Posted February 16, 2016
toxicTom: Yeah I know that feeling. But the game is hard for two different reason, depending where you come from, and both a solvable:
If you've not played UFO (Defense) before, you simply lack the basics. Solution: play UFO first.
If you've played UFO before, the problem is most likely that you treat TFTD like it, which, from a certain point on simply doesn't work anymore, both on a global scale and in the tactics screen. The rules have changed and you have to adapt.
In the end, yes, it's harder, but also very rewarding.
Of course I can still remember the shock of the first Lobster men, which were seemingly unvincible. And you have to kill at least one and win the battle to be able to research a weapon that helps against them (Vibro blade). I was so scared of them...
And then the next shock, how quickly the Earth governments fall. While in UFO you basically protect/re-take Earth and then go off to Mars pretty much with a comforting feeling that you are winning anyway, TFDT makes you feel you fight for survival. You can't win in the long run, just hold on long enough to get to the big bad. It's an utterly brilliant game...
Uh, that's awesome, Tom! :) ... Thanks a lot! If you've not played UFO (Defense) before, you simply lack the basics. Solution: play UFO first.
If you've played UFO before, the problem is most likely that you treat TFTD like it, which, from a certain point on simply doesn't work anymore, both on a global scale and in the tactics screen. The rules have changed and you have to adapt.
In the end, yes, it's harder, but also very rewarding.
Of course I can still remember the shock of the first Lobster men, which were seemingly unvincible. And you have to kill at least one and win the battle to be able to research a weapon that helps against them (Vibro blade). I was so scared of them...
And then the next shock, how quickly the Earth governments fall. While in UFO you basically protect/re-take Earth and then go off to Mars pretty much with a comforting feeling that you are winning anyway, TFDT makes you feel you fight for survival. You can't win in the long run, just hold on long enough to get to the big bad. It's an utterly brilliant game...
I might actually get back there and commit myself atleast to try.
For me it was the second one: Finished the first one, and went on to the second one thinking, "Ah, this will be easy, I'm a veteran, a hero. I feel sorry for the aliens already." :)
And so happens Sir Lawn-protector also gifted Terror from the Deep ...
Wow... really. Put like that, it seems I really have to humble myself more with games and learn new rules and tactics. Otherwise I'll miss lots of cool stuff.