superstande: Argh... but that's actually good to know, thanks.
I put quite a bit points to combat skills on last level up.
I guess the game is meant to be played many times through :)
CarrionCrow: It sounds like original Fallout, where you run with whatever concept you want to, then go back to it later and try something entirely different.
Yeah -and it worked well in Fallout. It's not like the player could get all the perks and abilities and skills maxed on a single playthrough. I mean it might have been possible in the later part of the game to level up a lot... but it would have taken a really long time... and with abilities I think it might have been impossible.
Luckily these kind of games offer a lot of freedom in terms of how the main quest is completed and I'm guessing Underrail won't cause me to get stuck completely, although I might have been making things a bit more difficult than was necessary :)