moonshineshadow: Uh... I always hate when developers think they know how a game needs to be played... If I read something like that before it becomes a game which gets on my ignore list.
The keys can be changed. I just didn't need to change them ;-)
I have a very specific set of favourite key bindings for first-person games. Crouch
must be Ctrl, Shift to walk, Alt to sprint... Now, here is where it gets tricky - "F" is set to either "flashlight" or "change firing mode". However, if the game has both of those features, "change firing mode" wins the "F" key, and flashlight gets moved to "V". However², if the game has "nightvision", that gets bound to "V" instead. Finally, if a game has a flashlight, nightvision,
and you can change firing modes on your weapon, then pluck that game because I can't remember that many keys without my brain exploding >__n
It's cool that the default bindings were a
perfect match for my favourites though. That's only happened like twice before :-)
toxicTom: What game? I'll be sure to avoid it!
Mobile Forces.
The bindings can be changed, I just meant that I didn't have to because the defaults were already my personal favourites :-)