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MadalinStroe: The scary part is that management lied to the investors/shareholders. The fact that the game "worked surprisingly well" on last gen consoles, wasn't told just to consumers, but also to the shareholders.
Actually I watched several hours of a PS4 live stream and it ran fine most of the time - some crashes, some bugs, glitches, a stuck character once. Not great for a release, but also nothing unusual in this time.

Furthermore CDPR is not Bethesda. I am sure many problems will be solved quite fast.

The problem as a whole could be solved - stop preordering games.
Post edited December 22, 2020 by Arundir
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Dray2k: I've honestly prefer a roleplaying game like Gothic 3 over The Witcher 3 and Cyberpunk 2077 anyway. For the sake of my sanity, CDPR should aquire the Gothic license as soon as possible!
I think it's the opposite: CDPR have shown they can fuck up CP2077, so maybe that franchise should be handed off to another studio.
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Retroman88: The only saving grace is the game doesn't have microtransactions.
I mean, it kind of does. It has one no-monetary-cost microtransaction of some in-game items that you get by payment of signing in to your Galaxy account in-game. It's unlockable by save game editing, and hidden by online account activation otherwise.

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Retroman88: When I read that CDRP were "not encouraging refunds", this came from Marcin who I wouldn't consider a "suit". So I think the whole company is in a complete mess with all these contradictions and false promises.
Founder and current CEO? The very kind of thing one thinks of when calling a "suit" to mind.
Post edited December 22, 2020 by mqstout
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Dray2k: Some of the reactions don't suprise me as some people have the memory of a goldfish sometimes. I'm also guilty of it sometimes but I may have forgotten about the events.
Gamers love to cry about all kinds of stuff. It gives me second hand embarassment to see them talking with such energy about these things.

Watch Dogs and Assassins Creed Unity are alright now. Hey, I had tons of fun with Unity, to be completely honest. But that's because I love the setting..

I dunno. Games can be fixed. They will be, eventually. Calm the eff down, please.

Your mistake was buying into CDPR's "Im your friend" PR stuff. They are a company and they want your money.

The game was released now due to that sweet christmas date. You won't believe how much it changes things.
Post edited December 22, 2020 by user deleted
I'm enjoying it a ton and am up to 50+ hours played.
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StingingVelvet: I'm enjoying it a ton and am up to 50+ hours played.
Close to 20 hours here. I love how you can dynamically either be sneaky or going in guns blazing or even alternate between the playstyles in the same room. Its quite close to be the perfect combat sandbox, if only melee fights wouldn't feel so laggy and stiff sometimes.

The side missions are also really great. The best thing about the game is the atmopshere. It really does feel like you're actually driving around a believeable futuristic city during and after the time when humanity itself went into pure and utter shit.

I can easily see myself spending 60+ hours in this game, just like with The Witcher games.
Post edited December 22, 2020 by Dray2k
But what if that was the end goal after all?

https://twitter.com/CyberpunkGame/status/1013883730929340418
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idbeholdME: Whenever I see something like this happen to me in any game, I just have a good laugh and load a save. At least it's obvious.

The non-obvious bugs are much worse to be hfionest. Script errors, trigger errors, bugged quests etc. That is the kind of bugs that sucks the most to me.
The kind of bugs that bork an entire play through 10 minutes in, but you don't find out about it until 15 or 16 hours in. All your game saves after the 1st are completely corrupted and only begin to deteriorate from there, and 16 hours later, the save has corrupted. Those are enough to turn me off to a game forever. I've not run into that on Cyberpunk 2077 specifically, but that doesn't mean it's not possibly there.
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Retroman88: Well I never thought I'd be saying this but I think Cyberpunk has really blown CDPRs reputation to pieces.
I don't completely agree ATM (although I understand your point and you may very well be right).

Did CDPR do a huge amount of harm to their reputation / brand? Certainly...

... but...

... everyone makes mistakes.

What counts is how they move forward from this low point.

Do they learn from these mistakes? Do they regroup and re-affirm their original mission? Or do they double down on bad ideas and continue to fall into the abyss?

I think true fans of CDPR hope the company can regroup, re-affirm their original mission, and work to repair their reputation a la Hello Games and No Man's Sky. IMO -- if they take this path -- many over time will forgive them. (it does help IMO that many claim they can still see brilliance under the bugs and brokenness of CP2077)

But if they do the minimum of patching and pivot almost solely to MP and monetization... well...

Ambition can be a great and terrible thing. After Witcher 3 it seems CDPR may have lost perspective and believed they could do the impossible...

... but...

... the impossible takes a lot of money... and with that borrowed money comes outside demands. And when you are used to taking as long as needed to make a game work, investors often won't wait for the "impossible."

Too bad
The more I play Cyberpunk 2077, the more I feel like playing Shadowrun Dragonfall or Hong Kong instead. That's how I feel about it.
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MadalinStroe: The scary part is that management lied to the investors/shareholders. The fact that the game "worked surprisingly well" on last gen consoles, wasn't told just to consumers, but also to the shareholders.
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Arundir: Actually I watched several hours of a PS4 live stream and it ran fine most of the time - some crashes, some bugs, glitches, a stuck character once. Not great for a release, but also nothing unusual in this time.

Furthermore CDPR is not Bethesda. I am sure many problems will be solved quite fast.

The problem as a whole could be solved - stop preordering games.
Three points with that:
1. The "surprisingly well" part was said around April, if I remember correctly. EDIT: Actually NO, that was said 1 month ago.
2. I don't know for sure, but I suspect that the stream you watched was playing the game after patch 1.05 which did indeed fix alot of issues.
3. The vast majority of "bugs" being reported and plastered everywhere, are from people actively trying to force the game to bug out, for that "very valuable" social media visibility. People that are trying to play the game and enjoy themselves, will indeed experience only: "some crashes, some bugs, glitches, a stuck character once".

I do agree that if CDPR are allowed the time, they will fix and improve the game tremendously.
Post edited December 22, 2020 by MadalinStroe
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Commander Genki: The more I play Cyberpunk 2077, the more I feel like playing Shadowrun Dragonfall or Hong Kong instead. That's how I feel about it.
I actually did that. (With a little help from Epic's free game bribes)
Also had VA-11 HALL-A in my backlog so I got through that. Adding extra karmotrine to the MAX because it's 2020.
Post edited December 22, 2020 by TencentInvestor
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Arundir: Actually I watched several hours of a PS4 live stream and it ran fine most of the time - some crashes, some bugs, glitches, a stuck character once. Not great for a release, but also nothing unusual in this time.

Furthermore CDPR is not Bethesda. I am sure many problems will be solved quite fast.

The problem as a whole could be solved - stop preordering games.
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MadalinStroe: Three points with that:
1. The "surprisingly well" part was said around April, if I remember correctly. EDIT: Actually NO, that was said 1 month ago.
2. I don't know for sure, but I suspect that the stream you watched was playing the game after patch 1.05 which did indeed fix alot of issues.

I do agree that if CDPR are allowed the time, they will fix and improve the game tremendously.
The streamer, Grim Jim, started playing on the 10th Dec.. I do not know when the patch 1.05 was released.
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kai2: I think true fans of CDPR hope the company can regroup, re-affirm their original mission, and work to repair their reputation a la Hello Games and No Man's Sky. IMO -- if they take this path -- many over time will forgive them. (it does help IMO that many claim they can still see brilliance under the bugs and brokenness of CP2077)

But if they do the minimum of patching and pivot almost solely to MP and monetization... well...

Ambition can be a great and terrible thing. After Witcher 3 it seems CDPR may have lost perspective and believed they could do the impossible...

... but...

... the impossible takes a lot of money... and with that borrowed money comes outside demands. And when you are used to taking as long as needed to make a game work, investors often won't wait for the "impossible."

Too bad
I think it's worth pointing out this is very much a base console from 2013 or whatever perspective. From what I understand the "pro" consoles run it much better, and the PC version in my experience is excellent. You have to use lower settings on older cards, sure, but lower settings still look amazing. It has some buggy stuff, but nothing worse than a typical Bethesda game and games like Skyrim certainly didn't "ruin" Bethesda.

The base console versions being such a clusterf**k is absolutely a big deal, don't get me wrong, but I think outside of that a lot of the hate is rooted in everyone expecting the game of the decade which inevitably lead to reality crashing down, or simply people enjoying watching a titan fall down a peg. There's this gleeful attitude people have when a game like this stumbles somehow, you can just feel it oozing off of them as they type.

I wanted an open world Deus Ex Human Revolution and I got exactly what I wanted. I am thrilled with the game. I'd guess anyone who went in looking for that, and who are playing it on a modern platform, will feel the same.
Did gamers just forget about buggy and broken games from the past like Fallout 2, Wing Commander Privateer 2, Fallout New Vegas and Master of Orion 3? These games were not just broken - they were borderline unplayable when they came out. And yet, Fallout 2 and NV are now considered masterpieces.It's the nature of ambition that a company will try to do too much with a new game and it doesn't end well most of the time.

But CDPR will probably learn from this and fix the game over time. It's unfortunate but I will rather see an ambitious game being buggy and then fixed over time than a "safe" and unambitious game that's technically fine.