Posted June 23, 2015
If we actually take the emotional approach out of that last post, however...
GioVio123: it needs more than 5 fucking million to make this game, specially since it was made on a powerhouse kind of console with one of the most cinematic visual design you could have ever experienced through your eye holes. Of course 5 million doesn't make a AAA game. But 50 million is what a game costs when the company structures are bloated and quite a few useless executive people are earning overblown salaries. This is not how a new indie studio with a handful of people works. This is how Sony works.
GioVio123: (BROKEN AGE TOOK TWO MILLION, of course Tim would have stolen more for development but you get the point, Tim Schafer hasn't stolen anything from anyone.
GioVio123: The money was actually stated by the team as it was so that their game could gather interest AROUND PUBLISHERS They had Sony before the Kickstarter went live, so the search for even more publishers was of no necessity whatsoever. :(
GioVio123: THEY NEED this money so that they can get companies interested in them and afford for further development on this SO THAT WE ACTUALLY GET IT That is unfortunately the SUBJECTIVE or HYPE version of the argument. Sony wanted to take a look at what interest Shenmue generated, and asked potential customers to pay upfront. That's why there's a Kickstarter. The financing from Sony is all secured, and was from minute one.
Do you know why Kickstarter devs seldom offer console versions as backer rewards? Because, opposed to Steam or GOG, they'd have to buy these games for their backers from the console publisher, unit for unit, 70% of retail price IIRC.
Even RTG couldn't offer PS4 versions of Dreamfall Chapters to backers, the temp console exclusivity PS4 deal with Sony notwithstanding: "Prohibitively expensive". Sony'd see their revenue endangered, so it's not happening. No bulk prices for console keys... and no keys for free like on PC.
The Shenmue 3 Kickstarter can only offer those PS4 versions because it essentially is Sony's campaign.
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Do you know why Kickstarter devs seldom offer console versions as backer rewards? Because, opposed to Steam or GOG, they'd have to buy these games for their backers from the console publisher, unit for unit, 70% of retail price IIRC.
Even RTG couldn't offer PS4 versions of Dreamfall Chapters to backers, the temp console exclusivity PS4 deal with Sony notwithstanding: "Prohibitively expensive". Sony'd see their revenue endangered, so it's not happening. No bulk prices for console keys... and no keys for free like on PC.
The Shenmue 3 Kickstarter can only offer those PS4 versions because it essentially is Sony's campaign.
Post edited June 23, 2015 by Vainamoinen