Posted September 29, 2016

BoxOfSnoo
epic meh.
Registered: Sep 2008
From Canada

swaimiac
Cartomancer
Registered: Mar 2009
From United States
Posted September 29, 2016
Yeah, I immediately pulled the trigger when I read that on Steam. It was initially a $50 coupon toward the developer module. I wonder what prompted the upgrade.

gixgox
Back to life again.
Registered: Dec 2008
From Germany

cecil
Flyin' Eye
Registered: Apr 2013
From United States

gixgox
Back to life again.
Registered: Dec 2008
From Germany

cecil
Flyin' Eye
Registered: Apr 2013
From United States
Posted September 29, 2016
I have 8 things on my GOG wishlist at the moment and even I am arguing with myself on some of them ;-) Steam is got 125 but am aiming to cut it down to 50 at most I am really trying to be vigilant but bunnies and other factors keep trying to derail my pledge... LOL

BoxOfSnoo
epic meh.
Registered: Sep 2008
From Canada
Posted September 29, 2016
According to Reddit, they were getting a lot of feedback that they should have included those, and also they said they need the bundle to succeed to fund v3.0. I don't know if that's a cash thing or a mindshare thing... hopefully the latter.

Stooner
still sober
Registered: Dec 2011
From Brazil
Posted September 30, 2016
BundleStars - Retro Heroes Bundle
$1.99 (Time limited offer. Ends in 3 days.)
Wings! Remastered Edition
The Original Strife: Veteran Edition
Wizardry 6 & 7
Z.A.R.
Trap Them - Sniper Edition
Iron Commando - Koutetsu no Senshi
Secret Agent
Cosmo's Cosmic Adventure
BundleStars - Pyro Bundle
$1.99
Commandos: Behind Enemy Lines
Commandos: Beyond the Call of Duty
Commandos 2: Men of Courage
Commandos 3: Destination Berlin
Imperial Glory
Praetorians
$1.99 (Time limited offer. Ends in 3 days.)
Wings! Remastered Edition
The Original Strife: Veteran Edition
Wizardry 6 & 7
Z.A.R.
Trap Them - Sniper Edition
Iron Commando - Koutetsu no Senshi
Secret Agent
Cosmo's Cosmic Adventure
BundleStars - Pyro Bundle
$1.99
Commandos: Behind Enemy Lines
Commandos: Beyond the Call of Duty
Commandos 2: Men of Courage
Commandos 3: Destination Berlin
Imperial Glory
Praetorians
Post edited September 30, 2016 by Stooner

TrevorWilliams
Comic Nerd
Registered: Jun 2011
From United States
Posted October 01, 2016
There's probably a separate thread for this, but if you have Amazon Prime you now get some twitch bonuses, including a free monthly channel subscription, whatever that is.

cecil
Flyin' Eye
Registered: Apr 2013
From United States
Posted October 01, 2016
FWIW firewatch seems to be on sale despite it not ever showing up in the sale front page [maybe it did and I just missed it?] it's $13.39 or 33% off so not the greatest sale but worth noting.

MightyPinecone
Newt abUser
Registered: Sep 2014
From Sweden
Posted October 01, 2016

Post edited October 01, 2016 by MightyPinecone

cecil
Flyin' Eye
Registered: Apr 2013
From United States
Posted October 01, 2016



dyscode
LowEnd Gamer
Registered: Oct 2009
From United States
Posted October 01, 2016

$1.99 (Time limited offer. Ends in 3 days.)
Wings! Remastered Edition
The Original Strife: Veteran Edition
Wizardry 6 & 7
Z.A.R.
Trap Them - Sniper Edition
Iron Commando - Koutetsu no Senshi
Secret Agent
Cosmo's Cosmic Adventure
Post edited October 01, 2016 by dyscode

BlackThorny
New User
Registered: Dec 2011
From Israel
Posted October 03, 2016

$1.99 (Time limited offer. Ends in 3 days.)
Wings! Remastered Edition
The Original Strife: Veteran Edition
Wizardry 6 & 7
Z.A.R.
Trap Them - Sniper Edition
Iron Commando - Koutetsu no Senshi
Secret Agent
Cosmo's Cosmic Adventure


BlackThorny
New User
Registered: Dec 2011
From Israel
Posted October 03, 2016
If comparing Game Making tools,
What would (semi?) professional aspiring game makers would consider best to start with?
The current humble clickteam
Grargar: <span class="bold">The Humble Clickteam Fusion 2.5 Bundle</span>
$1
Clickteam Fusion 2.5 Standard + a Steam coupon for $50.00 dollars off of a Developer upgrade (Steam, Windows)
Rock Rock Rocket Source Code
Oniken (DRM-Free/Steam, Windows/Mac/Linux)
Plantera (Steam, Windows)
Tick Tock Isle (DRM-Free/Steam, Windows)
Necromonads + Source Code (Steam, Windows)
$7
Universal Windows Program Exporter (Steam, Windows)
The Yawhg (DRM-Free/Steam, Windows)
Five Nights at Freddy’s 3 (Steam, Windows)
Quadle + Source Code (Steam/Android, Windows)
room13 (Early Access) + Source Code (Steam, Windows)
$15
Clickteam Fusion 2.5 Mac Editor (Mac)
Concrete Jungle (DRM-Free/Steam, Windows)
HTML5 Exporter (Windows)
Saucer Squad Source Code
Fusion Shapes Source Code
Environmental Station Alpha (DRM-Free/Steam, Windows/Mac)
Install Creator Pro (Windows)
iOS Exporter (Steam, Windows*/Mac*)
***Android module and the Developer upgrade***
*The Steam key is Windows-only, while the Clickteam Fusion key is Mac-only.
BoxOfSnoo: Or the last Humble "Game making" bundle, aka
Grargar: <span class="bold">The Humble GameMaker Bundle</span>
Free
Extreme Burger Defense (Android)
Freeway Mutant (Android)
10 Second Ninja X GameMaker Edition demo
$1
GameMaker: Studio Pro (Windows)
Uncanny Valley (DRM-Free/Steam, Windows)
Cook, Serve Delicious! (DRM-Free/Steam/Android, Windows/Mac/Linux)
INK (Steam, Windows/Mac/Linux)
Extreme Burger Defense Source Code
Freeway Mutant Source Code
Sheep Hard + Source Code (DRM-Free, Windows)
Angry Chicken: Egg Madness! + Source Code (Android)
BTA
HTML5 Module (Windows)
Home (DRM-Free/Steam, Windows/Mac)
Solstice (DRM-Free/Steam, Windows/Mac)
Galactic Missile Defense + Source Code (Android)
Uncanny Valley Source Code
INK Source Code
10 Second Ninja X GameMaker Edition Source Code
Cook, Serve, Delicious! Source Code
40% coupon for 10 Second Ninja X
$15
Android Module (Windows)
iOS Module (Windows)
Windows UWP Module (Windows)
Flop Rocket + Source Code and UWP Package (Android)
Solstice Source Code
Home Source Code Which I managed to miss. Did I miss much?
Considering I hardly have time to get that much invested in game making, and this seem to have a tool somewhat easier to handle?
I have a feeling GameMaker is more Coder friendly though, while Clickteam Fusion has more of a point and click approach (so less sophisticated)?
What would (semi?) professional aspiring game makers would consider best to start with?
The current humble clickteam

$1
Clickteam Fusion 2.5 Standard + a Steam coupon for $50.00 dollars off of a Developer upgrade (Steam, Windows)
Rock Rock Rocket Source Code
Oniken (DRM-Free/Steam, Windows/Mac/Linux)
Plantera (Steam, Windows)
Tick Tock Isle (DRM-Free/Steam, Windows)
Necromonads + Source Code (Steam, Windows)
$7
Universal Windows Program Exporter (Steam, Windows)
The Yawhg (DRM-Free/Steam, Windows)
Five Nights at Freddy’s 3 (Steam, Windows)
Quadle + Source Code (Steam/Android, Windows)
room13 (Early Access) + Source Code (Steam, Windows)
$15
Clickteam Fusion 2.5 Mac Editor (Mac)
Concrete Jungle (DRM-Free/Steam, Windows)
HTML5 Exporter (Windows)
Saucer Squad Source Code
Fusion Shapes Source Code
Environmental Station Alpha (DRM-Free/Steam, Windows/Mac)
Install Creator Pro (Windows)
iOS Exporter (Steam, Windows*/Mac*)
***Android module and the Developer upgrade***
*The Steam key is Windows-only, while the Clickteam Fusion key is Mac-only.


Free
Extreme Burger Defense (Android)
Freeway Mutant (Android)
10 Second Ninja X GameMaker Edition demo
$1
GameMaker: Studio Pro (Windows)
Uncanny Valley (DRM-Free/Steam, Windows)
Cook, Serve Delicious! (DRM-Free/Steam/Android, Windows/Mac/Linux)
INK (Steam, Windows/Mac/Linux)
Extreme Burger Defense Source Code
Freeway Mutant Source Code
Sheep Hard + Source Code (DRM-Free, Windows)
Angry Chicken: Egg Madness! + Source Code (Android)
BTA
HTML5 Module (Windows)
Home (DRM-Free/Steam, Windows/Mac)
Solstice (DRM-Free/Steam, Windows/Mac)
Galactic Missile Defense + Source Code (Android)
Uncanny Valley Source Code
INK Source Code
10 Second Ninja X GameMaker Edition Source Code
Cook, Serve, Delicious! Source Code
40% coupon for 10 Second Ninja X
$15
Android Module (Windows)
iOS Module (Windows)
Windows UWP Module (Windows)
Flop Rocket + Source Code and UWP Package (Android)
Solstice Source Code
Home Source Code
Considering I hardly have time to get that much invested in game making, and this seem to have a tool somewhat easier to handle?
I have a feeling GameMaker is more Coder friendly though, while Clickteam Fusion has more of a point and click approach (so less sophisticated)?