Posted September 26, 2019

I know this game is well liked, but I'm going to be frank. I have played Baldurs Gate 2, Planescape: Torment and Dragon Age: Origins prior to this, so am no stranger to d&d mechanics in video games. However I hate the system, it relies on RNG so much, punishing status effects, heavy defences and powerful spells make the game incredibly frustrating unless you happen to be a master of the system. There is a huge variety in how you can build your character, unfortunately towards the end of the campaign they just throw enemies with a dozen immunities and high defence at you, punishing those who happened to make a poor choice in their design (Like me). The final battles were a slog, particularly the two dragon battle near the end, which was absolutely absurd. Story was... alright I guess. Certain monster attack animations looked absurd and out of place. I don't think I'll play the expansions because I just can't stand the combat, it was an improvement from Baldurs Gate, but I still think Planescape is the best of the games I mentioned earlier.
The reason why the game is well liked is none of the above, but because it's one of a kind with regard to modding and multiplayer. What other game gives players such powerful and flexible tools to create their own adventures and share them with others, to create your own persistent world and invite others to explore it, your very own MMORPG, to simulate pen and paper roleplay sessions online with a dungeon master (and that dungeon master could be you as well)? Personally, I always think playing NWN just for the official campaign (and not even Hordes of the Underdark or the newer premium modules like Darkness over Daggerford or Tyrants of the Moonsea) is a waste of time. It won't help you understand what others love about NWN, and there are so many better RPGs out there than NWN's official campaign, with more interesting combat systems, too.
I'm a huge NWN fan myself, but there's absolutely no doubt about it that BG2, PS:T and D:AO are immensely superior if you judge NWN solely on the merit of the official content and completely ignore the modding scene. You might say that the quality of mods and custom content has nothing to do with the official product, but in NWN that's not quite true, because contrary to most other games, NWN was explicitly made with the modding scene in mind, as a tool to create your own adventures with, and the official campaigns are just examples for what the toolset is capable of. I would actually dissuade anyone from playing NWN just for the official content, and I think it's a pity when people do, but to each their own. And I totally agree with you, Planescape Torment is still the best game of all (even though the combat is far from great as well). ;)
Post edited September 26, 2019 by Leroux