From MaGog's logs for 27 October (part 2 of 2):
NOTE! Possibly
CHANGED FILE
Rebel Galaxy, all_files,
Patch 1.04 (gog-4) [Windows], dl_ver:
gog-3 -> gog-4 ***TO***
1.03 (gog-3) -> 1.04 (gog-4) [Probably just a display change] NOTE! CHANGED
Divinity: Original Sin - Enhanced Edition, changelog (
http://www.an-ovel.com/downloads/chg/chg_1445516929.htm)
NOTE! ADD +++ Divinity: Original Sin - Enhanced Edition Main features
NOTE! ADD +++ Bring RPGs back to the living room with dynamic split-screen support for consoles. Enjoy side-by-side co-op play with friends, family, and demons summoned from other-worldly planes
NOTE! ADD +++ Tired of your mouse and keyboard? Get full controller support for one and two players on all major platforms (PC, Mac, Xbox One, PS4)
NOTE! ADD +++ Hear the world come alive with full AAA voice-overs for all characters
NOTE! ADD +++ Enjoy a bigger and better story, with new quests, locations, and characters with new dialogue.
NOTE! ADD +++ Discover new battle styles with Dual Wielding, Wands, and Grenades
NOTE! ADD +++ Try new game modes including Explorer Mode (for players who want to focus on story and/or are genre novices) and Honour Mode (for experienced tacticians ready to face brutal encounters, puzzles, and new monsters)
NOTE! ADD +++ New and improved user interface, graphics, animations, sounds, and visual effects
NOTE! ADD +++
NOTE! ADD +++ Controller:
NOTE! ADD +++ Full controller support for one and two players (allowing side-by-side play on all platforms)
NOTE! ADD +++ Dynamic split-screen support for side-by-side co-op play (all platforms)
NOTE! ADD +++ Sleek new UI for use with controller (all platforms)
NOTE! ADD +++
NOTE! ADD +++ Audio:
NOTE! ADD +++ Full AAA voice-overs for all characters (over 350,000 words)
NOTE! ADD +++ New sound effects and improvements made to existing effects
NOTE! ADD +++
NOTE! ADD +++ Design:
NOTE! ADD +++ Enhanced storyline with new quests and situations
NOTE! ADD +++ New areas, characters, dialogue, and quests
NOTE! ADD +++ Main quest revamped to include more characters, more events, and more adventure
NOTE! ADD +++ A new ending, with a reworked and expanded plot
NOTE! ADD +++ Existing quests updated and polished
NOTE! ADD +++ Storyline background expanded
NOTE! ADD +++ Companions now banter and argue with one another
NOTE! ADD +++ New styles of play: Dual Wielding, Wands, and Grenades
NOTE! ADD +++ Dual wield daggers, wands, and other one-handed weapons. Invest skill points in the new Dual Wielding ability to improve your proficiency.
NOTE! ADD +++ Hurl elemental, area of effect, status-setting, and damage-causing grenades. This comes with the new Bombardier ability, letting you spend skill points to improve your proficiency.
NOTE! ADD +++ Wands are brand new one-handed ranged weapons dealing elemental damage. They come pre-charged with an additional powerful skill that the player can invoke 1-4 times, depending on his or her Wand skill level. The skill also determines your attack range with wands (from barely-out-of-melee to bow-level).
NOTE! ADD +++ New game difficulty modes:
NOTE! ADD +++ Explorer mode. Formerly "Casual," Explorer players will face less-fierce enemies and enjoy a higher chance of knocking them dead, freeing up the player's time to discover, craft, sleuth, and travel outside of combat.
NOTE! ADD +++ Classic mode. Formerly called "Normal mode."
NOTE! ADD +++ Tactician mode. A brand new game setting that features smarter, stronger enemies to challenge combat-oriented players.
NOTE! ADD +++ Honour mode. All the challenge of Tactician mode, but in Honour mode you only have a single save and a single life (no resurrecting!) at your disposal. If your character goes down, it's game over.
NOTE! ADD +++ Tactician and Honour modes feature re-designed encounters and puzzles, including new mechanics, monsters, skills, and challenges. Enemy AI is more intelligent and designed to defend against past players' most commonly-used tactics.
NOTE! ADD +++ New traps have been added, making tactics, puzzles, and simply moving around in the world more challenging than ever.
NOTE! ADD +++ New skills and skill system
NOTE! ADD +++ New tiered skill system ('Novice', 'Adept', 'Master') allows you to learn devastating new abilities as you progress in your chosen school of magic
NOTE! ADD +++ 15+ new skills featuring custom animations and damage
NOTE! ADD +++ Improved AI and encounters
NOTE! ADD +++ Existing encounters have been improved and re-balanced to provide a more consistent experience throughout all zones
NOTE! ADD +++ Now includes upgraded AI to better counter the player’s tactics
NOTE! ADD +++ Updated system makes crafting more intuitive
NOTE! ADD +++ New creatures
NOTE! ADD +++ Elemental Wards, Enchanted Armours, Bolt-stricken Zombie, Arcane Vortex, Nether Jester, Poison Slug, Spitfire Totem, Void Crystal, Oilskin ExploSkeleton, Soul of Desperation, Angry Chest
NOTE! ADD +++ New cut scenes added and old cut scenes improved
NOTE! ADD +++
NOTE! ADD +++ Balancing and Gameplay:
NOTE! ADD +++ Skills have been rebalanced and redistributed into skill schools in more cohesive themes
NOTE! ADD +++ Balancing changes have made mid- and late-game combat more dynamic and engaging
NOTE! ADD +++ Existing abilities and talents have been rebalanced
NOTE! ADD +++ Weapon ability progression has been updated to differentiate play styles based on weapon types (e.g. the 'Two-handed weapons' theme now focuses on slow weapons that do monstrous damage with each strike, while 'Dual Wielding' is centered around unleashing a hail of rapid blows on your enemies)
NOTE! ADD +++ Vendors offer more variety and sell better loot
NOTE! ADD +++ Magical items are built up differently
NOTE! ADD +++ Items' use requirements have been revised
NOTE! ADD +++ Economy (gold value and rarity of all items) has been revised
NOTE! ADD +++ Treasure generation and traders have been overhauled to be less random and use a system that guarantees better variation in drops over time
NOTE! ADD +++ Weapons, armour, shields, potions, and statuses have been rebalanced
NOTE! ADD +++ Our top secret formulas that calculate hit chances, crit chances, damage, armour, blocking, and more have all been carefully revised and improved
NOTE! ADD +++ 'Saving throws' formula has been improved
NOTE! ADD +++ New items and item combos added for creating wands and grenades
NOTE! ADD +++
NOTE! ADD +++ Graphics:
NOTE! ADD +++ 360-degree camera, with improved art assets for viewing at all angles
NOTE! ADD +++ Reworked visuals for improved performance
NOTE! ADD +++ Textures were updated to improve performance
NOTE! ADD +++ DirectX 11 was added, which improves performance.
NOTE! ADD +++ Because of these changes, the game now only works on 64-bit Operating Systems
NOTE! ADD +++ New animations and effects
NOTE! ADD +++ New animations for new weapon types (wands and dual wielding)
NOTE! ADD +++ New effects and animations for new skills, but also enhanced existing skills
NOTE! ADD +++ New custom animations for all NPCs
NOTE! ADD +++ New animations for new creatures and destructibles