From MaGog's logs for 18 September (part 1 of 2):
NOTE!
CHANGED FILE
Age of Wonders 3, downloadables,
Original Game: Windows installer, English+French+German+Polish+Russian (
setup_age_of_wonders3_2.4.0.17.exe ***TO***
setup_age_of_wonders3_2.5.0.19.exe;
1565 (gog-17) ***TO***
1.700 (gog-19);
Wed, 10 Jun 2015 11:47:17 GMT ***TO***
Fri, 18 Sep 2015 13:27:15 GMT;
2,051,979,448 ***TO***
2,055,230,824)
NOTE!
REMOVED FILE
Age of Wonders 3, downloadables,
Original Game: Patch 1.565 (gog-17) (
patch_age_of_wonders3_2.4.0.17.exe;
1.549 (gog-15)+ -> 1.565 (gog-17);
Wed, 10 Jun 2015 11:41:02 GMT;
85,908,624)
NOTE!
ADDED FILE
Age of Wonders 3, downloadables,
Original Game: Patch 1.700 (gog-19) (
patch_age_of_wonders3_2.5.0.19.exe;
1.602 (gog-18) -> 1.700 (gog-19);
Fri, 18 Sep 2015 13:16:27 GMT;
57,427,080)
NOTE!
CHANGED FILE
Age of Wonders 3, downloadables,
DLC: Deluxe Edition Upgrade: Windows installer, English+French+German+Polish+Russian (
setup_aow3_dragons_throne_scenario_2.4.0.17.exe ***TO***
setup_aow3_dragons_throne_scenario_2.5.0.19.exe;
***TO***
1.700 (gog-19);
Wed, 10 Jun 2015 11:40:24 GMT ***TO***
Fri, 18 Sep 2015 13:16:38 GMT;
8,212,600 ***TO***
8,201,600)
NOTE! Probably
CHANGED FILE
Age of Wonders 3, all_files,
DLC: Elven Resurgence: Windows installer, English, dl_ver:
***TO***
1.700 (gog-19) (same for all other languages) NOTE! Probably
CHANGED FILE
Age of Wonders 3, all_files,
DLC: Eternal Lords: Windows installer, English, dl_ver:
1.602 (gog-18) ***TO***
1.700 (gog-19) (same for all other languages) NOTE! Probably
CHANGED FILE
Age of Wonders 3, all_files,
DLC: Golden Realms: Windows installer, English, dl_ver:
1.602 (gog-18) ***TO***
1.700 (gog-19) (same for all other languages) NOTE! CHANGED
Age of Wonders 3, changelog (
http://www.an-ovel.com/downloads/chg/chg_1207660893.htm)
NOTE! ADD +++ Patch 1.700 (18.09.2015)
NOTE! ADD +++ As well as a number of bug fixes and balance tweaks, the update makes modding tools available to our users so they can start shaping the game into what they want it to be! There are already many interesting the Age of Wonders users to check out.
NOTE! ADD +++
NOTE! ADD +++ Modding tools allow users to:
NOTE! ADD +++ Modify existing units, as well as create entirely new ones with new art.
NOTE! ADD +++ Change spells, skills, specializations .
NOTE! ADD +++ Create new recruitable heroes
NOTE! ADD +++ Create entire new races and classes
NOTE! ADD +++ Change the overal gameplay rules
NOTE! ADD +++ Use Mods in combination with new Campaigns and Multiplayer.
NOTE! ADD +++ Create entire new worlds, basically create a new game.
NOTE! ADD +++
NOTE! ADD +++ Bug fixes:
NOTE! ADD +++ Fixed a bug that prevented roaming independent monsters from attacking undefended cities.
NOTE! ADD +++ Fixed a bug in the Random Map Generator where the setting ‘Random Map Type’ would sometimes generate incorrect maps.
NOTE! ADD +++ Fixed a rare crash caused by independent heroes casting spells during city battles.
NOTE! ADD +++ Draconian Monster Hunter now has the correct damage upgrades when levelling up.
NOTE! ADD +++ Mounts of Unlife now also displays Inflict Noxious Vulnerability in the unit panel.
NOTE! ADD +++ Fixed Falling Clouds not affecting unit vision range.
NOTE! ADD +++ Fixed issue where cosmic happenings fired by the Box of Cataclysms would sometimes not apply to all players.
NOTE! ADD +++ Penguins are even more dire now.
NOTE! ADD +++ Vampire Spider no longer is dedicated to evil.
NOTE! ADD +++ Load time optimization for low specs machines.
NOTE! ADD +++ Fixed a rare issue where the AI would hang in tactical combat when trying to retreat heroes.
NOTE! ADD +++ Fixed a crash when a cosmic happening ended.
NOTE! ADD +++ 'Flaming Mace of Yakka’ is now called ‘Flaming Mace of Yaka’.
NOTE! ADD +++ Fixed an issue where a player would lose the game when their throne city was a Reef - - Dwelling far from land, and their leader returned from the void.
NOTE! ADD +++ Added failsafe code that detects a rare issue when a player loses both their leader and throne city without losing the game.
NOTE! ADD +++ Added PBEM Version Upgrade confirmation dialog. This is intended warn people of possible version conflicts in PBEM. E.g. if some people in a PBEM session forgot to switch out of a beta build before playing.
NOTE! ADD +++ Fixed an issue where an incorrect error message would be displayed for the spell currently being cast in the spell book.
NOTE! ADD +++ Fixed a translation issue that caused some Polish text to be displayed in the French version and vice versa.
NOTE! ADD +++ Fixed a bug where clicking ‘Yes’ on the duplicate color dialog during leader customization could cause the starting layer to be different from what the player had selected.
NOTE! ADD +++ Burial Ground now costs 100 gold (was 100 gold, 50 mana)
NOTE! ADD +++ Basilica now costs 100 gold, 50 mana (was 200 gold, 50 mana)
NOTE! ADD +++ Dwarf Economic 1 now gives cities with Stone Walls +10 production for Necromancer Players
NOTE! ADD +++ Corpus Furia now does 15 blight damage (was 10 physical)
NOTE! ADD +++ Domain of XXX spells will no longer appear in the spell book for Necromancers
NOTE! ADD +++ Essence Harvest no longer gives casting points for killing Ghouls
NOTE! ADD +++ Necromancer players will now almost always be offered a necromancer hero in the first round.
NOTE! ADD +++ Whispers Of The Dead now costs 15 mana per turn (was 10) and gives a small amount of knowledge for each unit the player kills in combat and each unit that dies in battles that the spell detects
NOTE! ADD +++ Phantasm Warriors now have resistance 8 (was 9)
NOTE! ADD +++ Fixed an issue where units with multiple copies of the same ability would sometimes be able to bypass the ability’s cooldown.
NOTE! ADD +++ Fixed high elf race governance upgrades having the wrong names
NOTE! ADD +++ When a debuff stacks on a target, the timers on other copies of the debuff will now be reset so all copies share the same timer.
NOTE! ADD +++ Necromancer players can no longer select the Creation specializations (almost none of the skills in the sphere were of any use to them)
NOTE! ADD +++ Fire Wyvern now has 52hp (was 44), does 7 fire damage (was 6)
NOTE! ADD +++ Frost Wyvern now has 52hp (was 44), does 7 frost damage (was 6)
NOTE! ADD +++ Bone Wyvern now has 52hp (was 44), does 7 blight damage (was 6)
NOTE! ADD +++ Gold Wyvern now has 54hp (was 46), does 7 spirit damage (was 6)
NOTE! ADD +++ Obsidian Wyvern now has 48hp (was 40), does 10 physical/3 blight damage (was 11 physical), has Inflict Weakened on gold (was Inflict Exhausting Fatigue)
NOTE! ADD +++ Fixed City Quake to have proper happiness and relation damage.
NOTE! ADD +++ Fixed an issue in the launcher that prevented some Mac users from accessing user content.
NOTE! ADD +++ Increased the maximum number of PBEM games from 5 to 10.
NOTE! ADD +++ Necro Frostling Prophet Economic Racial Governance now correctly gives 10 gold and mana instead of 5.
NOTE! ADD +++ Stables of Vigor bonuses cannot be applied on undead units anymore, nor can the upgrade be built in undead cities.
NOTE! ADD +++ Fixed Cragmire in the Caldera Games map so that you now can declare war on the city and its Dragon.
NOTE! ADD +++ Fixed root spears not reducing move points of units that didn’t have full move points
NOTE! ADD +++ Fixed an issue where units with Pass Wall and Floating could move through enemy units when those units were stood in open gates or on walls.
NOTE! ADD +++ Poison bolts, bane fire, and spirit rays are now available in the item forge
NOTE! ADD +++ Fixed an issue where using scripts to trigger a spell on a city would cause a crash
NOTE! ADD +++ AI no longer surrenders when it’s near a seal and beacon victory
NOTE! ADD +++ Savage Rage and Lion’s Courage can now enable the physical damage channel.
NOTE! ADD +++ Power Ritual can now enable both the physical and blight damage channels.
NOTE! ADD +++ Victory Rush now heals 12hp (was 6)
NOTE! ADD +++ Orc Priest now has Bane Fire (was Black Bolts) and Break Control
NOTE! ADD +++ Orc Razerbow now has War Cry
NOTE! ADD +++ Orc Apprentice now has Fairy Fire
NOTE! ADD +++ Orc Shaman now has Bane Fire (was Black Bolts) and War Cry
NOTE! ADD +++ Node Serpent now has 75hp (was 65)
NOTE! ADD +++ Fixed an issue that prevented players from saving mid turn in PBEM games
NOTE! ADD +++ Fixed a bug that meant certain units (like dire penguins) would ignore terrain penalties
NOTE! ADD +++ Fixed a bug that meant race happiness wasn’t always being applied to units (e.g. when the game started, or when the unit changes sides)
NOTE! ADD +++ Fixed some issues that allowed players to detect units who were concealed or behind the fog of war using builders/settlers
NOTE! ADD +++ Fixed an issue where losing mind control over a unit who was mind controlling a third unit wouldn’t cancel the control over the third unit
NOTE! ADD +++ Goblin Economic 5 now gives +1 production per swamp hex instead of +3 happiness
NOTE! ADD +++ Fixed an issue where clicking on an enemy stack which had concealed units meant the unit select buttons malfunctioned