Posted June 26, 2019
Shenmue II (XB1X)
Played on Xbox Game Pass. Part 2 literally follows on from the ending of part 1, even using your end game save so that you begin with the same money and item collections. Though I believe these new HD versions are missing a comic book that is chapter 2 of the overall story- it tells what happens on the boat from Japan to Hong Kong. Anyway, the first game is a remaster of the Dreamcast version because that's all there was to work with. Part 2 seems to be based upon the Xbox version, so it looks a bit better.
Story is interesting and made me want to keep going, though it is still far from complete.
The game has two issues for me, one that is just annoying and the other one is potentially game destroying for many. The combat is the minor issue. Just like the first game there are many move combos to learn. That's the problem though- they are pointless. I won every fight simply by pushing towards the enemy and pressing "X" (punch attack) as fast as possible. All of those special moves are pointless then, which is lucky for me since I can never remember more than about 2 or 3 combos anyway.
But the games critical issue are the QTE's. The first game had them, but they were easy and rarely slowed progress. Normally I find QTE's really easy. Not the ones in Shenmue II however. The game is full of them, often at the end of long boss fights and often stringed together- where you have to watch a string of button presses and then repeat without error (like that game Simple Simon). I came to loath them, whilst in the first game they didn't bother me.
Whilst I'm glad to have played the game and finished it, had I known before hand just how torturous the QTE's were going to be, then I'd have passed. It's a shame because the story really does have its moments and it's hard to think of any game quite like it.
Played on Xbox Game Pass. Part 2 literally follows on from the ending of part 1, even using your end game save so that you begin with the same money and item collections. Though I believe these new HD versions are missing a comic book that is chapter 2 of the overall story- it tells what happens on the boat from Japan to Hong Kong. Anyway, the first game is a remaster of the Dreamcast version because that's all there was to work with. Part 2 seems to be based upon the Xbox version, so it looks a bit better.
Story is interesting and made me want to keep going, though it is still far from complete.
The game has two issues for me, one that is just annoying and the other one is potentially game destroying for many. The combat is the minor issue. Just like the first game there are many move combos to learn. That's the problem though- they are pointless. I won every fight simply by pushing towards the enemy and pressing "X" (punch attack) as fast as possible. All of those special moves are pointless then, which is lucky for me since I can never remember more than about 2 or 3 combos anyway.
But the games critical issue are the QTE's. The first game had them, but they were easy and rarely slowed progress. Normally I find QTE's really easy. Not the ones in Shenmue II however. The game is full of them, often at the end of long boss fights and often stringed together- where you have to watch a string of button presses and then repeat without error (like that game Simple Simon). I came to loath them, whilst in the first game they didn't bother me.
Whilst I'm glad to have played the game and finished it, had I known before hand just how torturous the QTE's were going to be, then I'd have passed. It's a shame because the story really does have its moments and it's hard to think of any game quite like it.