player opens it, if the player does not have it in his inventory
- Improved detection for being able to flee from combat
- Skill preview trajectory should now be more accurate when fighting certain enemies
- Improved landing position of Backlash skill
- Blood Totem is now immune to Decaying status
- Improved AI behavior that was leading to skipped turns incorrectly
- Partial Action Points, after moving a small amount, are now saved correctly
- Added several new icons
- Framed Frost runes and Framed Thunder runes now have the correct bonuses
- Fixed several crafting recipes that incorrectly required very specific items or gave incorrect results
- Items dragged from equipment slot to inventory are now placed in the correct slot
- You can now examine an enemy, even when it is not your turn
- Roses increase Wits when consumed
- When stealing a container, cost of its contents should be added to the cost of the container
- Demonic Tutelage and Flaming Tongues now attack enemies until their duration runs out instead of only attacking first three enemies
- Charm is now cleared when the charmer dies
- Charm is now cleared from summons when the owner is uncharmed
- Updated several skill tooltips to take into account extra modifiers
- Updated several audio effects
- Temporarily allied NPCs no longer have crime investigation behaviors about the crimes they helped commit
- Henchmen now correctly have Source skills depending on where the player is in the storyline
- Gratiana now sells back Soul Jars from other NPCs if the player gave them to her
- End game Arena combat was made clearer to the player. Arena combatants are now clearly marked and they will target each other first
- Updated Empyreo the Stalwart's stats and abilities
- Outlines now include corpses
- Added player feedback when being Enwebbed, Crippled, Entangled or Encumbered
- Improved Inner Demon, Demonic Tutelage and Terrify visual effects

Bug Fixes
- Fixed Tarquin's location and dialog after finishing his quest line
- Fixed sorting by last picked up
- Fixed ghosts spawning in incorrect locations
- Fixed auras not correctly reapplying under certain conditions
- Fixed forced group formation initializing when using certain spells to initiate combat
- Fixed a problem with characters not following the party correctly anymore
- Fixed Party Follower NPCs possibly getting stuck in dialog when talking to the wrong Player Character
- Fixed triggering the unconsciousness of Dallis or Lucian only once if they are lying on a damaging surface
- Fixed rested status blocking dialog with Malady at the end of the game
- Fixed Kniles not participating in combat if he's teleported into a closed cage
- Disabled trading with companions before recruiting them
- Fixed Dallis' moving closet on the Lady Vengeance
- Fixed characters not being reassigned to the correct player after loading a co-op game from main menu
- Fixed a dialog issue between Fane and Lohse after visiting the Hall of Echoes with Fane. The correct god is now mentioned in the dialog
- Fixed several dialog issues related to gender
- Fixed several dialog issues that would result in dialog loops or incorrect flags being set
- Fixed several XP reward issues related to quests and certain enemies
- Fixed the Red Prince being invisible during the wagon scene with the Red Princess
- Fixed flaming pig not being blessed or cursed when talking to a shrine for the first time
- Fixed a visual issue with electrified surfaces re-appearing after it wears off
- Fixed an audio issue during the Council of Seven Arena, when talking to the embodiments of the gods
- Fixed the sewer pipe exit to Fort Joy swamps. It can no longer be destroyed
- Fixed the Scroll of Atonement disappearing from inventory
- Fixed the Cathedral door being blocked in Arx
(To be finished in the next post)
high rated
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[Part 3 of 4]

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Divinity: Original Sin 2 has changed


[CHANGELOG UPDATED]

(Continued from the previous post)
Bug Fixes
- Fixed characters becoming stuck after summoning a totem in combat and then running out of combat
- Fixed being able to save right before entering the magic mirror
- Fixed being able to use the magic mirror with party followers by using context menu
- Fixed an issue wherein a player joins the host for the first time and is being assigned the main character when host is controlling a companion
- Fixed a crash related to dialog flags not being removed properly
- Fixed Higba incorrectly being a party member later in the game due to Charmed status
- Fixed a crash related to summoning totems near certain objects
- Fixed a crash when transitioning to certain regions or instantly reloading the last savegame twice (runtime error)
- Fixed wrong spirit appearing after killing Jonathan
- Fixed dialog getting stuck when a charmed character enters the dialog
- Fixed dialog history not showing up when a client player joins a dialog
- Fixed a blocking issue during the Kraken fight when instantly killing Braccus during the first turn
- Fixed turn order issue when characters transform (for example: The Doctor)
- Fixed several journal updates triggering incorrectly under certain conditions
- Fixed a crash when trying to teleport an item that has been picked up by someone else
- Fixed several audio issues with the Kraken combat
- Fixed several issues related to multiple tutorial messages popping up
- Fixed Malady thinking Gareth is missing when he has left the area correctly
- Fixed not being able to re-recruit party members on the Lady Vengeance due to a message saying the party is full
- Fixed several issues with end game combat when the main character dies, but the player still defeats Braccus
- Fixed Magister Borris not dropping Ifan's contract
- Fixed Ifan having Pet Pal talent regardless of which class you want him to be when recruiting him
- Fixed Malady's attitude dropping lower than intended
- Fixed Jahan becoming hostile on the Lady Vengeance if the player frees the demons
- Fixed tooltip for Evidence Chest
- Fixed not being able to deal any damage to a number of specific NPCs
- Fixed bears attacking when player uses Source Skills near them
- Fixed not being able to get Infiltration achievement for lockpicking as an undead
- Fixed Gareth's dialog on the Lady Vengeance if he followed the path of light in Reaper's Coast and spared Alexandar
- Fixed several automated dialogs repeating at incorrect times or too frequently
- Fixed being able to craft scrolls with important letters, destroying them in the process
- Fixed Sallow Man dialog. In certain cases, he would not give out the Capacitor
- Fixed Fane incorrectly being placed into a crime dialog after being dismissed
- Fixed the Doctor having incorrect stats after transforming
- Fixed being able to log in with more than 2 profiles when using controllers
- Fixed being able to flee from certain situations when the player is not supposed to
- Fixed being able to target corpses correctly when using a controller
- Fixed dialog not scrolling anymore after loading while in a dialog
- Fixed Avatar character not being assigned to player anymore after specific party death scenario
- Fixed alignment issue causing player characters to be neutral after being resurrected
- Fixed losing Black Rose status effect during certain story events
- Fixed dialog issue with trespassing in Fort Joy near certain Magisters
- Fixed Shackles of Pain effect after loading
- Fixed Throw Explosive Trap skill in Arena Mode
- Fixed barter trader exploit when using a controller
- Fixed not being able to disable certain add-ons after campaign creation
- Fixed various minor animation issues
- Fixed a dialog issue in when fleeing from the fight with Saheila
- Fixed Tarquin Skill Book selling issue
- Fixed several issues related to destroying Soul Jars
- Fixed target picking issues when near Noxious Voidwoken bodies
- Fixed an issue with Elemental Affinity not updating the Skillbar correctly in certain cases
- Fixed some cases when Blitz Attack and Backlash would ignore Ruptured Tendons
- Fixed several map markers
- Fixed being able to break the Kraken's skill "Fate of the Sworn" by spamming ESC as he is casting it
- Fixed having a summon time out in the Hall of Echoes resulting in the camera going to an incorrect location
- Fixed empty catacombs pipe puzzle in Arx

UI Fixes
- Improved tooltips for runes
- Minimap now shows the direction of pings from other players when they are out of range
- Fixed tooltips for surfaces not being displayed when using a controller
- Added extra feedback for controller mode when not being able to pick something up due to not having enough strength
- Fixed refresh issue of tooltips when players send items to each other
- Character Creation: players can now edit their name while navigating any tab
- Assigning points in Constitution in controller mode character screen should not increase Vitality until the point distribution is confirmed by exiting character screen
- Fixed Direct Connect option in controller mode
- Fixed being able to see target health bars when it is not your turn in controller mode
- Updated the Options menu
- Added UI fallback font for Chinese characters
- Added turn timer in Arena Mode when using a controller
- Fixed action bar getting stuck when skill bar is hidden by other interfaces
- Incompatible saves now have a version indicator on the load screen
- Fixed an issue in Arena Mode where one player would be unable to select heroes
- Fixed a blocking issue at the end of the game when you deny Ifan having his revenge

GM Mode
- Updated music tab. Added new music and fixed several playback issues
- Added support for multi-region levels in GM mode
- You can now drag items with or without snapping to terrain (by pressing the Caps Lock button)
- Fixed inconsistency when spawning and dragging an existing item
- Fix for characters sometimes not being assigned to anyone when a player disconnects from a GM session
- Fixed error 300 and error 302 issues and related crash when trying to load zones that had a global entity removed
- Fixed not being able to see custom stats tab when playing with controller
- Fixed a crash related to NPCs joining dialog
- Fixed a crash related to duplicate characters not being cleared correctly
- Fixed a crash when dragging certain items to inventory
- Fixed AI type panel and Alignment context menu not closing when GM changes character
- Fixed an issue causing the encounter panel to display characters in the wrong order if there is a global character
- GMs are now able to change the layout of add-ons for savegames (active sessions), as well as add new add-ons for already ongoing sessions
- Fixed player character being teleported incorrectly when GM takes item that player was sitting or lying on
- Users no longer lose Action Points when the GM manages their items during combat
- Fixed exported characters not having the correct skills memorized
- Fixed item use state being broken after GM has moved it to his inventory and back into the world
- Fixed peace mode after saving and loading
- Fixed cancel button in Level Templates search field
- Fixed swapping around items not being synced correctly to clients
- Fixed being able to load a pin with a deleted scene
- Fixed Character Sheet background after managing a Character
- Fixed incorrect tier of items being generated for creatures
- Fixed GM not being able to do a GM roll during combat when possessing a character
- Players can now load add-ons when loading a savegame

Modding
- Fixed an issue with downloading add-ons from the host when entering a multiplayer game
- Fixed a possible global entity duplication issue when downloading an add-on into an existing campaign
- New items in mods now get added to an existing savegame if the savegame already contained the mod and the mod is of a newer version than the version in the savegame
- Mods now get loaded after the lobby screen in order to avoid players having to download mods just to enter the lobby (for Campaign and Game Master)
(Full changelog)