MarkoH01: Just got update flags for
Thimbleweed Park and
Obduction.
No changelogs for either of them yet.
JudasIscariot: Obduction's changelog should already be showing. As for Thimblweed Park, I haven't received one sooo yeah..
Thank you :)
Ah, here it is:
Obduction Patch 1.5.2 (12 April 2017) Art
Hunrath
-Small tweaks for some objects that appeared incorrect in VR
-More fixes for the shovel bucket. Buckets of fun!
Maray
-Adjusted collision issues on the elevator
-Player can no longer stand on top of puzzle rotation pedestal
Kaptar
-Small tweaks for lighting in some areas
Misc
-Kaptar swing bridge should no longer allow you to fall or teleport off the end under some conditions
-Small tweaks to odd collision boundaries in Kaptar
- video near the start of Maray should play correctly again Some small fixes for CW's smaller videos not always playing in correct order
VR
-Teleport mode will now act correctly when moving through the Hunrath/Kaptar portals
-Teleport mode should allow you to properly move through the Soria hub doorway
-Player should no longer be able to teleport from scrapyard to the Kaptar sphere using teleport mode in Hunrath
-Player can no longer get caught on collision using teleport mode while riding the elevator in Kaptar
-Fixes for teleport mode arrow when moving through domes
-Fixes for UI scaling in Oculus rift
-Fix for an odd crash when using motion controllers
-video should play near ride in Maray correctly now
-Player should no longer be able to fall from Mayor's elevator in Hunrath
-Cleaned up some collision issues in and around CW's workshop
-Players should no longer be able to lean through the dome wall in Kaptar
-Generic tweaks and fixes for teleport mode
Localization
-Added final Dutch menu update for Oculus Touch and VIVE controllers