lazydog: Curious.
How do games, the majority of which are 32 bit applications, require anything like 16GB?
toxicTom: What Mr Mumbles said. A lot of games nowadays are actually 64 Bit native. Also I always assume that getting a PC means not just gaming but also working with it - otherwise you could just get a console. And working with digital photographs or editing your full-HD or even 4K home videos will require lots of RAM, unless you want it painfully slow.
Also background processes, browser windows etc. can take up a lot of space too. Right now I'm using about 5.5 GB, meaning if I had 8 GB total, there would be only 2.5 left until the OS starts swapping. That's easily consumed even by a 32 Bit game.
Themken: The soon to be released
Kingdom Come Deliverance wants 12GB RAM,
Tangledeep only 2GB but is in spite of that 64bit only,
Hellmut: The Badass From Hell wants 8GB RAM and
Sherlock Holmes: The Devil's Daughter also wants 8GB. I just went through the latest releases/upcoming excluding DLCs.
toxicTom: Thanks for gathering that info :-)
thanks for the answers, Themken, Toxic Tom but I remain unconvinced.
Those games you mention look as though they will play on w10 64 bit (recommended), but the specs also mention minimum system requirements of w7 and w8, and 64 bit is not specified against those systems.
Whilst I am not certain, I strongly suspect that there would not be a separate 32 and 64 bit game executable released for these titles, as these would be massively different beasts.
Rather, I would believe that the games you mention are only 32bit execs capable of running on 64 bit OS's.