sanscript: That it certainly is :D
Combining with what I wrote to StingingVelvet about DRM only governs copyrighted material it is actually both a sound and correct to use DRM here also, especially if it would be considered a mandatory portal towards the games, just like needing Galaxy for some separate activation for add-ons. Assuming offline files is removed that is...
See, that's why I don't use Steam and Co.
As a paying customer there is no "sound and correct" way to implement DRM for me (or rather: against me), because DRM deprives me of my right to use the product I bought in any (legal) way I see fit.
I'm only using Galaxy because I'm not forced to do it. It's a convenient tool, not a requirement. This slowly changes into "mostly" and I think it's a bad decision and a worrying development.
I'll not be outraged because of some stupid bonus t-shirt if the actual game is DRM-free, but it was advertised as a "GOG reward" not a "Galaxy reward". Didn't they tell us "GOG and Galaxy are separate things" when they integrated the DRM'd Epic store into Galaxy?
So a GOG reward should be redeemable on GOG, independently of whether uses the client or not. That means - offline installer, which I can get with any modern browser, LGOGDownloader or gogrepy.py - or even Galaxy.
Ancient-Red-Dragon: In contrast, the
new Galaxy is fast-becoming a full-on DRM client malware just like Steam is. In a year or two GOG will most likely drop the "DRM-free" pretense entirely from its website.
I've been hearing that for what, 5 years now? And while I'm certainly not happy about the CP-rewards thing (see above) and the NMS situation (where GOG is only in part to blame, if at all) and I don't like where this is leading, the constant hysteria and talk of impending doom will not make anyone take our worries seriously.
There has been crying wolf too often and too loud, and too often over nothing.