Posted January 31, 2016
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dnovraD
2023-08-14: Remember the Spaces!
Registered: Jul 2012
From United States
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Habanerose
Killing is Fun
Registered: Oct 2014
From France
Posted January 31, 2016
Voted.
I agree at least a little bit more of transparency would be good.
Bare minimum a list of rejected titles, so people can try to persuade GOG / Rights Owners that their rejection may have been too early / eager (thar's how we got Huniepop here, so it might as well work for other titles, but this is hard without a basic list of titles, even if for the beginning it would just be titles that got a close "No", rather than a big one).
I agree at least a little bit more of transparency would be good.
Bare minimum a list of rejected titles, so people can try to persuade GOG / Rights Owners that their rejection may have been too early / eager (thar's how we got Huniepop here, so it might as well work for other titles, but this is hard without a basic list of titles, even if for the beginning it would just be titles that got a close "No", rather than a big one).
Post edited January 31, 2016 by Habanerose
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ReynardFox
Insert quote here.
Registered: Dec 2010
From Australia
Posted January 31, 2016
Well i've voted, fat lot of good it'll do though, it's not like anyone in charge actually reads the forum or uses the wishlist.
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keeveek
NOPE
Registered: Dec 2009
From Poland
Posted January 31, 2016
"Too niche for our customers!"
said a company that sells A boy and his Blob xDDDD
said a company that sells A boy and his Blob xDDDD
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rgnrk
P&C Advocate
Registered: Jul 2013
From Spain
Posted February 01, 2016
And yet another guy throwing out a random title for some unfathomable reason to prove a point that's moot to being with.
It's starting to get tiresome.
And what is niche about a classic platformer?
A boy and his blob
It's starting to get tiresome.
And what is niche about a classic platformer?
A boy and his blob
Post edited February 01, 2016 by rgnrk
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Trilarion
New User
Registered: Jul 2010
From Germany
Posted February 01, 2016
"Too niche for our customers!"
The proper way of proving that wrong would be to buy the rejected games somewhere else and showing buying details here then.
That sounds like a good solution. That way everyone who wanted to buy it here could do so but without bothering all those who don't want to buy it or be bothered by it.
The proper way of proving that wrong would be to buy the rejected games somewhere else and showing buying details here then.
That sounds like a good solution. That way everyone who wanted to buy it here could do so but without bothering all those who don't want to buy it or be bothered by it.
Post edited February 01, 2016 by Trilarion
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keeveek
NOPE
Registered: Dec 2009
From Poland
Posted February 01, 2016
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It's starting to get tiresome.
And what is niche about a classic platformer?
A boy and his blob
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rgnrk
P&C Advocate
Registered: Jul 2013
From Spain
Posted February 01, 2016
Games can flop, yet that doesn't mean they're niche.
Niche games are does targettd to a niche audience. Basically, even if they do well, they won't sell that much. But there's also a myriad of reasons why a game can flop, even when there should be many puzzle platformer players. A price above expectations could be one. The oversaturation of games is another, that I think is spreading through every game genre. Most people have huge game backlogs because of sales culture, and that same sales culture is decreasing lauch purchases, except for heavy marketed games, or critic favourites.
And that is why I think targeting a niche market is a good strategy. They're usually more faithful and there's less saturation. It won't make anyone rich, but will probably work out for the developer (a distributor of digital games should care either way).
Sorting GOG's game list by bestselling shows that there are several other games that sold less...
Niche games are does targettd to a niche audience. Basically, even if they do well, they won't sell that much. But there's also a myriad of reasons why a game can flop, even when there should be many puzzle platformer players. A price above expectations could be one. The oversaturation of games is another, that I think is spreading through every game genre. Most people have huge game backlogs because of sales culture, and that same sales culture is decreasing lauch purchases, except for heavy marketed games, or critic favourites.
And that is why I think targeting a niche market is a good strategy. They're usually more faithful and there's less saturation. It won't make anyone rich, but will probably work out for the developer (a distributor of digital games should care either way).
Sorting GOG's game list by bestselling shows that there are several other games that sold less...
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Fairfox
New User
Registered: Sep 2010
From United States
Posted February 01, 2016
deleted
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keeveek
NOPE
Registered: Dec 2009
From Poland
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rgnrk
P&C Advocate
Registered: Jul 2013
From Spain
Posted February 01, 2016
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I can't say first person RPG games are a niche on GOG. Or dungeon crawlers.
Release date: Apr 11, 2012
Price: $14.99
Score rank: 93%
Userscore: 95%
Metascore: 82%
Owners: 930,685 ± 21,344
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Just give me games that aren't strategy or RPG thingies. Or racing. Or sporty. Just give me what I want. Give.
Just for reference:
Release date:
Nov 12, 2012
Price: $9.99
Score rank: 93%
Userscore: 95%
Metascore: 77%
Owners: 812,239 ± 19,945
Post edited February 01, 2016 by rgnrk
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keeveek
NOPE
Registered: Dec 2009
From Poland
Posted February 01, 2016
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Release date: Apr 11, 2012
Price: $14.99
Score rank: 93%
Userscore: 95%
Metascore: 82%
Owners: 930,685 ± 21,344
dungeon crawlers are definitely not a niche on GOG.
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Trilarion
New User
Registered: Jul 2010
From Germany
Posted February 02, 2016
Still why bothering with niche at all if niche would not imply that the chance of flops is much higher?
I'm sure many a good game that GOG rejects will be financially successfull. For GOG only the money should matter, they should only reject games where they think that there won't be any profit. (And actually how can they know that.) Being niche is surely one aspect but in the end GOG is just guessing (and replying with generic statements - it seems).
The better approach would be to improve the guessing, possibly by taking customers preferences into account better, possible by letting customers decide partly (or fully).
GOG's acceptance is frustrating because it leaves out many successfull games. I don't really care about the explanations they give, but I care about the mistakes they make. It's kind of frustrating for the consumer but even more so for the developers of good games.
I'm sure many a good game that GOG rejects will be financially successfull. For GOG only the money should matter, they should only reject games where they think that there won't be any profit. (And actually how can they know that.) Being niche is surely one aspect but in the end GOG is just guessing (and replying with generic statements - it seems).
The better approach would be to improve the guessing, possibly by taking customers preferences into account better, possible by letting customers decide partly (or fully).
GOG's acceptance is frustrating because it leaves out many successfull games. I don't really care about the explanations they give, but I care about the mistakes they make. It's kind of frustrating for the consumer but even more so for the developers of good games.
Post edited February 02, 2016 by Trilarion
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catpower1980
Hello World
Registered: May 2009
From Canada
Posted February 03, 2016
Apparently, after Cinders, we won't get Solstice either:
https://twitter.com/TomGrochowiak/status/694825237532262400
(check the conversation, not the initial tweet)
https://twitter.com/TomGrochowiak/status/694825237532262400
(check the conversation, not the initial tweet)
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TheTome56
New User
Registered: Sep 2009
From United States
Posted February 03, 2016
Additionally, a Boy and his Blob is a remake of a classic game.
I thought one of the things the GoG community kept demanding was more classic games.
It's only a remake, but it's entirely possible the developers or publishers wouldn't give the rights to the original, or that the original is so outdated that even GoG's team can't make it work anymore
The new version may have been their only option. Better to have a remade/re-imagined version of a classic game then have none at all
I thought one of the things the GoG community kept demanding was more classic games.
It's only a remake, but it's entirely possible the developers or publishers wouldn't give the rights to the original, or that the original is so outdated that even GoG's team can't make it work anymore
The new version may have been their only option. Better to have a remade/re-imagined version of a classic game then have none at all