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I loved this game. It was a really good RTT game with a lot of difficulty when experienced units got killed. I am glad to not be the only one who misses this game.
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snowkatt: at a guess id say bungie just doesnt give a fuck anymore
I believe 2K owns Myth and Oni, Bungie doesn't really have a dog in the matter nowadays. Both excellent games, I have Myth 2 and 3, and Oni. Need to pick up the first game at some point, I got 2 and 3 because I watched an LP of the first one.

Myth is fucking fantastic. 3 is pretty solid, even if it's not made by Bungie, it is however brutally hard. Like, way harder than the first two. Oni is a pretty good beat-em-up/GitS rip-off. The Anniversary Edition mod is pretty cool.

Edit: rampancy made my main point already and I missed it. Still though.
Post edited August 18, 2016 by doccarnby
irrelevant really if bungie still owns the series or if take 2 owns it
the series is dead and nobody in charge cares anymore
2k even gave modders access tot he source code which pretty much seems to say: here you figure it out your self
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snowkatt: irrelevant really if bungie still owns the series or if take 2 owns it
the series is dead and nobody in charge cares anymore
Well, actually it is relevant in the sense that we know who to bug (Twitter/Facebook/Email/Forums/etc.) to get the Myth series rerelased, and that we know exactly who is responsible for the game's retail rights.

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snowkatt: 2k even gave modders access tot he source code which pretty much seems to say: here you figure it out your self
That doesn't really say anything at all as plenty of companies have done the same (e.g. Microsoft/Bungie releasing the Marathon 2/Infinity Source Code, iD and the Doom/Quake source, 3DR and the Build engine source) as a service to the community, much like what T2/Bungie did with MythDevelopers and the Myth 1-3 source. In any case, it's thanks to the above move from T2/Bungie that Project Magma has been able to keep the game alive.
Have them all, love them all. Even the third one although I do admit it ruined the series. I wish to see them here.
Can remember that I once had the first game. But I didn't like it back then.
Amazing series and devilishly hard. I would instabuy it if it appeared here. I used to own them but lost them a long time ago. I played Myth 2 a few years ago but would like to get them officially and with GOG support.

Someday they'll show up here, hopefully.
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xordiw: Has this game become mostly forgotten? It is relatively low on the wish list. I can understand people not knowing about Oni, Dark Earth, Drakan: Order of the Flame, Freedom Fighters etc. since these are not much known, but Myth was one of the best games ever made. It was a known game as far as I know.
*snip*
I have played Oni, Drakan and Freedom Fighters just like several of my friends. Those games are not as "unknown" as you say.

On the other hand i have never even heard of that Myth game before so i really doubt that it's one of the best games ever made. :D
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xordiw: It is relatively low on the wish list. I can understand people not knowing about Oni, Dark Earth, Drakan: Order of the Flame... Myth was one of the best games ever made.
I have the retail versions of those games. Yes, I am that cool.

The little I've played Myth, I generally liked it especially the humor, but somehow the controls felt clunky. For some reason I had serious issues controlling the camera, the formations (to where your groups were facing), and also e.g. those dwarves which throw Molotov cocktails were odd, I really couldn't understand how I could hit anything with them as it took them ages to prepare and throw the fire bombs, and then they wouldn't even explode right away. Was it even that some of them would fizzle out after you throw them?

Maybe it is all about practise, but I didn't really like the controls and gameplay.

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Impaler26: On the other hand i have never even heard of that Myth game before so i really doubt that it's one of the best games ever made. :D
At least I recall it getting quite a lot of praise when it appeared. Maybe it is a regional thing then, same as with King of Dragon Pass which was very known in Finland mainly due to one glowing review in a local gaming magazine, while apparently practically unknown elsewhere in the world. (It is not even a Finnish game, so that was not the reason.)
Post edited August 18, 2016 by timppu
I really miss playing Myth games. Wish someone made something similar; strategy without cutting down trees, mining, holding ammo points, pulling soldiers out of your arse. Just get this squad and do whatever it is you gotta do.
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Impaler26: On the other hand i have never even heard of that Myth game before so i really doubt that it's one of the best games ever made. :D
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timppu: At least I recall it getting quite a lot of praise when it appeared. Maybe it is a regional thing then, same as with King of Dragon Pass which was very known in Finland mainly due to one glowing review in a local gaming magazine, while apparently practically unknown elsewhere in the world. (It is not even a Finnish game, so that was not the reason.)
When it came out, Myth: TFL got a ton of praise from many PC gaming and Mac media in North America, and Myth II got even more praise for the strength of its multiplayer and single player campaign. I don't know if it precisely was the first RTS/RTT game to feature 3D graphics acceleration, but it certainly was one of the first such games to do so.

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Buenro-games: Amazing series and devilishly hard.
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Cleidophoros: I really miss playing Myth games. Wish someone made something similar; strategy without cutting down trees, mining, holding ammo points, pulling soldiers out of your arse. Just get this squad and do whatever it is you gotta do.
That was the reason why it was so hard -- if you lost even just a few of your troops, you really suffered for it. The game was definitely hard, but it was at least well-balanced and for the most part fair: every victory you won was a victory you felt you truly deserved.
Post edited August 18, 2016 by rampancy
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xordiw: Has this game become mostly forgotten? It is relatively low on the wish list. I can understand people not knowing about Oni, Dark Earth, Drakan: Order of the Flame, Freedom Fighters etc. since these are not much known, but Myth was one of the best games ever made. It was a known game as far as I know.
*snip*
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Impaler26: I have played Oni, Drakan and Freedom Fighters just like several of my friends. Those games are not as "unknown" as you say.

On the other hand i have never even heard of that Myth game before so i really doubt that it's one of the best games ever made. :D
You can doubt. It is easy to make opinions on things you have no clue about. But as far as I know it is even objectively more known game than those, which are rarely heard of. Like it has been sad Myth was really known well , had lots of great reviews, fans for years and in my opinion and I suppose most people who played it, it's one of the best games ever made.

Oni, Dark Earth, Drakan: Order of the Flame, Freedom Fighters are really good, but honestly they cannot even compare to Myth. There is nothing really that special in them.

Myth had real 3D graphics that supported acceleration when those things were just starting. Even without acceleration you could play the game and it looked really good and had pretty small requirements for what if offered. Single player campaign was awesome and with immersing atmospheric dark fantasy story line, thanks to great cut scenes and voices. Battles were in a real 3D environment and the game had great physics (it's 1997) - thrown Molotov cocktail's behaved differently depending on height from which they were thrown. Multiplayer was widely praised. And the game itself had great reviews. Most of the time it was quoted as one of the best games in a year and best games ever made.

Now compare that to Oni, Drakan and Freedom Fighters... hahaha. Unless you were big into games you might not even heard of them.
Post edited August 18, 2016 by xordiw
Maybe GOG should try to buy the Myth IP, the way they did with the old SSI games.
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karnak1: Maybe GOG should try to buy the Myth IP, the way they did with the old SSI games.
That would actually be interesting. CD Project Red has experience in making good games. Maybe they could make another Myth game. Unless they would really fucked it up it cannot go wrong. Real time tactics battles in 3D environment. Total War series has more factions and turn based campaign, but Myth would have more distinctive units with special abilities and better physics. It's a different game. Add good story line with cut scenes and good multiplayer support + mods support and you have a winner. Just don't forget about good AI in single player.

It could even promote GOG galaxy by making the game servers on it.
Post edited August 18, 2016 by xordiw
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timppu: The little I've played Myth, I generally liked it especially the humor, but somehow the controls felt clunky. For some reason I had serious issues controlling the camera, the formations (to where your groups were facing), and also e.g. those dwarves which throw Molotov cocktails were odd, I really couldn't understand how I could hit anything with them as it took them ages to prepare and throw the fire bombs, and then they wouldn't even explode right away. Was it even that some of them would fizzle out after you throw them?

Maybe it is all about practise, but I didn't really like the controls and gameplay.
I use WADS, W and S will move the camera forward and backward, A and D will swing the camera around. But Q and E will also swing the camera, but in a different way? I agree, the camera controls can be a bit funky without a bit of practice to see what works for you. Facing can be a bit weird, you hold down the mouse button and kinda push it in the direction you want your guys to face as you quickly let go of the button. Grouping's not too tough, Ctrl+a number will set the units selected as a group and then pressing that number will select them. You can double click on a unit, say, an archer, and it will select all the units of that type, so it's pretty simple and quick to select and make groups of each type.

As for the dwarves, just like every other ranged unit, their molotovs are projectiles. Those arrows archers shoot? Unlike other games, Myth doesn't do the hitscan thing, those are projectiles and it's a matter of those arrows hitting the targets. Hell, if there's an explosion by the arrows while they're flying? It can knock them off course. I never really had a problem with the dwarves not being able to hit anything, though sometimes the throws go wide or whatever, but the molotovs will do one of three things when they land: most often they immediately blow up. A bit less often they'll bounce once or twice and then explode. And finally, every so often the molotov will fizzle, presumably the wick went out while in the air. Of course, a fizzled molotov can still explode if there's an explosion close by, say, a dwarf throwing another molotov by it, so be careful, you might be out of range of the first explosion, but the dud molotov can be close enough to your guys to hurt them.

It can be a little tough, I'll agree. There's a lot of it that can be up to chance and those times that your dwarf misses his throw and blows up a couple of your own guys can be a little irritating, but I also think that's part of the fun of the game.

Also, I highly recommend the Black Company books, by Glen Cook. I feel pretty confident that they were a huge influence on the Myth series.
Post edited August 18, 2016 by doccarnby