Siannah: ... and how many of those guys willing to buy it on Steam for the current price (or at the first sale), would actually even consider buying it from him directly? Right. About zero.
Coelocanth: That's kind of my point. He sells it for 10 bucks on Steam. All the Steam fans buy it there. He sells it for $20 on his own site. Many of the people that check out his site are likely aware of the price on Steam. So how many sales does he 'lose' to Steam that he could have had direct? Again, it's just my opinion, but I think he's making a mistake. If he was selling on his site for a
slightly higher price, it probably wouldn't make much of a difference. But twice the price?
To put it in context, I'm interested in Avadon. I know it's $10 on Steam. I also don't like Steam and would rather buy it directly through Jeff's site. But I don't particularly like feeling like I'm being screwed either, so I'm not paying twice the price for the same product. So in the end, he's not selling the game to me at all.
I think an additional problem is, (and I do some black painting here) that individual / indie developers get more more overlooked by the usual consumer if they are not on a Platform of Mass Distribution like Steam, MacAppStore (it´s not the point that one doesn´t like Macs, it´s the principle behind it.) while at the same time it enables them to move a lot more units through these services, because new customer don´t have to find their homepage in the first place, anymore.
e.g two example (out of many):
1. Trine: getting it directly from the developer doesn´t work on my intel HD3000 Laptop. The Steam version DOES. They keep the Steam version better maintained than their own `direct` version.
2. Pixelmator (Mac GFX programm) just moved from indivial licensing to the MacAppStore License, exclusively and screwing their pre-AppStore customer Base with no upgrade offer but to buy the full version AGAIN!
This happens with a lot of Games and Programms, recently. The somewhat DRM-ed Distribution Service Version provides more benefits than the direct support.
I´ve seen this with a lot of software lately. And it´s kind of sad.