Emob78: Hence the popularity of mobile games and the rise of generation casual. Cause and effect. Rinse and repeat.
LeonardoCornejo: It is horrible. The "mobile" market is full of crap and cashgrabs, yet it is lauded by everyone and used as an excuse to list groups not interested in video game sas "gamers" just because some soccermom plays 30 minutes of Candy Crush while she picks her child from school and a hipster spends time on a lowly match three game with little to no strategy during his philosophy classes waiting for them to be over and rush to the gender studies seminar. and all of them spend dollars to skip a level or two or get a quick powerup which removes all challenge to an already simple game
Those are not gamers, a gamer invests hours to complete a challenge, a gamer needs a real motive other than skipping challenge to pay in a free game. A gamer seeks an experience, not just a mind numbing activity to do when there is time to kill. Even when we play a game in the casual genre we try to get the best of the game, we concentrate on evaluating the challenge level, we see that game as a true food critic sees Lays potato chips.
Casual gamers, specially hipster casuals who want to alter the industry, are to gamers what yelpers are to food critics. A bunch of guys with little to no experience who think they are hip and trendy, some of which are pretentious idiots who feel they are superior to the average uninformed dude just because they write on a blog.
Part of it is due to the switch that took place about 20 years ago. Once gaming became as big as it did, it stopped being the hobby of a few tech nerds and social retards and became a billion dollar, global social experiment. The casual/mobile gaming stuff is nothing more than catnip for barely conscious service drones masquerading as living beings.
Look at the change in developers. 20-25 years ago, video game developers were stoners who smoked weed, listened to Slayer and barely graduate (or sometimes never went) to college. The were social outcasts and rebels. Now they're buttoned down middle class hipsters with neatly trimmed beards and a total lack of imagination or ingenuity. That same pattern also plays out in music and movies. Anywhere anything creative is being made, it is suffering from being in the wake of talented people who invented entire industries and then moved on to other things.
Mobile gaming, online only casual, dub step, boy bands, endless movie remakes. They are all basically the same thing. Poor, cheaply made vending machine products meant to replace older, valuable products that have long since been sold off or are otherwise unavailable for mass consumption.