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Make your collection even more legendary.

The GWENT Starter Pack is now available on GOG.com.
This is a limited, one-time only offer and a great way to reinforce your card collection with additional units, spells, and heroes, including a guaranteed Legendary card! Whether you’re new to The Witcher Card Game or a seasoned player, you’ll get a total of 51 cards of various rarity, plus crafting resources for creating premium animated versions of cards.

Once you purchase the GWENT Starter Pack, the items included in it will automatically be added to your account and become available the next time you log in to GWENT.
Post edited August 29, 2017 by litek
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BKGaming: That's like saying thumbs and fingers are not the same thing. All thumbs are fingers but not all fingers are thumbs. But believe what you want the industry is clear about this.
Again with the bullshit, where is the consensus around there? That article was the first reference I've ever encountered where an industry journalist said TW3 free DLC was a microtransaction.
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BKGaming: That's like saying thumbs and fingers are not the same thing. All thumbs are fingers but not all fingers are thumbs. But believe what you want the industry is clear about this.
I'm done with you. You clearly don't understand (or want to understand) shit and are being willfully obstinate about pretty well-known definitions about things industry-wide while clinging to faulty articles and whatnot. You're trying to redefine things to suit your needs.

DLC and microtransactions are different. Period. Price has nothing to do with it.

Microtransactions cannot exist without DRM, unquestionably. As has been pointed out by a few others in the thread. Without DRM, there'd be no mictotransactions, because otherwise anyone would just use the features that are money-locked.

This is the last post you'll get for me. Congratulations, your self-defeating worldviews that make the games industry and its customers as a whole are winning. Go you! Score one for the "little" huge hurting corporations!

I'm done with you nitwits trying to redefine things and confuse people through it.
Post edited August 31, 2017 by mqstout
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mqstout: [...]
. Microtransactions (which is a misnomer -- they need not be a small dollar amount)
[...]
Why does it have to be about monies? Micro is correct use here, as it refers to the content, not the price.

(transaction of micro content)
Post edited August 31, 2017 by amok
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vulchor: Fair enough, I read really quickly because most of it was rubbish.

Anyway, as I stated earlier, Microtransactions are an economic model. Just read the wiki for the word https://en.wikipedia.org/wiki/Microtransaction

DLC isn't mentioned once there because that's part of a different economic model, and giving away free DLC isn't an economic model at all, its part of a selling strategy to develop good will with consumers, something that is disappearing now because of GWENT.
Wiki isn't the best reference, if this was a term paper your professor would throw it out... but I will indulge you using your source. ;)

Items and features available by microtransaction can range from cosmetic (such as decorative character attire) to functional (such as weapons and items). Some games allow players to purchase items that can be acquired through normal means, but some games include items that can only be obtained through microtransaction. Some developers[1][2] ensure that only cosmetic items are available this way to keep gameplay fair.
Are cosmetic items and weapons, etc not DLC in your book? Trying to separate between the two is impossible because microtransactions can also be DLC, and DLC can be a microtransaction.

I would think logging into GOG, clicking purchase (even if free you are purchasing it) and downloading it is normal means...
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mqstout: I'm done with you. You clearly don't understand (or want to understand) shit and are being willfully obstinate about pretty well-known definitions about things industry-wide while clinging to faulty articles and whatnot. You're trying to redefine things to suit your needs.

DLC and microtransactions are different. Period. Price has nothing to do with it.

Microtransactions cannot exist without DRM, unquestionably. As has been pointed out by a few others in the thread. Without DRM, there'd be no mictotransactions, because otherwise anyone would just use the features that are money-locked.

This is the last post you'll get for me. Congratulations, your self-defeating worldviews that make the games industry and its customers as a whole are winning. Go you! Score one for the "little" huge hurting corporations!
As I said believe what you want... pretty much all publicly available information disagrees with you. I can't make you believe something if you don't want to believe.

I'm just pointing out the information that is widely available.
Post edited August 31, 2017 by user deleted
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Skargoth: Are you being willfully ignorant? The platform itself is inherently DRM as it manages the distribution of the games. It's obviously acceptable because there is no other way for them to run the store. It is understandable that a multiplayer game requires an account to play. The problematic kind of microtransactions are those that do not actually provide game content. In Gwent's case this would be card packs, but there are numerous other examples like time/pay gates. in-game curency, consumables, boosters, etc. This is not something that can be provided DRM-free as I could just achieve the same effect by using a third-party program. Adding DRM for the sake of multiplayer is okay. Adding DRM for microtransactions is not okay. It is unfortunate that GOG refuses to make a statement about this.
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BKGaming: Are you like being obtuse on purpose? The point was simply there are many forms of microtransactions, and not all of them clearly fall under DRM.

I never said microtranctions are a good thing or that ones that don't provide content aren't problamatic. Simply that this claim: Microtransactions cannot exist without DRM.

Is 100% false.
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vulchor: I think you're confusing micro-transactions with small bits of DLC. They are not the same. Microtransactions involve spending money in order to advance your progress in-game. Go watch the video of the CEO of EA talking about it earlier in this thread. It really is the worst of the worst because of how purposefully exploatitive it is.
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BKGaming: Again please educate yourself on the difference... here is a good article on it .
Can you name a game that has microtransactions, but no DRM? And how many of the games that have microtransactions also support modding?
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richlind33: Can you name a game that has microtransactions, but no DRM? And how many of the games that have microtransactions also support modding?
Particle Fleet, yes on all accounts
https://youtu.be/ATNd4qbNTf8

Good Old Times
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richlind33: Can you name a game that has microtransactions, but no DRM? And how many of the games that have microtransactions also support modding?
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amok: Particle Fleet, yes on all accounts
I'm not seeing any mention of microtransactions?
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BKGaming: I very much doubt that will change how the approach Cyberpunk...
Yep. Gwent isn't even listed as in development.
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skeletonbow: The installed fully updated Gwent game declares itself to be a beta for what it's worth.
You can't expect consistency from GOG. ;P
low rated
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richlind33: Can you name a game that has microtransactions, but no DRM? And how many of the games that have microtransactions also support modding?
If you are following along with our little debate here I have already shown how GOG already sells games with microtransactions with references to why that is.

I would assume you would think a weapon pack or something similar offered on GOG doesn't make the game any less DRM free.

That's not to say there aren't bad ways to do microtransactions mind you, just that you don't always need DRM to have them.
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vulchor: Anyway, as I stated earlier, Microtransactions are an economic model. Just read the wiki for the word https://en.wikipedia.org/wiki/Microtransaction
Well the definition in the wiki is extremely broad:

Microtransaction is a business model where users can purchase virtual goods via micropayments.

Basically all DLCs selling skins / items / cheats (like the Trails of Cold Steel one) match said definition.

Even the micro-payment doesn't really mean anything given that you can have DLCs that only costs 1$ while you can have micro-transactions that cost 100$ or more.

IMHO there is not really a "real" definition or a clear frontier between DLCs and micro-transaction, ( when you pay 2$ for a character skin is it a micro transaction or a DLCs ?, when a game allows you to pay 5$ for cheats is it a DLC or a micro-transaction ? ) it's more subjective terms than anything.

The same way that there is not really a clear one between story DLCs and expansion packs. Is a downloadable expansion pack a DLC by default ? you have some peoples saying yes, others saying that is it's only two hours long then it's a DLC but it it's twenty hours long then it's an expansion pack, etc...
Post edited August 31, 2017 by Gersen
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richlind33: Can you name a game that has microtransactions, but no DRM? And how many of the games that have microtransactions also support modding?
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BKGaming: If you are following along with our little debate here I have already shown how GOG already sells games with microtransactions with references to why that is.

I would assume you would think a weapon pack or something similar offered on GOG doesn't make the game any less DRM free.

That's not to say there aren't bad ways to do microtransactions mind you, just that you don't always need DRM to have them.
What exactly is a weapon pack?
.
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vulchor: Anyway, as I stated earlier, Microtransactions are an economic model. Just read the wiki for the word https://en.wikipedia.org/wiki/Microtransaction
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Gersen: Well the definition in the wiki is extremely broad:

Microtransaction is a business model where users can purchase virtual goods via micropayments.

Basically all DLCs selling skins / items / cheats (like the Trails of Cold Steel one) match said definition.

Even the micro-payment doesn't really mean anything given that you can have DLCs that only costs 1$ while you can have micro-transactions that cost 100$ or more.

IMHO there is not really a "real" definition or a clear frontier between DLCs and micro-transaction, ( when you pay 2$ for a character skin is it a micro transaction or a DLCs ?, when a game allows you to pay 5$ for cheats is it a DLC or a micro-transaction ? ) it's more subjective terms than anything.

The same way that there is not really a clear one between story DLCs and expansion packs. Is a downloadable expansion pack a DLC by default ? you have some peoples saying yes, others saying that is it's only two hours long then it's a DLC but it it's twenty hours long then it's an expansion pack, etc...
So microtransactions are a particular type of DLC.
Post edited August 31, 2017 by richlind33
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amok: Particle Fleet, yes on all accounts
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richlind33: I'm not seeing any mention of microtransactions?
the corporate bonus thingy
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richlind33: What exactly is a weapon pack?
If serious, for instance in a first person shooter, it is a small pack of weapons that are added to the game with purchase that are separate from the main game. These can sometimes be obtained in game, or in the case of GOG added to your account with an installer.

They are simply extra optional content.
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richlind33: What exactly is a weapon pack?
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BKGaming: If serious, for instance in a first person shooter, it is a small pack of weapons that are added to the game with purchase that are separate from the main game. These can sometimes be obtained in game, or in the case of GOG added to your account with an installer.

They are simply extra optional content.
OK, that sounds like basic DLC, whereas microtransactions tend to be single items.