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[Part 6 of 8] ---------------------------
Parkitect [In Dev] has probably changed
[FILE UPDATES] *
File removed: Windows installer, English (part 1 of 2)
*
File removed: Windows installer, English (part 2 of 2)
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File added: Patch Alpha 13 [Windows] ---
File size: 12.0 MB ---
Version: 11029 -> 11744
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File added: Patch Parkitect (32-bit installer) [Windows] ---
File size: 257.0 MB ---
Version: [empty]
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File added: Windows installer, English ---
File size: 258.0 MB ---
Version: Alpha 13
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File changed: Linux installer, English ---
File size *FROM* 274.0 MB *TO* 276.0 MB ---
Version *FROM* Alpha 12 (gog-12) *TO* Alpha 13 (gog-13) *
File changed: Mac OS X installer, English ---
File size *FROM* 275.0 MB *TO* 276.0 MB ---
Version *FROM* Alpha 12 *TO* Alpha 13 [CHANGELOG UPDATED] Patch 13 (04 May 2017)
- added Submarines ride
- added Calm River Ride
- added random events
- added brush tool for changing existing path types
- added guests stop and watch rides
- added bamboo path objects
- added terrain textures
- added closing shops
- added hold Alt to change terrain painting mode
- added hotkey for pipette tool ("P")
- added countdown timer for fulfilling scenario goals
- added objects can be marked as indestructible in scenario editor
- improved behaviour of water when terraforming near it
- improved performance when hiding scenery some more
- improved path dragging to better work on uneven terrain
- improved behaviour when quicksaving a new park
- improved how scenario goal rewards work
- improved balance of flat ride costs and capacities
- fixed issue with Inverted Double Swing seats
- fixed a case where Transformer was in wrong animation position after loading savegame
- fixed grasses showing across tunnels through vertical terrain cliffs
- fixed vandalism visualization not being applied properly to some objects
- fixed walls sometimes getting misplaced when building next to sloped terrain
- fixed a rare case where the camera would freak out when switching into top-down view ("M")
- fixed high wage costs when starting a new scenario
- fixed an error message when adjusting UI scale
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Full changelog)
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Project Highrise has probably changed
[FILE UPDATES] *
File removed: Patch 1.5.0.1 [Windows]
*
File changed: DLC: Las Vegas: Windows installer, English ---
Size has not changed (3.0 MB) ---
Version *FROM* 1.5.0.1 *TO* 1.5.1 [NO CHANGELOG] ---------------------------
Rad Rodgers: World One has probably changed
>>>
Companies changed
*FROM* Interceptor Entertainment / 3D Realms *TO* Interceptor Entertainment / THQ Nordic GmbH ---------------------------
Ruin of the Reckless has probably changed
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Compatibility changed
*FROM* [empty] *TO* Please note that the screenshake can be fully adjusted or disabled. [FILE UPDATES] *
File added: Patch 1.0.1B [Windows] ---
File size: 15.0 MB ---
Version: 11552 -> 11742
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File changed: Windows installer, English ---
Size has not changed (364.0 MB) ---
Version *FROM* 1.0.0M *TO* 1.0.1B [CHANGELOG ADDED] Update 1.0.1B (4 May 2017)
Major Additions
- Added ultraHD support! In either fullscreen or windowed, if your monitor is high enough resolution to support it, the various available resolutions will automatically scale 2,3,4, etc... times up until they are the maximum possible size for your monitor.
- Enabled players to use the 'keyboard confirm' OR space, OR enter to navigate game menus (previously was just 'enter')
- Poverty Chaos Card affects baby-mode starting money.
Balance Changes
- Nerfed Technician so that it doesn't spawn 'quite' so many awesome items all the time.
- 'Wizard' Chaos Card now starts the player with a mana-stone in addition to the normal equipment allotted.
- Dino slimes 'puddle attack' now moves 25% slower and makes a distinctive warning noise. Hopefully this cuts down on some of the unfair feeling deaths. (New Change)
Bug Fixes
- Remixed certain game sounds to be more balanced in terms of volume.
- Fixed an error that caused Dino Slimes to crash the game if they tried to eat a skill orb the player was currently absorbing.
- Fixed an error that caused spirit tether to get stuck on walls in certain situations...
- Fixed an error that allowed Dino Slimes to steal your weapon in situations where they should not have.
- Fixed an error that caused Dino Slimes to transform stolen weapons that had previously been uncursed by the player into other weapon types.
- Fixed an error which could cause a crash if the player drank 8 jackal potions and then got really high in the tower.
- Fixed an error that caused the player to appear to pass 'under' walls when taking the elevator up to the next floor.
- Fixed an error that, under rare circumstances, caused monsters to sometimes fail to spawn on certain floors.
- Probably a bunch of other tiny stuff i'm forgetting.
- (hopefully) fixed a crash that was caused when some users picked up the trap card inside the first boss room. (New Change)
- Reduced sound of Ace Blade in general (New Change)
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Full changelog)
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SUPERHOT has probably changed
[FILE UPDATES] *
File removed: Language Patch (gog-8) [Windows]
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File removed: Patch 1 (gog-2) [Linux]
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File removed: Patch 1 (gog-5) [Windows]
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File removed: Patch 2 (gog-3) [Linux]
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File removed: Patch 2 (gog-6) [Windows]
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File removed: Patch 3 (gog-4) [Linux]
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File removed: Patch 3 (gog-7) [Windows]
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File removed: Patch 4 (gog-5) [Linux]
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File removed: Patch 4 (gog-9) [Windows]
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File added: Patch 5 update (gog-7) [Linux] ---
File size: 97.0 MB ---
Version: gog-6 -> gog-7
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File added: Patch 5 update [Windows] ---
File size: 94.0 MB ---
Version: 11389 -> 11767
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File changed: Linux installer, English ---
Size has not changed (1.4 GB) ---
Version *FROM* Patch 5 *TO* Patch 5 update *
File changed: Mac OS X installer, English ---
Size has not changed (1.3 GB) ---
Version *FROM* Patch 5 *TO* gog-13 *
File changed: Windows installer, English (part 1 of 2) ---
Size has not changed (1.0 MB) ---
Version *FROM* Patch 5 *TO* Patch 5 update *
File changed: Windows installer, English (part 2 of 2) ---
Size has not changed (1.2 GB) ---
Version *FROM* Patch 5 *TO* Patch 5 update [CHANGELOG UPDATED] Patch 5 update (05 May 2017)
- fixed lightmap issue on some levels
- we found and fixed the issue with "trial version" displayed on screen
- pack of small fixes for better stability and optimization
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Full changelog)