Posted February 27, 2017
Axiom Verge, PS4
Almost two months since I've had anything too say in this thread. I've mainly been replaying Stardew Valley (97 hours so far), which explains that, plus various changes (new job) going on in my life right now.
Anyway, Axiom Verge. It's a Metroidvania (with the focus on the "Metroid"), a genre I enjoy a lot, and I had a lot of fun over the course of my ten-hour play time. I didn't get the best ending, or come close to finding all the items, and I apparently have a whopping 8% of the possible trophies, but I felt pretty good about my plathrough; at any rate, I'm not planning to spend hours scouring the map for stray items and a few unexplored rooms. I played on normal, and found it challenging, but never really frustrating, and it could be quite atmospheric; the story is more interesting than that of many classic Metroidvania games (I mean, I loved Super Metroid and SotN, but their stories weren't exactly deep), although the protagonist is kind of thin. Still, that's hardly the main focus in a game like this. It had a few balancing issues (I found the enemies in the final level to be murder, but beat the last boss first try), and there were so many weapons that most of them never ended up getting used, but I recommend it for fans of the genre.
Almost two months since I've had anything too say in this thread. I've mainly been replaying Stardew Valley (97 hours so far), which explains that, plus various changes (new job) going on in my life right now.
Anyway, Axiom Verge. It's a Metroidvania (with the focus on the "Metroid"), a genre I enjoy a lot, and I had a lot of fun over the course of my ten-hour play time. I didn't get the best ending, or come close to finding all the items, and I apparently have a whopping 8% of the possible trophies, but I felt pretty good about my plathrough; at any rate, I'm not planning to spend hours scouring the map for stray items and a few unexplored rooms. I played on normal, and found it challenging, but never really frustrating, and it could be quite atmospheric; the story is more interesting than that of many classic Metroidvania games (I mean, I loved Super Metroid and SotN, but their stories weren't exactly deep), although the protagonist is kind of thin. Still, that's hardly the main focus in a game like this. It had a few balancing issues (I found the enemies in the final level to be murder, but beat the last boss first try), and there were so many weapons that most of them never ended up getting used, but I recommend it for fans of the genre.