Stilton: Some of the questing games could become hilarious if the grail they were seeking was somewhat out of context.
Deathly serious can get really boring really fast because its been seen in so many other games and a billion films too.
Spectacular would be a good things to strive for in modern games, spectacularity, thrillingness that spectularizes the thrillingmost spectacle ever conceived. We need a Cecil B DeMille of the gaming world.
Yeah, there's still plenty of wiggle time for lots of humor in games. One-dimensional violence and titillation have been done more times than I care to even attempt to count, it'd be good to see some broader horizons.
I think the closest you'll get to spectacle is what Square-Enix focuses on these days. They spend insane amounts of time and money on their cutscenes, and they don't get it right because they miss building ways to make people care about the spectacles they're seeing.
It
is amusing to see a company that put out Final Fantasy 6 turn into the company that put out Final Fantasy 13, though. It's like they started offering lobotomies to their creative staff, and pretty much every last person took them up on it.
Stilton: Crow, by the way, where's your wishlist?
Had it blocked. It feels silly to have people continue being so generous with gifts when they end up sitting in the pile with everything else since I'd need 72 hour days and no need for sleep whatsoever to make a substantial dent any time soon.