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Test your resolve and management skills in a real-time strategy game in which you play the role of a global organization that has to deal with a global pandemic. Issue decrees, manage resources and construct buildings while works on the vaccine take place. COVID: The Outbreak from Jujubee S.A. is now available DRM-free on GOG.COM with a 10% discount lasting until 15th June, 1 PM UTC.

Note from the developer and publisher: 20% of all net sales from the game throughout May and June will be donated to the Coalition for Epidemic Preparedness Innovations (CEPI) and other charitable foundations supporting the fight against the consequences of the coronavirus pandemic.
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TheMonkofDestiny: That's the knee-jerk reaction. And it would be the most solid one to rely on if this game's entire mantra from the jump was to treat something as serious as the current event as little more than a mockery. Of the few people who have mentioned playing it for any amount of time, the impressions they've given don't suggest that was the intent.
It's still likely a cash grab....the title and it's release period(during the pandemic)...imo it's more than coincidence.
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Arundir: If you want to play a game where you play the virus and not the saviors like in the Pandemic game, play Plague Inc.

This is just tasteless and trying to make a buck on current world issues. Even more despicable because they try to pitch it with a "good" cause.
Help me understand this, a game that allows you to create a pandemic and wipe out humanity is okay, but a game where you're supposed to try and mitigate it is not?
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Arundir: If you want to play a game where you play the virus and not the saviors like in the Pandemic game, play Plague Inc.

This is just tasteless and trying to make a buck on current world issues. Even more despicable because they try to pitch it with a "good" cause.
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Dean478: Help me understand this, a game that allows you to create a pandemic and wipe out humanity is okay, but a game where you're supposed to try and mitigate it is not?
There is a difference, Plague Inc was created in 2012. While I do not debate your point that it is a macabre topic, I think there is difference between making a game with a mechanic and vision in mind(which was obviously inspired by the Pandemic board game) and making a game to bank upon a current crisis. Which is in my opinion quite obvious here, especially with virtue signaling the good cause if you buy the game.
Post edited May 30, 2020 by Arundir
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GameRager: It's still likely a cash grab....the title and it's release period(during the pandemic)...imo it's more than coincidence.
Plenty of things have had similar titles, often with the intention to raise awareness and under motivation of charity. To call it more than coincidence is like saying any AIDS benefit, MDMA telethon or cancer marathon was opportunistic.

So far it's a lot of outrage and accusation - if it turns out that the developer did all this just to seize the opportunity, I'll be chomping down on my own foot for even daring to believe otherwise.
Are the game developpers Chinese?

Edit: Without jokes tho, Its just a game
Post edited May 30, 2020 by toupz111
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Dean478: Help me understand this, a game that allows you to create a pandemic and wipe out humanity is okay, but a game where you're supposed to try and mitigate it is not?
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Arundir: There is a difference, Plague Inc was created in 2012. While I do not debate your point that it is a macabre topic, I think there is difference between making a game with a mechanic and vision in mind(which was obviously inspired by the Pandemic board game) and making a game to bank upon a current crisis. Which is in my opinion quite obvious here, especially with virtue signaling the good cause if you buy the game.
But even in 2012 we had thousands dying from outbreaks of specific diseases around the world, bird flu and ebola had some notable outbreaks. Not pandemics of course, but still emergencies. It seems the key factors here are publication and and an arbitrarily determined time factor.

Should Plague cease all advertising for the duration of the pandemic?
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Arundir: There is a difference, Plague Inc was created in 2012. While I do not debate your point that it is a macabre topic, I think there is difference between making a game with a mechanic and vision in mind(which was obviously inspired by the Pandemic board game) and making a game to bank upon a current crisis. Which is in my opinion quite obvious here, especially with virtue signaling the good cause if you buy the game.
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Dean478: But even in 2012 we had thousands dying from outbreaks of specific diseases around the world, bird flu and ebola had some notable outbreaks. Not pandemics of course, but still emergencies. It seems the key factors here are publication and and an arbitrarily determined time factor.

Should Plague cease all advertising for the duration of the pandemic?
A lot of people die because of viruses every year, yes. As I said, I do not debate your point of the macabre topic, but I've not seen a Ebola or Flu simulation game , although I am sure some nutjob made a game about that..

A lot of people die of guns to, is every fps shooter a despicable game? Do you want a Minneapolis choking simulator or save the guy shootout simulator? With 20 % of the proceedings going to some charity? I think you get my point.

Abstraction is the difference, otherwise you could bag 80% of all computer games.
Post edited May 30, 2020 by Arundir
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Dean478: But even in 2012 we had thousands dying from outbreaks of specific diseases around the world, bird flu and ebola had some notable outbreaks. Not pandemics of course, but still emergencies. It seems the key factors here are publication and and an arbitrarily determined time factor.

Should Plague cease all advertising for the duration of the pandemic?
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Arundir: A lot of people die because of viruses every year, yes. As I said, I do not debate your point of the macabre topic, but I've not seen a Ebola or Flu simulation game , although I am sure some nutjob made a game about that..

A lot of people die of guns to, is every fps shooter a despicable game? Do you want a Minneapolis choking simulator or save the guy shootout simulator? With 20 % of the proceedings going to some charity? I think you get my
Well I don't let myself get offended by such things, so I'd judge those examples on their merits. But they are so specific I wonder if they'd offer any meaningful gameplay, immersion, experience or even value for money quite honestly...

Edit: But those aren't exactly applicable. The aim of this game is to combat the disease, be the protagonist. Your examples assume you're in the role of the antagonist.

There are a lot of games that don't use such specific or explicit titles, but it's obvious what issue, contemporary or otherwise, that they are capitalising, referring, or otherwise replicating. We've got conflicts still ongoing in parts of the world and games like Close Combat and Command (which isn't on GOG), that are based on them for people's amusement. Why don't they face the same scrutiny? Is it because of the abstraction? Some are a little less obvious than others.

This abstraction goes back to "calling a spade a spade". We must use 'gentle' or 'correct' words to describe harsh things. Isn't that just a form of censorship? If this game was just "Outbreak" instead of "Covid Outbreak" and featured any other novel disease it'd be okay?
Post edited May 30, 2020 by Dean478
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TheMonkofDestiny: Plenty of things have had similar titles, often with the intention to raise awareness and under motivation of charity. To call it more than coincidence is like saying any AIDS benefit, MDMA telethon or cancer marathon was opportunistic.
Somewhat poor comparison, imo...in those cases most of the money goes(afaik) to said charities, and for the length of the event, not just for a short period like with this donation period for this game.

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TheMonkofDestiny: So far it's a lot of outrage and accusation - if it turns out that the developer did all this just to seize the opportunity, I'll be chomping down on my own foot for even daring to believe otherwise.
Fair enough.

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Dean478: The aim of this game is to combat the disease, be the protagonist. Your examples assume you're in the role of the antagonist.
That's not the point some are making here.....it's the likely cash grab by the devs(with the specific name likely meant to garner attention and buzz, the likely appeal to emotion charity donation period, etc) that is one of the biggest points of contention for some of us.

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Dean478: If this game was just "Outbreak" instead of "Covid Outbreak" and featured any other novel disease it'd be okay?
Maybe, maybe not...it depends on other factors as well.
Post edited May 30, 2020 by GameRager
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Arundir: A lot of people die because of viruses every year, yes. As I said, I do not debate your point of the macabre topic, but I've not seen a Ebola or Flu simulation game , although I am sure some nutjob made a game about that..

A lot of people die of guns to, is every fps shooter a despicable game? Do you want a Minneapolis choking simulator or save the guy shootout simulator? With 20 % of the proceedings going to some charity? I think you get my
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Dean478: Well I don't let myself get offended by such things, so I'd judge those examples on their merits. But they are so specific I wonder if they'd offer any meaningful gameplay, immersion, experience or even value for money quite honestly...

There are a lot of games that don't use such specific or explicit titles, but it's obvious what issue, contemporary or otherwise, that they are capitalising, referring, or otherwise replicating. We've got conflicts still ongoing in parts of the world and games like Close Combat and Command (which isn't on GOG), that are based on them for people's amusement. Why don't they face the same scrutiny? Is it because of the abstraction? Some are a little less obvious than others.

This abstraction goes back to "calling a spade a spade". We must use 'gentle' or 'correct' words to describe harsh things. Isn't that just a form of censorship? If this game was just "Outbreak" instead of "Covid Outbreak" and featured any other novel disease it'd be okay?
It is called decency, not making a buck on the suffering of others. I know that you can tear it down with arguments in a blink of an eye. Naomi Campbell's Shock Doctrine is quite an eye opener, I can recommend it.
Post edited May 30, 2020 by Arundir
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GameRager: That's not the point some are making here.....it's the likely cash grab by the devs(with the specific name likely meant to garner attention and buzz, the likely appeal to emotion charity donation period, etc) that is one of the biggest points of contention for some of us.
Fair enough. Once there are some reviews from verified purchasers it'll be easier to measure that. And don't get me wrong, if I was to try it for myself right now and find it to be a terrible game, both objectively and subjectively, my attitude towards it would be a little more polarised...

Edit:

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Arundir: It is called decency. I know that you can tear it down with arguments in a blink of an eye, but be aware that you will also tear down a big part of what we call being civilized and I also assure you, you do not want that.
Well, maybe this is the limit of my ever understanding. I don't see how the passage of time or calling a rose by any other name makes something more or less decent...

Anyway, on to something else.
Post edited May 30, 2020 by Dean478
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toxicTom: I kind of think the release of this game is kind of a social experiment...

I'm on the fence myself... it seems rushed, and inappropiate. On the other hand I see games as art, and art can of course comment, play with, reflect on contemporary events.

What I do think is - the game should have been released for free - with a "pay/donate what you want" attached that has a fair split between the devs and some really independent health organization, or maybe the WHO to make it more independent from big $$$.

Maybe the should have gone more metaphor - not use the COVID name (which should be SARS-COV2 anyway, since COVID is not the infection, but the resulting lung disease). They could have called it "the pandemic", or something else. Maybe have it take place on an alien planet with alien life forms. The educational effect would be the same.

Lastly the game claims "the game provides the players with information on how to behave in the event of an epidemic, what actions to take, and how to protect themselves and their loved ones in the most effective way. The game is based on the data published by WHO and on the information acquired from experts and consultants."
The problem with that is that none of this is set in stone. Experts (I mean real experts, not YT- "experts") are still very much in disagreement about which measures were/are effective. The "truth" changes daily. Mouth protection is everything between useless or the ultimate salvation, depending on who you ask. Opening schools and businesses is fine or doom. Certain medications are the salvation or pure poison. A rushed, barely tested vaccine will save us all, or kill us all. Those are all standpoint from people with serious medical and scientific degrees, some even with Nobel prize fames.
And now a game that tries to educate "right behaviour"? Will it get daily updates?

I do think the devs and GOG mean well, so please cut down on the hate.But I'd rather have Plague Inc. finally on GOG, and I think it'd be more educational on how pandemics work.
+1

This is why I downvoted the game on the store page, without owning or playing it. Feel free to slate me for that, or take down my "review" - it really doesn't bother me at all.

God knows there is enough misinformation about the current pandemic, from adverts, media and political leaders. How are the developers going to ensure that the information "the game provides players" is the right information to follow? It looks like we are in this for the long haul, so I would guess that they are going to have to be very careful about the information they give players to follow, not just in the present, but in months and years to come. Advice from even the most reliable of sources appears to change regularly at the moment.

Without sounding histrionic, in the health and medical world, it is not enough to give information that is correct and legitimate - health professionals can also face litigation for what they 'don't' say or do. I'm not suggesting that this applies to the highbrow world of games development/publishing, but for me it is still an important factor to consider.

If just one person becomes ill because of something that is said or not said in the "information" provided to players in this game, then that could turn out to be tragic.

Sorry, GOG - I think this was a bad call, and I'm really sad to see you going down the route of other platforms.
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It's just a game. It's not going to change anything or rewrite history. I will be picked it up for sure.
On gog as well?
Oh man...these developers sure make a huge fuss about it, doesn´t they.
I mean, don´t get me wrong; I like it when developers take their product seriously and try to spread it.
I absolutely dislike the topic they´re aiming for....especially at the current situation, this feels more like an effort to grab some cash based on real-life events than a serious game development.

Covid-19/Corona Virus, to me, is just something that is a threat to me and needs to be gone as fast as possible with influencing my life as little as possible.
As an artist myself I would dare to let something like this influence my artistic products.
And it´s absolutely tearbreaking how otherwise amazing artists all around the world (not only here, but in several art-communities as well) get inspired by these events and try to do "corona-art" instead of creating something REALLY inspiring.
Please just make great and creative games and not these kind of cash-grabs.....I hope that this one is the only one to come out in such a spreaded manner.
Good,good let the butthurt flow through those in this thread.
Maybe if you got this worked up how the actual crisis is being handled or abused, we would be in a better position

Sending sick old people into care homes which then infect healthy old people
Internet censorship
Supermarkets and suppliers that have a grip on food but still haven't managed to ramp up home deliveries.
Incompetent or deceptive health systems blaming the
Incompetent or deceptive state crisis management and their
Rubbish response beyond sit in your houses for a month or two and
don't bother with a mask oh wait now bother with a mask if you can find one and
despite taxpayer funded education they haven't put out information of any real substance for this crisis and surrounding needs.

Does this game model any of those factors?

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revo_emag: Sad. What's next "SIMRiot: Minneapolis, MN Edition"?
You're already covered with this game.
https://www.gog.com/forum/general/release_tonight_we_riot_3bbb2/page1

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iscagog: Without sounding histrionic, in the health and medical world, it is not enough to give information that is correct and legitimate - health professionals can also face litigation for what they 'don't' say or do.
Mid Staffs scandal says otherwise.
Post edited May 30, 2020 by Spectre