WBGhiro: Hold your horses there for a second, friend. While I'm all for blaming SJW cunts for every problem they cause. This one might not be entirely their fault, and instead more of a mix between jap publisher's attitude towards PC gaming and DRM Free, and the possibility of there not being a fanbase large enough to support separate gog releases.
Not to mention gog's own failings as well, such as rejecting a CAVE shooter (
Mushihimesama) as "too niche". Or not being able to secure the already DRM Free Stein's gate before steam did.
I'm hoping gog will reach out to PQube and get some kind of relationship started, even if this particular game gets no release here, as they together with Xseed seem to be one of the few unbiased and consumer friendly porting/translating companies right now.
So what I'm saying is unless gog specifically states they don't want the weeb audience because of soggy knees (I mean this is the company that made 3 witcher games after all, I think some benefit of the doubt can be granted) let's not point fingers just yet.
Mushihimesama was deemed too niche? I didn't know GoG made a statement like that. What a shame. The game is on Steam, and here I was really hoping more shmups and Japanese games would come to GoG.
I really want to pick up Radiant Silvergun, Ikaruga, Mushihimesama, Death Smiles, DoDonPachi and after Grandia II and the Trails in the Sky 1 and 2 came out, I thought we might have a shot at Grandia 1 and III and the Lunar series.
Other than Radiant Silvergun I own the others on a bunch of different platforms, (PS1,. GameCube, PS2, Xbox 250), ot would be nice to just have them on one platform - and in English. I can;t understand the Kanji or Japanese in the shmups I imported
A shame GoG thinks games are too niche That may be true from a business perspective if they were starting from scratch, but many of these are already on PC and Direct-X PC based, and because games like 360 Mushihimesama were never released in the US many people don;t know about them.
I thought the whole point of a digital platform and store was so that smaller and niche games could reach an audience. Too bad a digital distribution platform dedicated entirely to gaming has decided high-quality games that have already been published are too niche.