Okay, so, maybe I'll do this post since I'm bored, there's no ongoing Mafia game to do anything with, I don't feel like reading or playing, etc etc etc
First of all, there's several versions of Minecraft, but mostly two spring to mind:
- Java Edition: Runs on Windows, Mac and Linux, obviously needs Java (it'll download its own runtimes and update them itself, or you can install Java yourself and maintain it), arguably the most mature version, filled to the brim with mods, has servers all around, etc. Also has the official launcher which needs to sign in at least once to a Mojang account that purchased the game before you can play offline (or get a cracked launcher to always play offline even if the main launcher breaks down). You can only play with other players of the Java Edition. I recommend buying this version over the other unless you want to play the game on anything but a PC, or your friend/kid plays on the Bedrock Edition instead.
- Bedrock Edition: Runs on practically everything else, including current generation of consoles (except Sony consoles) and mobile phones. Available on PC only through Windows 10, and yes, it has to be Windows 10, so you can't play it from a Windows 7 machine (but you can do that with Java Edition). Unlike the Java Edition, it's coded in C++, which makes the game a heck ton FASTER, but modding is not mature and is already turned into a market through which Microsoft profits. Also buggier than Java Edition and doesn't stay true to it most of the time, but for all intents and purposes the experience is near identical, just not 100% identical to Java Edition. No custom launchers so it won't play until it verifies you own the thing, must use Xbox services for multiplayer (even LAN, unlike Java Edition). Some versions have some features and some don't (PC and Android gets custom skin support but you will have to buy your skins on the Switch).
Either way, you get Minecraft. There are three modes to Minecraft (only two on Bedrock):
- Survival mode: You start from scratch and have to work your way up to anything useful, really. You'll need to have a shelter, permanent house, or enough defense to fend off the attacking monsters at night, and mine underground, craft things, farm stuff, etc. Most of the game is usually found out by online guides such as the Minecraft wiki, in the Bedrock Edition there is a help section that gives you some quick information on stuff, and in either version, crafting now has guides that gradually unlock new recipes as you find the necessary materials. You basically can't god-mode in Survival.
- Creative mode: You can god-mode in Creative however. You don't have to worry about health or hunger, or day and night. You can open up the inventory and grab ANY block you want to your hotbar and start building the sand castle you always wanted to build as a kid with infinite resources. To help you with that, double pressing the jump button enables your character to fly, you can fly up by holding jump or lower by holding the sneak button, and creative flying is made in a way that makes building large projects way too easy. There is nothing stopping you from say, building a mall, a train station, or even Paris if you're dedicated enough. This is basically the infinite LEGO mode of the game.
- Hardcore mode: Only available in Java Edition for some reason. It's exactly like Survival mode, but the game is locked to the Hard difficulty and if you die, THAT'S IT. Kiss the Hardcore world and whatever you did in it goodbye.
So let's say you decide to start a Survival mode world. This is unarguably the only part of the game in which you may need to look up guides to know what you're doing. Let's just say you can do WHATEVER YOU WANT. The game has an End, but when playing Minecraft the goal isn't to see the game's End, the goal is to do whatever pleases you and the game facilitates that. You can expand your home, you can explore new territory, you can search for those rare woodland mansions or ocean monuments, you can go find a badlands biome and strike gold, etc. But ahem, the only problem about survival worlds is that their start is usually a scripted affair that you need to do in order to actually grow and do the things you want.
When you start a survival world, first you MUST find a tree or two. Punch the wood out of the trees, and call your inventory, and put the wood block in any of the four crafting slots to get four wood planks, and then put each wood plank in each crafting grid slot (or consult the crafting guide) to build a crafting table. The crafting table is necessary for a LOT of things in MineCRAFT, all the good recipes must be done with it as it's the only block to provide the 3x3 crafting grid instead of your character's 2x2 grid, so you'll need it. Craft sticks by putting a wood plank over the other in any crafting grid, and then consult the crafting guides for a wooden pickaxe. If you see any coal anywhere around you (coal is basically a block of stone with black marks on it), go mine them with your pickaxe to get coal, which you can craft torches with, otherwise just dig into the ground and randomly mine through the stone to find a cache of coal. Also mine stone so you can build stone tools and a furnace. During that time, either cut down more trees (build an axe to speed things up) or mine stone, and use what you grabbed to make a makeshift shelter, light up both inside and outside with torches, build a door so you can enter and exit the shelter, and hide there during the night. You will hear noises of various monsters, calculated footsteps, etc. These monsters are obviously out to kill you. Zombies excel in bum rushing you in groups (and will attempt to break down your doors on Hard difficulty if they know you're hiding in the shelter), skeletons are great with bows and arrows, spiders have agility on their side, do not EVER look at endermen (tall, black creatures) without at least diamond armor on you, never get near witches without potions...and also avoid that wacky green creature. That wacky green creature, the creeper, is a literal walking bomb that will explode in your face if you let it. Or explode behind you, that's even worse. Thus, it is imperative to always listen to your surroundings in the game, as you can hear footsteps approaching you and react accordingly. When the night ends, the skeletons and zombies burn up and the spiders stop caring about you, so you still have to worry about the creepers, at least until they despawn, which they inevitably will.
If you're lucky, you built your house in such a way that you can spend the first night mining, hopefully you come out with iron ore that you then smelt in the furnace for iron ingots, building the even better iron tools and reliable (for the time being) iron armor. But anyway, that was about it for the semi scripted Day 1. You are free to break off the norm and even encouraged to, but be ready for any rocky beginnings as a result.
When you start a creative world...well, that's up for your imagination. Do note you can also use creative mode worlds as tests for things you would love to try in survival without dying or ending up with a horrible result. Using commands, you can switch from creative to survival and back to creative. You can also control various little things about the game. You can prevent time from ever advancing, for example.
And this post isn't even everything there is in Minecraft, summarized. The vanilla game is just that huge, and you can make it even bigger with mods if you wish.
Post edited July 05, 2019 by PookaMustard