cristigale: Brasas's game is live :
Mafia Championship Game #8 If anyone wants to discuss the game, I've created a QT. Will be sending the link via chat, if you want to participate and don't receive a PM shortly, please PM me or post the request here.
@Lift - since you are a sub, no link for you ;-)
Lifthrasil: Well. Now I'm dead and slightly bored. So I would like to discuss some new/non-standard roles. Do you think this thread is good for that? Or do role discussions get too spammy and should be banished to some quicktopic?
I already mentioned my own new role idea,
The Shelterer,
here:
Personally I like the second version better. The first version can lead to a game-breaking scenario, where half the players are confirmed town, when only one scum is left.
But I also picked up two role ideas from MS, which I would like to try some time. Both of them are cop variations.
The CSI (or DNA-investigating cop)
This cop takes samples from the scene of each murder and determines the DNA of the killer. At night, he can test one person for their DNA and check, whether it matches the DNA from one of the homicides. This cop is a bit weaker than a regular cop, since it only can find scum that actually commit a NK. As a trade-off, Godfathers would be powerless against them.
...................... If one wants a much weaker cop, one can modify this role so that the cop does not automatically take samples from crime scenes in the morning, but has to decide at Night, whether he investigates a crime scene OR a player. But that would only work in big games. In small games such a cop would be useless.
Anterograde Amnesiac Cop This cop investigates normally, but forgets the results immediately after the investigation. Fortunately he always writes down his results. Unfortunately he always misplaces the notes too... Rule wise, the Cop isn't told the results of his investigations, but they are all revealed when he dies. Because the players find all the notes in his belongings. This would create a funny situation, where it is in the interest of scum to either kill the cop very early or to keep him alive. And it would be in the interest of town to kill the cop after a while to get access to his investigations... which changes around the usual cop strategies nicely.
What do you think of these three roles? Should we discuss here?
Or in some QT? Did you ever make this QT? Would you mind sharing the link? We have about 48 hours to finish archiving QT links.
Bookwyrm627: I am itching to (at least briefly) talk about a game in progress over at MU. Since it is in progress, I've created a QT. PM me (or make a note here) if you want a link.
Your jaw is likely to drop at least once.