Carradice: The central idea for the sharing of these tools is precisely avoiding censorship, by making clearer some bit of the social contract between the participants that might be grey areas. This way there are not surprises, plus we help preventing censorship: In practice, when things go wrong, complains tend to escalate and often there is an overreaction, with the response often becomes harsher than it ought to have been.
All good points and well said.
Carradice: Then, you have special requirements. There is an upcoming game with flavour from The Jungle Book, but,
for reasons that you do not need to explain, you cannot stand snakes. Then, why not asking the mod about the chance of meeting
Kaa, Nag or one of their cousins?
It sounds simple because it is simple, yet it is surprising how often people on the fence give games a pass (or leave the game) just because of a lack of communication. There is no reason for calling anyone anything for not standing snakes, or spiders, or gambling, or lots of talk on alcohol, or whatever. They ought to be informed about the chance that there is going to be something like that in the game, if they ask, instead of being judged over that.
I am all for players asking such through PM/etc to the mod as well, if it allows them to play the game and enjoy it more.
(That said an aside: I slightly dislike the whole societal shift we have(I mean all of society in general) now where more people seemingly need to be coddled like children (more so seemingly than previous ones) or people think people need such coddling.
i.e. I'm all for people asking such of mods[content of game, etc], but not so much things like people watching what civil/sfw topics they discuss in a game lest they "trigger" someone accidentally)
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SirMrFailRomp: That's the way I read it too. It's like trigger warnings, the point is to allow people to be informed so that they can decide if they want to participate or not.
To me some of that is more than fair and sounds good(imo) if not overdone.
I think some types of trigger warnings are reasonable but not others.....like if a player PMs and asks a mod or a mod posts the likely content of a game in their OP posts(and follow up posts) I see that as fair and reasonable....but not such things as sending all posts through the mod first to see if they might offend someone, having to put trigger warnings for content on every post one makes, or similar.
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Carradice: Plus, pieces that
suggest are often more powerful than those that
show.
Agreed on this in general...well said.
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All the above aside/said: While I don't want to see games devolve into a chaotic mess, I also don't want to see games turn into a "safe space" ultra-pc style setting either.....I get enough of that when reading social media and on other sites and it would slightly sour my own experience with the games, and hope whatever changes occur in future games will be as minimal as possible in that regard.
(Of course I also want people to be able to enjoy the games as much as is reasonably possible while allowing everyone else the most freedom possible)